Purity

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Purity

Creature — Elemental Incarnation

Flying

If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.

When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.

carpecanum on 100% Fair Burn Firesong and Sunseeker

10 months ago

Mark of Asylum so you don't die from your own board wipes. Chain Reaction will cause massive damage in multiplayer games. Maybe Purity?

I want to say Reaping the Rewards and Worthy Cause but you would have to really change a lot just to make those fit properly.

griffstick on Spells that come back

2 years ago

Yea there's also the elemental incarnations.

I'm excited to see what you build. When you build it can you upload it to tappedout out and tag me in the comments because I want to see it

carpecanum on The Alicorn

2 years ago

Fracturing Gust looks to me like a building about to be destroyed. Its a shame everything with Extort is humanoid. I would have loved to see a Unicorn protection racket.

Purity has the look, Vigor is always amazing. Loyal Guardian = Fat Unicorn (but there is a HAND right there. I think the Rhox guys are too humanoid)

Sleepius on Lurking Predators

3 years ago

Thanks for the comment! so I should take this time to explain some stuff on what I have going on in the deck with how its working. Generally my hand nets me generally a few lands to start with, but key is my opening hand usually has Llanowar Elves and Priest of Titania . Priest of titania allows me to tap for 1 for every elf in play. Depending on the match you are playing, if your opponent has an elf in play that grants you mana. I played a 4 player FFA with friends and one person had an elf deck. I dropped Lurking Predators turn 3, and on my next opponents turn I flipped out a Worldspine Wurm . Due to those cards I am able to get things out quick. so realistically, I have more than 19 lands ;). Elvish Piper handles those creatures in my hand that I can't drop due to mana restrictions.

Murkfiend Liege is actually in this deck more for the secondary ability, rather than the +1/+1 ability. His second ability allows me to untap all my creatures on every upkeep. So a FFA game (which usually me and my friends play, rather than 1v1's) I am untapping creatures at the beginning of every upkeep ( Elvish Piper ). The +1/+1 is just a nice bonus.

I hear you with Necropolis Regent , but she is mainly there to cover some flying, but her second ability is what i was after. Dealing combat damage, you put that many +1/+1 counters. So stuff just gets bigger and bigger. Kind of the secondary purpose of the deck really is they just keep getting bigger and bigger. As for Thran Quarry I agree its a tough card, but unless there is a destroy all creatures spell, I generally have creatures out, especially since Dryad Arbor is also a creature. In the years of playing this deck, I have never sacrificed it.

I agree with you on Omnath, Locus of Mana Victory's Herald and Purity . Those were sort of let me add in some stuff. Omnath as he gets big with mana, Purity as just protection but not really needed, and Victory Herald as a temp way of giving flying but Akroma Memorial does that just fine.

I think I will reduce down the deck by eliminating some creatures. Here is what I see immediately for reduction: Borborygmos Forgotten Ancient Giant Adephage Omnath, Locus of Mana Purity Victory's Herald

carpecanum on Hive Mind

3 years ago

Throw in a few cards that give you, the player, hexproof or shroud. Then damn near every attack spells becomes a wonderful thing. Sac spells, direct damage, anything that targets a player instead of a creature.

Massive direct damage to all players with Purity would be fun.

griffstick on Archenemy Commander Neeed

3 years ago

With all that damage being thrown around you are gonna want Blessed Sanctuary and or Purity and or Mark of Asylum and or The Wanderer

Glacial Chasm might also come in handy.

I would also think of ways to completely shut down there cmdrs. With cards like Song of the Dryads, Imprisoned in the Moon, Darksteel Mutation, Lignify, and Oko, Thief of Crowns

MagicMarc on LIFE GAIN DOES MATER

3 years ago

I think you could replace spell pierce with a solid counterspell. Like Counterspell. Same thing with Negate. Its too narrow for commander I think given it's mana cost. I agree about cutting Blood Tribute but not because you don't have many vampires. It doesnt seem strong enough to change a game and it really doesnt do much for you. It's much weaker than your other sorceries and you have other, better cards that do what it does. I also think Serra Avatar is overrated. It doesnt have evasion and doesnt do anything other than keep coming back. I would just cut it. Even when it's a crazy high power, it's too vanilla without other cards. If you like that it keeps coming back, at least swap it for something like Purity or similar which does something for you besides being a body.

I would suggest trying out the following straight cuts; -1 Blood Tribute, -1 Baleful Strix, -1 Serra Avatar. Not sure where else to cut for the remaining 2.

deebiia on

3 years ago

Hi, I have ran a deck similar to this and I really did not like having the combo of Exquisite Blood and Sanguine Bond. They are heavy costed cards and you don't really have any protection for them if one gets blown up.

I love Sanguine Bond way more than Exquisite Blood. I took mine out and made my deck more of what you're asking for. I can post my list, but I would only as per your request. If you're playing in a multiplayer group, once you start extorting your opponents... they find that annoying, for some odd reason, and they begin going after you. I love Cliffhaven Vampire in the deck since I have 4x Soul's Attendant as well as Suture Priest. I get to ping my opponents for anyone playing creatures.

In your deck, a nice card draw-- and potential finisher-- could be adding Greed to your list for card draw or to pay a bunch of life into it with Sanguine Bond and Children of Korlis out to dome an opponent for a bunch at once.

I personally would make this just an Orzhov deck and cut out entirely to make your mana base-- even though you said to ignore it-- much more consistent. Instead, to go with your sitting back and waiting plan, you could add Congregate and Fumigate to just outright kill an opponent if you have Sanguine Bond on the field or to keep you from dying to an overwhelmingly large board your opponents have set up while you were waiting.

Some general improvements I think would be:

  • Taking out Thrull Parasite since he doesn't really do anything in the deck. He has extort, but it seems like you could have better options for your mana if you wanted to play more of a control game.
  • Instead of Intrepid Hero who only hits certain targets, run something like Murder or Hideous End.
  • Purity is good with Sanguine Bond out, but again, it's pretty heavily costed. Here I would highly recommend running at least 3 of Cliffhaven Vampire. He is so good with the "Soul Sisters" in that he hits each opponent for each trigger on the stack. I cannot recommend him enough.
  • Maybe run more board wipes like Fumigate or even Kaya's Wrath to gain life and deal with problematic creatures.

Hopefully this was helpful, and again, if you would like me to link my deck that plays along the same way your does, let me know. Have a great day and stay safe, friend.

Load more
Have (3) TheRealSpecialK , Va1mar , ajmcnulty
Want (0)