|Commander / EDH||Legal|
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Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
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Unexpected Results Discussion
4 days ago
No Fetches in the mana base?
So you said you're looking for cuts, here are some cards I particularly LIKE from your list (in no particular order):
Atraxa, Praetors' Voice, Coiling Oracle, Corpsejack Menace, Deathrite Shaman, Intet, the Dreamer, Maelstrom Archangel, Maelstrom Wanderer, Mercurial Chemister, Prime Speaker Zegana, Rashmi, Eternities Crafter, Thrasios, Triton Hero, Vorel of the Hull Clade, Weaver of Currents, Winding Constrictor, Yidris, Maelstrom Wielder, Yore-Tiller Nephilim
Maelstrom Nexus, Mirari's Wake, Pernicious Deed, Flesh / Blood, Hull Breach, Merciless Eviction, Slave of Bolas, Unexpected Results, Villainous Wealth, Abzan Charm, Jund Charm, Naya Charm, Sphinx's Revelation, Trap Essence, Chromatic Lantern, Door to Nothingness,Dragon Arch, Legacy Weapon, Lightning Greaves, Planar Bridge, Prismatic Geoscope, Sensei's Divining Top, Sol Ring, Thran Dynamo, Vedalken Orrery, Ajani, Mentor of Heroes, Nicol Bolas, Planeswalker, Sarkhan Unbroken
Other cards I really like that you might want to consider (20):
Chromanticore, Trace of Abundance, Kiora's Follower, Wargate, Derevi, Empyrial Tactician, Knotvine Mystic, Gilder Bairn, Kiora, Master of the Depths, Captain Sisay, Ral Zarek, Karametra, God of Harvests, Ghave, Guru of Spores, Crystallization, Cavern Harpy, Fleetfoot Panther, Ivorytusk Fortress, Reyhan, Last of the Abzan, Duneblast, Congregation at Dawn, Bring to Light
If you relax your gold and artifact only restriction you can get a couple more fun toys (4):
Cards I see on your list that I have seen others suggest, that I think are ok, but not necessarily as awesome as above:
Other cards I've seen others use, but I'm not quite as hot on (8):
1 month ago
Fellow Zegana mage! I love the deck, but there are just a few things:
I feel with so much ramp you are able to cut a land or two
Unexpected Results seems very weak, is it in the deck for personal reasons?
+1 from me!
1 month ago
Prisms of Reality
At the beginning of your upkeep, choose a color, then but an X/X illusion token of that color on the battlefield, where X is equal to the number of permanents that color as the token comes into play.
: target spell that has a single creature changes to target an illusion you control.
Make something for controlled chaos (ie, has some element of randomness, but targeting or result must be beneficial, like Unexpected Results, for example)
2 months ago
Hey! Got some ideas for your chaos deck....first a combo with cards that are intersting alone but hilarious together, Timesifter + Stranglehold = extra turns for only you, other people get turns too just less often... some more free stuff...Omen Machine, Temporal Aperture, Unexpected Results, Master of Predicaments, Hazoret's Undying Fury, Mind's Dilation, Eye of the Storm ... fun and useful thingys like Clever Impersonator, Mirage Mirror.... Homeward Path combos with the Perplexing Chimera and probably other chaos cards in here already. Teferi's Realm is crazy, Zur's Weirding is troll status for sure plus cascade is unaffected by it, Nature's Will and Bear Umbra because they're so good with Yidris. Good luck :)
2 months ago
Hey and welcome to edh. Thats a pretty nice deck! Seems like its a lot of fun to play, but you might get some issues with the mana base. If you want to go the route with lots of basic lands, then go heavily in favour of Forest, and play more basic fetching cards like Cultivate, Kodama's Reach, Explosive Vegetation and my favorite in green decks Blighted Woodland. These will fix your mana better then say Nature's Lore, which is better if you have non-basic forests. If you want some more cheap duals then try Yavimaya Coast, Temple of Mystery and Lumbering Falls. Other fun cards to play with are Unexpected Results, Bounty of the Luxa, Diluvian Primordial, Coiling Oracle and Blatant Thievery. These are just some of the cards I play with these colours. They are not the best, but they are fun. I hope you have a lot of success with your deck.
3 months ago
This is one of the most fun and consistent combo decks I've come across. I'm considering buying it since it's fairly cheap and has gotten me wins against some of the best decks in the meta. The main headache is U/B of course. I've made a few changes:
Really don't like the tap lands. I almost never enjoyed drawing them and often it kept me from going off a turn sooner. I replaced with basics and Mana Confluence because as Abthos22 mentions Blood Moon without Blooms/Prisms is often a scoop.
- 4x Vivid Creek > 1x Forest, 2x Plains, 1 Island
- 3x Vivid Meadow > 2x Mana Confluence bringing the count down to 60 (sorry)
4 months ago
Is this a relatively competitive deck, or a casual deck? If casual: enjoy. I'm not gonna ruin your day.
If it's supposed to play against somewhat competitive decks (fnm-level), you need to change it quite a bit. Starting by buffing Experiment One up to a full set. Remove 3 of the most expensive creatures to do this. Then you could use 4 Hardened Scales. For that, goodbye Plummet, Unexpected Results, and Urban Evolution. Since +1/+1 counters is a theme, Strangleroot Geist fits right in, and so does Avatar of the Resolute - again, remove the most mana-demanding creatures to accomodate (and this is probably going to be some of those you really like, due to their funny and gameturning special abilities - sry about that).
Land: Anything blue-green that comes into play untapped is good. It's an aggro deck, and it shouldn't sit around waiting for mana to get ready.
5 months ago
Oh boy. Simic value is the best value. +1 from me.
This deck feels like a basic value deck: play 2-for-1s, ramp, play big things. While fun, and a core idea of Simic, you might want to split the deck: one for value, and one for +1/+1 counter shenanigans. A few endgame mana dumps would make for some ridiculous plays, and some flicker effects could help abuse all the juicy ETB triggers you got going on. Progenitor Mimic, Mystic Genesis, and Rashmi, Eternities Crafter are some examples.
If you want to keep this as one deck, it'd probably be better to double down on the counters: there are a ton of value cards that still use +1/+1 counters: Fathom Mage and Primordial Hydra and Altered Ego are a few. Sub a few of them in to cement the counter theme and get the evil laughs rolling.
Also, for all casual Simic decks: play Unexpected Results.