Restore Balance

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Time Spiral Rare

Combos Browse all

Related Questions

Restore Balance

Sorcery

Restore Balance is white.

Suspend 6-(White)

Each player chooses a number of lands he or she controls equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.

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Restore Balance Discussion

taural on Ideally this Modern Deck Would be Epic

3 weeks ago

@Funkydiscogod

That is a pretty good combination, but I think it's in the wrong colours for this deck. I know I can get pretty much any enchantment through Enduring Ideal, but two off colour spells seems a bit too high risk. Thanks for the suggestion though.

@Saljen

I have been looking at As Foretold as it was originally described to me as Aether Vial for spells. In that regard I thought it would be a way to get around the 'Epic' restriction of Enduring Ideal, but unfortunately it doesn't as the spells are still cast.

I agree the synergy with Ancestral Vision is excellent, but at the moment I don't think there is a place for it in the deck, mostly because I don't own any copies of that $50 card!! I have seen it played in a pretty good deck along with Restore Balance, Greater Gargadon and Living End so definitely respect it's power.

Thanks again for the comment.

Naosu on The Nahiri Restored Balance Of The Force

2 months ago

Hi controlplayer

Sorry but after few tests with As Foretold, it seem that not so effectiv that everyone think.

And Ancestral Vision are not a good card for that archetype cause of cascade ... I would not like to be disappointed to reveal an Ancestral Vision rather than reveal the Restore Balance i must need.

DavidDunnings on

3 months ago

Cool deck! One suggestion: Swap 3x Living End with 3x Restore Balance

AKBZ on Restoring the Balance

3 months ago

The sideboard is rough. I don't know your meta, but 12 cards in the main and seven in the sideboard who's sole purpose is to remove creatures seems not needed. The sideboard is to help with your weaker matches. In this case, you are weak to combo. Restore Balance deals with midrange decks, such as jund, abzan, eldrazi death and taxes, etc. so, you don't need the five removal, Dismember and Electrolyze, and probably not the Vapor Snag. You have all that in the main. You need counter magic such as Negate and Dispel in the side, and probably discard in the main such as Thoughtseize and Inquisition of Kozilek. This will help give you the time to establish the combo you are looking to establish, considering what makes Restore Balance and Living End decks so strong is that they cascade, meaning they only need one piece of the puzzle, the cascade part. They come out of nowhere and wreck the board. Your deck needs a more control element to get to that point. Not sure about Wheel of Fate. I'm guessing it is there to enable a Tasigur, the Golden Fang entry to finish of foes, but does it help your opponents to any degree, or does it completely throw them off there game? Would also like your thoughts on Lotus Bloom. Seems like it could lead to more aggressive Tasigur, the Golden Fang plays. If I had to recommend the Wheel of Fate going, it would be for Ancestral Vision, but you have already commented on that.

skoobysnackz on Foretelling the End

3 months ago

I added Horror of the Broken Lands instead of River Serpent, thanks guys! Also I just finished a first draft of the Living End/Restore Balance deck I mentioned above if you want to take a look at it: Break on Through to the Other Side.

skoobysnackz on Foretelling the End

3 months ago

Hey Chino90, thanks for the support and advice! Drake Haven is in here to stall until I can find an As Foretold or Living End or as an alternate wincon. Admittedly it's not the powerhouse of the deck so it may rotate out for something else. I'm interested in the white options you mentioned, but in the end, I don't think there are enough white cycleable creatures (if only Eternal Dragon was modern legal...) to make them worth it in this deck. It has, however, gotten me thinking about a Restore Balance/Living End deck that could be fun, but it would probably look very different as it would probably be aimed more towards Greater Gargadon/Restore Balance interactions etc. Lastly, I have been considering Wheel of Fate for a little while sort of as a budget version of Ancestral Vision and to help get some of my creatures into the grave quicker. My only problem is that it also helps my opponent refill their hand as well as get creatures into their graveyards which isn't ideal. Again thank you for the suggestions and I will start working on a Restore Balance/Living End deck soon.

Chino90 on Foretelling the End

3 months ago

I am really fond of this original take on Living End. Great job! Smart use of Gnaw to the Bone too!

I was thinking that if you were willing to splash white instead of black, you could replace some of your cards as following: Fatal Push--> Path to Exile ; Drake Haven (In my playtests, i never used it. I would rather pay an extra cycling cost to dig for As Foretold as fast as i can) --> Wall of Omens or Angelsong (i suppose the idea behind the drakes is to chump block, so these 2 cards accomplish the objective of stalling and drawing) and maybe add Idyllic Tutor to tutor for As Foretold

Other cards that come to mind (but haven't analyzed seriously): Constricting Tendrils, Delay, Wheel of Fate, Remand (these 2 give you more card draw :) ) and Restore Balance.

+1!

the.beanpole on Restoring the Balance

3 months ago

Greater Gargadon is a staple in these lists. Suspend him with As Foretold in play, floaT all your mana, sac' all your lands, then Restore Balance. They are left with an empty board, and you have a 9/7 headed to the 'field shortly.

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