Burning Anger

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Burning Anger

Enchantment — Aura

Enchant creature

Enchanted creature has ": This creature deals damage equal to its power to any target (creature, player, planeswalker or battle).

Flarhoon13 on Wolverine, Snikt!!

6 months ago

Roast-O-Matic 9000 The "Best There Is" (At Getting Board Wiped) Oh, look. You built Wolverine, Best There Is. How daring. How original. I bet you also have a Punisher logo on your truck and think "Logan" is the only good movie ever made.

You’ve managed to build a deck that is the MTG equivalent of a guy at the gym who only does bicep curls—huge arms, but the second someone asks him to do a squat (or play a game that lasts past turn six), his entire system collapses.

The "I Hope They Don't Have a Removal Spell" Strategy Your entire game plan is:

Cast Logan. Rub your two brain cells together to cast a fight spell. Get a single +1/1 counter. Get absolutely blown out by a 1-mana Swords to Plowshares. You’re running Regenerate as your primary protection. Regenerate. What year is it, 1998? "Oh no, don't destroy my Wolverine!" says the opponent as they casually exile him, bounce him, or just cast Toxic Deluge for -3/-3 and watch your Canadian superhero turn into a puddle of maple syrup.

Notable Inclusions (Or: "I Found These in a Shoebox") Blazing Shoal: You’re playing a two-color deck with like... three high-CMC red cards. What are you exiling to this? A Blasphemous Act? Congratulations, you just 2-for-1'd yourself to make Wolverine a 15/15 that still gets blocked by a 1/1 Goat token. Belt of Giant Strength: You spent a card slot on an equipment that costs TEN MANA to equip unless your commander is already big. If he’s already big, why do you need the belt? It’s like buying a ladder that you can only reach if you’re already standing on the roof.

Inquisitor's Flail: "Double the damage dealt to Wolverine." In a deck where your commander has to survive damage to get counters. You’re literally handing your opponents a Murders-at-Karlov-Manor-themed suicide vest and asking them to pull the pin.

The "Oops, All Sorceries" Interaction You have about twenty "Target creature deals damage" spells. That’s great, except 80% of them are sorcery speed. Your deck is so telegraphed that an opponent could go take a shit, come back, and still have time to realize they should probably hold up mana for a counterspell.

And let's talk about Burning Anger. Five mana for an aura? In a format where everyone and their mother is running Nature's Claim? You’re paying five mana to give your opponents a chance to get a 2-for-1 and a laugh at your expense.

Final Thoughts This deck is a glass cannon made of actual, fragile glass. You’ve got The Ozolith and Hardened Scales, which are the only things keeping this pile from being a Draft chaff leftovers salad. You’re playing Kediss to try and kill the whole table, but let’s be real: you’re going to spend four turns putting counters on Logan, swing once, get him Aetherized, and then spend the rest of the night complaining about "blue players."

It’s a Gruul deck for people who think "strategy" is a word used by nerds who don't have adamantium claws. Go buy some actual protection spells before your playgroup realizes that a single Fog makes you forfeit the game out of pure embarrassment.

TheoryCrafter on "Valgavoth, Harrower of Souls" EDH …

1 year ago

Welcome Back to Magic. I broke my description down to the three deck types yer seeking.

Aristocrats: Take advantage of death triggers to hurt your opponent. Examples of cards are Blood Artist, Dreadhorde Butcher and Zulaport Cutthroat. Graveyard recursion cards like Disentomb, Gravedigger, Mortuary Mire and Valgavoth's Faithful should be considered.

Burn: Spells, instants and sorceries, and abilities of permanents that deal noncombat damage. Examples include, but are not limited to, Blightning, Bonfire of the Damned and Lightning Bolt. Cards you should add to any Rakdos burn deck include, but are not limited to, Pestilent Spirit, Soul-Scar Mage and Toralf, God of Fury  Flip.

Punisher: A Sophie's Choice in every spell. Examples include, but are not limited to, Book Burning, Dash Hopes, Killing Wave, Painful Quandary and Vexing Devil. I would also consider any creature with the Afflict ability, especially Wildfire Eternal to be punisher cards.

As for cards that will feed into your commander's static ability, I would recommend Burning Anger, Psychosis Crawler, Scrawling Crawler and Sheoldred, the Apocalypse.

Thank you for reading me out. I hope this helps give you a baseline of what you're looking for. Happy Hunting!

Kornjunky on Comedy Club

2 years ago

Fear Cursed Flesh Imposing Visage are on the chopping block. Too many evasion spells. Need more curses to stick around even when blim dies.

Also Soul's Fire and Burning Anger need to go because Blim actually needs to deal COMBAT damage.

Dani3377 on I got to Tomorrow

3 years ago

Have you considered throwing something like Burning Anger + Bounding Krasis or Deceiver Exarch in there as a combo? That card equips auras too.

TheoryCrafter on FLING THE BURN

3 years ago

Have you considered Soul-Scar Mage? This will not only give them Wither, it will practically make most of your instants, sorceries and activated abilities board wipes once All Will Be One enters the battlefield.

May I also recommend cards that don't target including, but not limited to Anger of the Gods, Blazing Volley and Scouring Sands to get around cards that grant some sort of Hexproof, Protection, Shroud and/or Ward?

Plus, with all the looting going on you may want to consider cards with Flashback(including, but not limited to Increasing Vengeance, Past in Flames and Seize the Storm) and Madness(including, but not limited to, Avacyn's Judgment and Fiery Temper).

Other cards to consider are Bearer of the Heavens(if you're feeling really spiteful), Burning Anger and Toralf, God of Fury  Flip.

I hope this helps. Thank you for reading me out. Happy Hunting!

TheoryCrafter on Card creation challenge

3 years ago

FauxFaux, Great punisher card! Burning Anger on one of your Rogue tokens targeting Begard will also do it.


Hogaak's Defeat

Enchantment- Saga

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Destroy target permanent. [It's controller searches their library for a land card and puts it on the battlefield].

You may remove all counters from all permanents [you and] your opponents control. [You lose 1 life for each counter removed this way.]

Exile [this card and] all opponents' graveyards.


Difficulty level for next challenge:

Newb: Do a saga for a jeskai enchantment matters deck.

Skilled: Do a Saga with Cleave. It can't have black or green in its identity.

Boss: Do a Saga with Cleave. The Cleave cost must be on a entirely different color scheme from the initial casting cost. Removing the Brackets must make the Saga do something else entirely.

TheoryCrafter on Equipment for Burn/drain deck with …

4 years ago

Have you considered Livewire Lash? Guaranteed to be a boon if it's equipped yo your Commander and isn't killed. Also, if you're looking into auras at some point you may wish to consider Burning Anger. I hope this helps. Happy Hunting!

patmurphy1986 on Lathliss Commander

4 years ago

Ok here is my take on the budget side. TLDR: Land total and Ramp increased. A lot of subpar removal taken out, and better ones put in. Some cheaper dragons/shapeshifters added to smooth out curve and provide cheap dragon drops for commander ability. Most importantly is added some value for getting extra dragons from cards, either by creating tokens or playing them for free from hand/deck. Added in 3 additional wincons similar to Terror of the Peaks to make it easier to win just by populating board and swinging in. Note that the wincons also can serve as creature removal, which is why so many of the outs are instant/sorcery removals

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