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Bloodrush — R, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
With only 12 creatures (4 of them being able to poop out more), does Foundry Street Denizen really have a place here as a situational weenie? Other options: a non-one-drop, i.e., Frostburn Weird , Bomber Corps (if you had more creatures), Goblin Shortcutter , Gore-House Chainwalker or Splatter Thug (if you're pure aggro), Kragma Butcher , Satyr Rambler for the trample, Skinbrand Goblin if you like the bloodrush (or even Rubblebelt Maaka if you go that route), or Two-Headed Cerberus for the buffed up d/s, .
Nyxborn Rollicker does well as a spell (T2 +1/+1 enchant) to trigger heroics and as a weenie, if that's what you're looking for.
I agree I should add more creatures. Right now I'm leaning towards Skinbrand Goblin , or Scorchwalker but suggestions are always welcome! As for my mountain-forest ratio, I actually counted the devotion to each color and used that to create my mana base. I will have to redo that when I change out the creatures tho...
Hi, I like aggro decks and Vexing Devil is just too fun.
I would recommend you take out Bump in the Night , as it is the only black card. Take out those cards and the respective lands and you've cleared your land drops some, to be more fluid. I like Satyr Firedancer, as free creature zaps, and would put that in. Also it's up to you to decide whether to go more creature heavy (like Fire Servant and tricks like Rubblebelt Maaka and Skinbrand Goblin ) or dmge support like Furnace of Rath < It's a two way street but imagine if you make every land drop and hit this, by T5 you are doing a guaranteed 6 dmg per 1 mana zap like Bolt/Spike. If you prefer a non-global benefit, then look at Pyromancer's Gauntlet , but you will be paying 5 mana (but in that case you might as well get Fire Servant for creature benefit unless you're worried about board wipes).
Since you're still splashing white, I would recc using the Charms to your benefit to cover your creatures while you buff them with other Charms/Bloodrushes for quick lethals.
Let me know what you think. In the end, it's up to you!
Electrickery , Fog , Plummet , an Act of Treason effect, Nylea's Disciple , Gore-House Chainwalker , Academy Raider , Gladecover Scout , Leafcrown Dryad , Nessian Asp , Shattering Blow , Scorchwalker , Kragma Butcher , and Pheres-Band Tromper are all good main and side board considerations.
Sorry of all the options, better too many than too few :)
Skinbrand Goblin is one of the worst cards in this deck and is hanging loose but a 2/1 for two is not great but it's still a creature. What worries me is that I have 17 cards that are dead unless I have a creature on the board. Foundry Street Denizen has been good to me but I see what your getting at. I'd love some more Dynacharge and Ash Zealot is just auto-include if I get them.
Are there any cards in the maybe list you'd put in either Main or SB?
notan88 You definitely have the budget aspect down; ~$15 is very respectable. However, there are few alterations I might suggest. The first and second of which are the Skinbrand Goblin and Foundry Street Denizen . If you're going to use bloodrush (the only reason I don't is they don't trigger akroan) then go for 4 maakas and skip the skinbrand. Even if you play him as a 2 drop he still isn't doing you any good.
As for Foundry Street Denizen he isn't the optimum 1 drop to have even considering akroan. I'm not saying don't include him at all, but I would put Rakdos Cackler in before denizen. He's a constant 2/2 where as you have to waste mana triggering akroan just to make denizen a 2/1. I would recommend Young Pyromancer but he's a ~$2 card. I would also probably ditch Molten Birth w/o pyromancer. It's not worth 3 mana just to give denizen +2 until end of turn.
I would also lose Dragon Mantle and add another Madcap Skills . When you're trying to best optimize what little mana you have in a rush deck a 1:1 ratio won't serve you very well. You're better off with 2 more Dynacharge or Thunderous Might
Hi everyone. Here's a Gruul Aggro Ruric's Bloodrush deck that primarily Bloodrush to deal damage to opponents or ramp to cast Ruric Thar, the Unbowed so that opponents will not be able to cast anything except creatures. The deck runs on 98% low CMC creatures and utilizes elves for ramp.
Ideally: Turn 1: Gladecover Scout which is HexproofTurn 2: Bloodrush with Slaughterhorn , Skinbrand Goblin or best with Ghor-Clan Rampager for 5 damage minimum.Turn 3. Bloodrush Gladecover Scout again or go aggro with creatures.
|Power / Toughness||2/1|
|Avg. draft pick||6.86|
|Avg. cube pick||11.62|
|Commander / EDH||Legal|