Maybeboard


Gameplay Mission: Load up the board with auras and high-impact equipment to attack your opponents with a Voltron Galea. Maximize your card advantage through scry effects and Galea’s topdeck ability while you support your gameplay with ramp, card daw, and removal spells that focus on auras and equipment.

Power Cards (>$10): None

Sleeper Cards: Finest Hour, Holy Avenger, Sovereigns of Lost Alara, Strong Back, Minimus Containment, Totem Armors


Possible Edits

CHANGE W Landscape to S Terrace, T Sanctum to K Verge

CONSIDER D Charm, T Ward, Idolized, BG Recovery, R Passage, M Memory, Temples


During Game

Remember that Unflinching Courage’s lifegain effect can stack with other cards’ lifelink ability

Portent can shuffle your entire library after revealing the top three cards if you don’t want to keep any of them on top

Use the tutors to fetch whatever aura or equipment type isn't yet attached to Galea (e.g. protection)


Stats

35 enchantments

30 auras + 10 equipment (40% of deck)

P/T Boost x23 Lifelink x6 First Strike x3 Double Strike x3 Haste x1

Trample x5 Flying x3 Unblockable x1 Protection from Creatures x3

Totem Armor x5 Hexproof / Ward / Phasing x5 Indestructible x3

14 scry and library manipulation effects to enable additional card draw through Galea's ability

6 lands that ETB tapped (16% of total)

6 colorless non-fetch lands (16% of total)


Deck Notes

Loosely based on "Aura of Courage" pre-con deck but with greater focus on aurad

Prioritized removal auras that work with any permanent type (not just creatures)

Boardwipes are focused on preserving Galea since that will be the main focus of auras & equipment

Protection from Creatures helps with both evasion and blocking

Umbras also have other benefits in addition to protection


Card Notes

Sword of Sinew and Steel protects against B/R without interfering with your own WUG spells

Sovereigns of Lost Alara tutors for the most helpful aura whenever Galea attacks (attaches for free)

Winged Boots also helps with evasion

Bear Umbra also helps with ramp

Three Wishes is also card advantage (3:1)

Psychic Impetus and Vanishing can be used on opponents' creatures as a form of removal

Considered Siona but <30 auras doesn’t result in reliable card draw

Considered Kestia for flexibility and card draw but bestow cost is very high

Considered Haunted Cloak but haste not be as helpful b/c Galea needs to be loaded up before safely attacking

Doesn't use Spectra Ward because it prevents new auras from being attached

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93% Casual

Competitive

Date added 2 years
Last updated 1 month
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

34 - 0 Rares

21 - 0 Uncommons

30 - 0 Commons

Cards 100
Avg. CMC 2.70
Tokens Plant 0/2 G, Wolf 2/2 G
Folders Dream Deck
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