Surge Node


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Uncommon

Combos Browse all

Surge Node


Surge Node enters the battlefield with six charge counters on it. 1,{T} , Remove a charge counter from Surge Node: Put a charge counter on target artifact.

Surge Node Discussion

lagotripha on All Charged Up

1 month ago

Surge Node and Coretapper are basically mandatory for this archetype, and its worth remembering that WOTC are balancing around Everflowing Chalice and Astral Cornucopia pumping out a lot of mana.

If you are seriously looking at making it work in a super budget way, Throne of Geth and Tezzeret's Gambit should be the top end of your deck, while the rest aims to win before vast amounts of mana would have been relevant. This means focussing on one clear strategy- I'd reccomend Shrapnel Blast / Atog / Slag Fiend , but Shriekhorn mill is also an option.

If you are prepared to drop another ten bucks, you can make something fantastic built around Saheeli, Sublime Artificer who releases soon- copying onto Surge Node is strong.

Amun on

4 months ago

I like Coretapper did not see him. I removed the Surge Node for it.

Darthseniar92 on Infinite Scepter

5 months ago

TKDbeast chose ritual of soot because needed something against aggro lists, and don’t want to murder my Herald of Anguish. As for Surge Node vs Karn, Scion of Urza I would say the node, but really use whatever you have on the field to make the extra turns happen.

TKDbeast on Infinite Scepter

5 months ago

Oh! Another question: when you have a Power Conduit in play, do you recommend removing counters off of either Karn, Scion of Urza or Surge Node first?

hungry000 on Magistrate's Sceptor

5 months ago

I can tell you play more standard than modern or just started playing recently from your card choices; if you're building the deck around Magistrate's Scepter, it'll be a lot better to focus on that part of the plan rather than make a hybrid +1/+1 counter stompy deck that also kind of works with the Scepter like what you have now. I suggest you drop all the Glint-Sleeve Siphoners, Jadelight Rangers, Merfolk Branchwalkers, Rishkars, Adventurous Impulses, Diabolic Tutor, Mastermind's Acquisition, Sorcerer's Wand, and Animation Modules, as they aren't necessary for the main plan (the Animation Modules are okay but they're not great).

Instead, it would be much faster and more consistent if you played some cards that can add charge counters to artifacts, such as Coretapper and Surge Node. They work well with Voltaic Servant, and you could also play some proliferate cards like Throne of Geth (which also works well with Voltaic Servant). Tezzeret's Gambit can proliferate and help find gas, and Ancient Stirrings fits perfectly in this deck since it can find Coretappers and Magistrate's Scepter. I think a more artifact-based deck is the way to go with this deck, the core of it would look something like this:

4 Magistrate's Scepter 4 Coretapper 4 Surge Node 3-4 Voltaic Servant 3-4 Voltaic Key

4 Ancient Stirrings 3 Tezzeret's Gambit

20ish lands (I don't really think you need Aether Hub but you could play it)

The rest of the deck you should fill out with combo protection, like 1-mana discard spells, maybe a couple Spellskite, etc. You could also consider going into Sultai or UG for the counterspells.

SynergyBuild on Moden Prosperity Bloom?

5 months ago

Paradox Engine lists with Temple Bell and Otherworld Atlas end up being a similar deck too. Everflowing Chalice, Astral Cornucopia, Surge Node, Coretapper, Tezzeret's Gambit, and with lands a full set of Inventors' Fair, Darksteel Citadel for the ones that use Mox Opal, the occasional Buried Ruin and Academy Ruins, and blue sources.

Then there are variants with Reshape and Lotus Bloom, Whir of Invention is in some, Mind Stone/Hedron Archive in others. Even some Voltaic Key's that I have seen.

Funkydiscogod on All Your Cards Are Belong To Us

1 year ago

Astral Cornucopia and Everflowing Chalice with an infinite untap engine, but no Surge Node or Contagion Clasp to make it infinite?

johnmilt on Energy Chamber

1 year ago

I had Tezzeret's Gambit in the main originally, but Thoughtcast always seemed to be available to cast sooner. I might try them again now that the deck has changed. I like Surge Node; it probably has a spot here, but I'm concerned that Voltaic Key won't do enough without Surge Node in play. All really good ideas though, and absolutely worth testing; thanks for the suggestions!

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