|Commander / EDH||Legal|
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|Khans of Tarkir (KTK)||Rare|
|Promo Set (000)||Rare|
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Butcher of the Horde
Creature — Demon
Sacrifice another creature: Butcher of the Horde gains your choice of vigilance, lifelink, or haste until end of turn.
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Butcher of the Horde Discussion
6 days ago
"Oh, Red doesn't get Lifelink. Not even in the multi-coloured cards. They don't care about their life total just as long as their opponent's total hits 0 first."
But I just thought to check it out - red gets lifelink as long as it is paired with with white or black.
1 month ago
Taking out the deamon package to make the deck a tribal dragon deck:
Archfiend of Depravity, Bloodgift Demon, Butcher of the Horde, Demon of Wailing Agonies, Desecration Demon, Eater of Hope, Harvester of Souls, Indulgent Tormentor, Kothophed, Soul Hoarder, Malfegor, Necropolis Fiend, Overseer of the Damned, Pestilence Demon, Rakdos, Lord of Riots, Reaper from the Abyss, Reiver Demon, Rune-Scarred Demon, Sire Of Insanity
1 month ago
I'm working on a Kaalia list, too, over at Snow-Covered Kaalia. Feel free to compare lists to see if anything there speaks to you.
If you can play snow-covered basic lands, Rimescale Dragon is an all-star. A few tutors might help put your super-impactful creatures into your hand and then on to the battlefield early - like Vampiric Tutor and Demonic Tutor. Razaketh, the Foulblooded has a great tutor effect. I also like Liliana, Death's Majesty and Liliana, the Last Hope in decks like this for extra recursion on top of creatures like Bladewing the Risen and Reya Dawnbringer. Victimize might be good for that, too.
2 months ago
it might be a bit of a stretch for your mana base, but you could include Flamekin Village, Hall of the Bandit Lord or Hanweir Battlements to grant a creature haste. This way you can maybe cut Ring of Valkas or Chariot of Victory to use their cardslots otherwise.
Instead of Congregate you could play another creature: Angel of Invention, Archangel of Thune, Baneslayer Angel, Butcher of the Horde, Gisela, the Broken Blade, Goldnight Redeemer or Resolute Archangel.
2 months ago
More cards (Demons, Dragons and Planeswalkers):
3 months ago
Hi IlGuale thanks for the upvote and the comment I really appreciate that you took the time to comment on my deck. I feel that Start to Finish is a very powerful card and I will most likely run it as a 2 of cutting two Gather the Townsfolk. On the subject of why the deck is currently in red I added it to add Butcher of the Horde because I feel it is a very good finisher especially when we are falling behind to a deck like burn or zoo because the lifelink we can give it is very beneficial alongside being a very hard to deal with threat due to it not dying to Lightning Bolt and Abrupt Decay alongside an un revolted Fatal Push. Also I feel that the current 4 Drops that I am running Butcher of the Horde and Hero of Bladehold fit very well in the deck because they provide very good synergy with the token plan and are very good in a heavily aggressive shell thus I wouldn't want to cut either of them in order to run Falkenrath Aristocrat because it dies to almost any kind of removal and then I'm forced to sacrifice creatures in order to save it more often than not and while the fact that it synergizes well with all our human tokens I find that having a large beater which grows is a little less beneficial than having a smaller beater that helps us stabilize with lifegain. Finally on the note of Young Pyromancer I would definitely run it in a non budget build of this deck having both a four of for Young Pyromancer and Monastary Mentor as our main token generators but without being able to run Monastary Mentor I feel that going all in on the cast spells for value plan would be too slow to out race many other midrange decks so I decided to run Hanweir Garrison due to the fact that it is a lot more aggressive than young pyromancer due to producing twice the amount of tokens without using a spell and also having those tokens gain virtual haste would help make the deck more aggressive. Also I feel that having Hanweir Garrison in the three drop spot helps to balance out the curve so we can make the most of our mana each turn. Also I feel that it's worth mentioning that turn 3 Garrison into turn 4 Sorin, Solemn Visitor and using his +1 allows us to swing for 7 lifelinking damage which sounds like a pretty sweet synergy.
Thank you for taking the time to look at the deck and I will 100 percent add Start to Finish to the deck because having the ability to have one of our token generators double as a removal spell sounds amazing.
3 months ago
I really like Mardu as well, it does lack in that creature category like you said though. You miss out on Scooze, Goyf, Flayer, Tracker, etc... You have four drops covered with cards like Chandra Torch, Olivia Voldaren, and Kalitas, Traitor of Ghet, but the lower end of the curve suffers. I think Mardu's strong suit are planeswalkers and tokens and perhaps you should play to those strengths with creatures like Young Pyromancer, Monastery Mentor, and Butcher of the Horde or more super friends with Chandra Torch, Ajani Vengeant, Liliana, the Last Hope, Gideon, Ally of Zendikar, Gideon Jura, Elspeth, Sun's Champion. I think either of those options or a mixture of both is probably better than playing Tidehollow, Finks, or Brimaz.
As far as other card choices, some fastlands like Concealed Courtyard or Blackcleave Cliffs can help the mana base be less painful. Some lifegain other than Vents would be nice with Bobs in your deck, perhaps Collective Brutality, or Lightning Helix. This way your game 1's against burn don't feel hopeless. One other thing Mardu misses out on is hitting noncreature permanents since it doesn't have Pulse or Decay. To fix this you may need to play some number of Anguished Unmaking or Utter End.
5 months ago
Large link your favourite Standard deck and tell us why it still has a soft spot in your heart.
SCORE: 113 | 225 COMMENTS | 22586 VIEWS | IN 82 FOLDERS
This was my first tri-coloured deck. I think it was also the first deck of mine that got to #1 on TappedOut.
It performed really well for me, and became known as the deck to beat at my LGS.
The Rally interactions were really fun and made it have a lot of variety.
Butcher of the Horde was a very interesting card to manipulate.
Nomad Outpost is probably my favourite land due to what it does, plus the art.