Restore Balance


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral (TSP) Rare

Combos Browse all

Related Questions

Restore Balance


Restore Balance is white.

Suspend 6-(White)

Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.

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Restore Balance Discussion

legendofa on Tomb Of Urami

1 day ago

Not really a direct win condition, but Balance, Balancing Act, and Restore Balance can all nuke a field after Tomb of Urami activates. control can leave you with a 5/5 flier against an empty board.

sylvannos on Running 75 over 60 in ...

3 weeks ago

There's always a best card in your deck and a worse card in your deck. The only reason to play more than 60 cards is if you're playing Battle of Wits. Even then, that's still a really shitty deck.

If you don't like it when you draw Restore Balance, play something out of the Yahenni's Expertise cycle, As Foretold, or Jace, the Mind Sculptor.

Dracoson on Running 75 over 60 in ...

3 weeks ago

The reason the Hypergeometric calculator showed a small drop in finding a cascade spell is because your percentage of deck seen by turn three is smaller in a 75 card deck than a 60. And really that's the math that matters. What percent are you losing specifically because you drew Restore Balance and how much is going to 75 reducing the chances versus what percentage are you losing specifically because you didn't draw a cascade spell and how much does going to 75 increase those odds.

Now my personal feeling is that staying at sixty is going to be better, simply because drawing one RB is not as disastrous as not hitting a cascade spell.

xyr0s on Mono White Help

3 weeks ago

Conditionally Ranger of Eos, but only if you want 1cmc creatures. Bygone Bishop... erh... Wall of Omens?

I don't know about land-hate, but technically speaking, Restore Balance would fit the bill. Gone are the days of Armageddon.

It's not like card draw seems to be a big deal with white.

cdkime on 5 Color Wombo Combo

3 weeks ago

Based on the other decks you have linked, I do not think this should be an issue with your current meta, but when playtesting this deck, I found it had considerable problem with artifact/enchantment prison decks. Presumably it might have similar issues with fast artifact/enchantment combo decks, though that was not part of my testing. Even when your deck was not locked out of casting Restore Balance (through cards like Nevermore), the effect proved nothing more than a minor annoyance--the prison itself was unharmed by the land destruction.

You might want to sideboard something like Maelstrom Pulse, on the off-chance you run into a deck restore balance alone cannot beat.

cdkime on Running 75 over 60 in ...

3 weeks ago

I am not a fan of running more than 60 cards in a deck. Yes, you can make the odds proportional, but you get stuck using inefficient or worse cards to accomplish the same purpose. The third copy of Restore Balance is your safety--it serves as insurance. While nice, it is not overly necessary to your deck. I do not think the added security is worth running additional copies of worse/more inconsistent cards.

That said, my experience with running more than 60 cards is a bit more excessive than running 75 cards: running 240 cards. I'll admit my view on the subject might be a tad skewed by that experience.

Catalog9000 on Running 75 over 60 in ...

3 weeks ago

IF you do not want to see a Restore Balance in your hand, but you want to use it in the deck, why not just run a single copy?

Or, actually I just thought of something.

This deck is 5 colors, right? So, why not in the place of Restore Balance, you put in some copies of that new Mastermind's Acquisition? Than if you Cascade into it, it's not so bad.

It'll nail you your Restore Balance, and you don't have to worry about it accidentally blowing up in your face.

Just make a really odd Sideboard with more spot-removal and spot-threats than an actual functioning Sideboard.

Sideboard weird shit like a single Karn Liberated, a single Ugin, the Spirit Dragon, some Ratchet Bombs.

Going colorless helps sway color restrictions your mana base may be producing.

SeekerofSecrets on Running 75 over 60 in ...

3 weeks ago

So the first thing i learned about deck building was to never go over 60 cards. I heard things like "It'll hurt your consistency" or "you'll never pull what you need." But what if i play a deck that that the worst thing it can do is topdeck its combo engine?

I play a restore balance list (5 Color Wombo Combo) and if you don't know anything about the archtype just note that seeing a Restore Balance in your hand is absolutely awful. My solution to this is to increase deck size, this will lower the chances of seeing one.

I broke the deck up into 6 categories and in the 75 card list we would play

3 Restore Balance

15 lands

15 threats

12 cascade

21 posts

9 utility

These numbers stay true to the ratios of my original list (which runs beautifully and is very tuned) and plays 4 of each kind of post/cascade that we have access to (its really cool it turned out to be 75, almost like it was meant to be;))

In theory the 75 card deck should run just as smooth as the 60 card deck but I'm worried about the strain it will put on my mana base. Unfortunately we are almost already running the max of sudo fetches and i dont know of any other fetches that can search for any basic.

I would love some thought on this topic, it seems solid in theory and a hilarious way to make the jankiest archtype in modern even more janky

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