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Bloodrush — 1RG, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.
I would say that you have too many lands in play right now. -3 lands, + 3 horned kavu. it is the only creature you will need most of the time, it will help reset your ETB dudes like marauders. other suggestions would include Colossal Might , Giantbaiting , Violent Outburst , Zhur-Taa Swine , Madcap Skills .
But the shell is good! Just a couple of suggestions for the SB:
I'm hopeing that with these revisions will give the deck a little extra bite. During our play testing we noticed that we needed a little more ramping, and the Elvish Mystic is just the right guy for the job. This will ensure that you'll be able to drop your Fanatic of Xenagos by round 2. You'll also noticed that Alpha Authority and Rubblehulk are both out. This is based upon our play testing, which stressed speed as a key element to this deck. Alpha Authority doesn't deal damage or have much have an impact like a damage spell will, and since we are using mana ramping Rubblehulk won't have the same type of impact for a 3 CMC bloodrush that Zhur-Taa Swine will have. Having a guaranteed +5/+4 is better than an unknown number; plus odds are you won't have 5 mana on the table for it to be worth it. In the original version of this deck he made sense, but now he just doesn't fit.
The Pyrewild Shaman got the boot because we needed to reduce some of the bloodrushing costs and Slaughterhorn was the same CMC. Yes you can get the shaman back from the graveyard, but it never happened that way in play testing, so this guy will not be missed. Most of the bloodrush costs is 2 or 3, so having the slaughterhorn and Titan's Strength as 1 CMC abilities / instants is a good move since we are trying to speed this deck up.
Speed also means that you want to ensure that you are drawing what you need to keep the pressure on and the damage flowing, and that's why Titan's Strength and Magma Jet are a good fit. These instants allow more flexibility than a bloodrush, and setup your next draw.
overall I think this revision will have this deck moving right along and winning more often than it has been. Most of these revions are cheap and can easily be done. Can't wait to play against it again.
I thought about Fog for a long time. I'm still up in the air about it.
Academy Raider is a good suggestion, the ability to cycle through some cards could definitely help. Scorchwalker could be a good replacement for Zhur-Taa Swine since it's a monster with equal hitting power for one less mana.
I think I'm going to add Pit Fight - there's definitely use in forcing people to fight my pumped up beasties.
I love making decks with a limited pool of cards, challenge accepted! Here's what I came up with:
2x Shock 1x Giant Growth 1x Pit Fight 1x Coordinated Assault 1x Annihilating Fire 1x Flames of the Firebrand 1x Mugging 1x Hunt the Weak 1x Chandra's Outrage 1x Madcap Skills 1x Gruul War Chant 1x Trollhide
1x Aerial Predation 1x Druid's Deliverance 1x Fade into Antiquity 1x Towering Thunderfist 1x Viashino Racketeer 1x Brindle Boar 1x Traveler's Amulet 1x Sliver Construct 1x Dimir Keyrune 1x Howl of the Night Pack 1x Act of Treason 1x Axebane Stag 1x Slime Molding 2x Scab-Clan Charger
I split the creatures into three strategic groups, the first is beast and advocate of the beast to pump them up, the second is cheap creatures and rubblebelt raider to get a boost off of them, the last is just your mana ramp creatures and big creatures. I built a sideboard too, but not everything in there is useful, its some utility, some pumps, more creatures and more ramp. Anyway have fun playing magic and hope this helps.
MTG Deck Builders Toolkit:
CREATURES:Suntail Hawk Serra Angel Griffin Sentinel Angelic Wall Sunspire Griffin x2Capashen Knight Dawnstrike Paladin Assault Griffin x2Master of Diversion x2Seller of Songbirds x2Concordia Pegasus Daring Skyjek Nav Squad Commandos Auramancer Yoked Ox Leonin Snarecaster
ARTIFACT:Rod of Ruin
CREATURES:Guttersnipe Riot Piker x2Tenement Crasher Dragon Hatchling Blur Sliver Viashino Racketeer Pitchburn Devils Regathan Firecat Goblin Shortcutter Marauding Maulhorn x2Firefist Striker Towering Thunderfist Cinder Elemental
CREATURES:Nemesis of Mortals Voyaging Satyr Briarpack Alpha x2Axebane Stag Rumbling Baloth Sporemound Brindle Boar Deadly Recluse Elvish Mystic x2Kraul Warrior x2Predatory Sliver Centaur's Herald x2Kalonian Tusker Advocate of the Beast Slaughterhorn Scab-Clan Charger x2Ivy Lane Denizen x2Groundshaker Sliver Nessian Courser
BLUE:CREATURES:Skyline Predator Doorkeeper Seacoast Drake Messenger Drake Stealer of Secrets Voidwielder Wind Drake Archeomancer x2Warden of Evos Isle Air Servant Tower Drake Frilled Oculus Merfolk Spy Nephalia Seakite Clone Meletis Charlatan
BLACK:CREATURES:Minotaur Abomination Drainpipe Vermin Deathgaze Cockatrice Corpse Hauler Accursed Spirit Nightwing Shade Child of Night Festering Newt Shadow Alley Denizen Balustrade Spy Disciple of Phenax
BLACK/WHITE:SORCERY:Purge the Profane
corythackston : I was actually looking at a lot of the cards you mentioned! I'm not sure yet how well this deck will work for me. I guess currently I'm leaning more towards budget for the time being. I also had the Ruination Wurm s and Zhur-Taa Swine s laying around doing nothing; I've wanted Polukranos, World Eater for a while, but he's definitely a luxury card for me lol. I will definitely look into swapping for Sylvan Caryatid though. Those budget options do look really good! Nessian Wilds Ravager does look like a heck of a lot of fun! Thank you for the suggestions! I will definitely look it to it!
|Power / Toughness||5/4|
|Avg. draft pick||6.13|
|Avg. cube pick||5.40|
|Commander / EDH||Legal|