This is the most updated version of the Maelstrom Wanderer build I've been running for about 3 years. It's a ton of fun to play, and the main purpose is to make the game as unpredictable and interesting as possible, usually right before you win. No land destruction, no extra turns, a lot of unexpected interactions. It's not 100% optimized (more like 75%, because I don't like to keep other people from playing/having fun), but it's my main deck, and very near and dear to my heart. I'd love to know what everyone thinks of it!

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

44 - 0 Rares

17 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 4.27
Tokens Beast 3/3 G, Beast 4/4 G, Copy Clone, Plant 0/1 G, Satyr 2/2 GR
Folders Meatspace Decks
Votes
Ignored suggestions
Shared with
Views