|Commander / EDH||Legal|
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|Khans of Tarkir (KTK)||Rare|
|Promo Set (000)||Rare|
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Butcher of the Horde
Creature — Demon
Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.
Butcher of the Horde Discussion
1 month ago
1 month ago
I'd also recommend Crackling Doom as it is a great way to control the battlefield in mardu colors
2 months ago
The ETB for Karmic Guide (Copy who has Haste, thanks Kiki-Jiki, Mirror Breaker ) returns Kiki-Jiki, Mirror Breaker to the Battlefield, since he has Haste built-in, go back to 1. Infinite Damage from the Goblin Bombardment and creates Infinite Karmic Guide copies, all with Haste that can attack (as long as your pre-combat main phase).
Allow the Adarkar Valkyrie delayed triggered ability (the Aurelia, the Warleader dying) to Resolve, returning the Aurelia, the Warleader to the Battlefield. Remember, this Aurelia, the Warleader has a NEW card ID value, so this will be his first time he attacks THIS turn, and since the Old Aurelia, the Warleader conveniently created an additional combat phase, and the new Aurelia, the Warleader has haste, let's go back to 1. and then loop Infinite Attack Phases for ALL creatures. Doesn't even matter if Aurelia, the Warleader gets blocked and killed, doing your work for you (unless she exiled then that's bad).
Goblin Bombardment sacrifice Karmic Guide to Deal 1 damage, this puts the Adarkar Valkyrie delayed trigger on the stack as well (Stack looks like: Deal 1 damage, return Karmic Guide to the battlefield)
Special Note: This one is a MIND-BENDER, because the Reveillark is LTB (Not ETB)
Goblin Bombardment sacrifice Reveillark to deal 1 damage, put his LTB on the stack returning Kiki-Jiki, Mirror Breaker and any other power 2 or less creature (hopefully a Grand Abolisher ) to the battlefield, resolve the LTB and the Damage to empty the stack
Goblin Bombardment sacrifice Reveillark to Deal 1 damage, put his LTB on the stack returning Karmic Guide and any other power 2 or less creature (hopefully a Grand Abolisher ) to the battlefield, resolve the LTB (The damage is still on the stack from 1.)
Resolve the original Goblin Bombardment damage off the stack to do 1 damage, and then go back to 1.
Another special note:
Animate Dead + Karmic Guide when setting up the Buried Alive >> Kiki-Jiki, Mirror Breaker + Restoration Angel + Karmic Guide is a bit weird too, because Karmic Guide has Protection from , so you have to make sure you put the Animate Dead triggered ability that will kill the Karmic Guide on the stack FIRST, then put the Karmic Guide ETB on the stack SECOND. Resolve the Karmic Guide ETB off the stack, THEN, Kiki-Jiki, Mirror Breaker (built-in haste) IN RESPONSE to the Animate Dead trigger on the stack, to have the Karmic Guide (Copy) return the Restoration Angel . Eventually, when you want to go into Combat Phase (with Infinite Haste Restoration Angel s, you will need to let the Animate Dead resolve off the stack, killing the Original Karmic Guide (but not the copy). But who cares, attack free with the Restoration Angel copies and the Karmic Guide copy.
quadmiller7 on Mardu
2 months ago
then lands at half price
cuts -1 Cultivator's Caravan , -1 Renegade Freighter , -1 Mardu Ascendency, -1 Ride Down , -1 Bloodsoaked Champion , -1 Butcher of the Horde , -2 Alesha, Who Smiles at Death , -2 Scoured Barrens , -2 Plains , -4 Swamp , -1 Mountain
2 months ago
Firemane Angel Flamewake Phoenix Grave Betrayal Gruesome Menagerie Gutterbones Immortal Servitude Infernal Offering Isareth the Awakener Marshal's Anthem March from the Tomb Magister of Worth Necrotic Plague Profane Command Rally the Ancestors Rescue from the Underworld Restoration Gearsmith Return to the Ranks Stitch Together Tempt with Immortality Tethmos High Priest Undying Evil Unhallowed Pact Victimize Wake the Dead Whisper, Blood Liturgist Call to the Feast Countless Gears Renegade Custodi Soulbinders Dawn of Hope Entrapment Maneuver Leonin Warleader Martial Coup Sram's Expertise Start / Finish Butcher of the Horde Mardu Ascendancy
6 months ago
I see. I don't usually count Brutality in the "discard spell" category since it's flexible and it isn't 1 mana. I'm not really against 4 Thoughtseize but I don't like being at a very low life total early on in a grindy deck, even with Emperion. It feels like there's not enough margin for error. I've played a Maralen deck once before, and Mana Tithe performed pretty well for me. I also made a Butcher of the Horde deck and just stuck it in because I like it, and it worked there too. I think Crucible is amazing in any grindy Arbiter/Ghost Quarter deck, especially this one since it can be searched out with Maralen. I tend to prefer the grindy lock type of gameplan if it's possible whenever I play midrange decks though, so I may be biased.
Maralen is pretty important so I believe it's best not to cut her. Bitterblossom looks like an ok cut, you could go down to 3 Aven Mindcensor as well since they're not good in multiples and not as good as Arbiter, maybe go down to 2-3 Bolt. If you're putting in card advantage going to 23 lands doesn't seem like a bad idea either.
7 months ago
Very nice. Pricey but I love it. I especially like the athreos/apostle combo. Have you considered Butcher of the Horde?
8 months ago
I've always liked Butcher of the Horde but I always felt he was a bit narrow. Being Mardu and being a sac outlet is good and all, but I always felt he was still a tad underwhelming.
He's not my "favorite" rare, but this is my chance to improve upon him in a way I feel works better.
Butcher of the Masses
Creature - Demon Warrior
Whenever Butcher of the Masses attacks, you may sacrifice a creature. If you do, Butcher of the Masses gains your choice of the following until end of turn: +3/+0, deathtouch, lifelink or menace.
Pay 5 life: Sacrifice a non-land permanent you control. Put a +1/+1 counter on Butcher of the Masses. If Butcher of the Masses is tapped, untap it.
So the design improves upon him by already giving him haste and improving his toughness by one point. I gave him the possibility of deathtouch to make him deadlier, and gave him the ability to gain menace so that he can be more elusive. Lifelink was kept as an option, because it allows you to "free-pay" for his second ability - a permanent boost in the ways of a +1/+1 counter.
This also gives him psudo-Vigilance as you can choose to give him Lifelink, than pay the 5 life to untap him. He becomes a 6/6, so you come out 1 life ahead when damage is dealt.
One of the biggest problems with Mardu, in my opinion, is it's overall lack of flexibility. It really doesn't bring anything to the table that Rakdos doesn't already do really well. Yes it does more than Orzhov, and yes it does a lot more than Boros, but really Rakdos and Mardu are essentially the same thing. Sure, in Mardu you have access to things such as Lingering Souls and Path to Exile, but splashing a third color for a few cards isn't always worth it.
So, I made him more flexible, which I feel makes him more viable.
Maybe I'm entirely wrong, but that's my opinion. Mardu lacks true flexibility.
Keep it up: Turn your favorite rare into a mythic.
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