Maybeboard


Grand Warlord Radha

This deck through its many renditions has always been a staple of mine to play. With the philosophy of "total war", this deck was constructed.

I first noted radha's ability and looked at how it didn't just ramp but became a secondary source of mana generation. This observation eventually lead me to coupling her with land destruction. The idea is to make a board and go face, while also removing any artifacts or enchantments that could/would allow people to stabilize as we work up to a cycled Decree of Annihilation.

Outside of the deck philosophy of Radha herself we have a Titania, Protector of Argothfoil package in the deck. allowing us to capitalize off of any LD spells we may be casting or even land we may sacrifice along the way to disrupt or slow down opponents (Strip Mine, Wasteland, Wooded Foothills, Emergance Zone). Such lands coupled with our multiple land drops a turn (Exploration, Azusa, Lost but Seeking, Dryad of the Ilysian Grove), and a Crucible effect (Crucible of Worlds, Walk-In Closet / Forgotten Cellar) allow us to strip mine opposing player fairly well without losing tempo.

Beyond the land destruction theme we have the kill switch Terror of the Peaks. Terror is often in my perception often under rated or overlooked. We attempt to utilize him to his fullest capacity through use with Food Chain + Squee, the Immortal or Sekki, Seasons' Guide. Both Loops establish a way to have infinite enters the battlefield effects, effectively allowing us to machine gun down the opponents. Due to "Gruul" not having any enchantment tutors outside of Gamble, Tooth and Nail "entwined" is the best option to achieve this combo with Sekki-Terror.

Some interesting synergies to note within the deck are as follows:

Inkmoth Nexus + Kessig Wolf Run - make our land a man, pump it with Kessig, remove a player

Defense of the Heart & Forbidden Orchard - This isn't 'game winning' but allows us to force a defense of the heart that fetches Terror Sekki or any other two creature combination within the deck.

Minsc & Boo, Timeless Heroes - targets include Grand Warlord Radha the commander, Boo the token which consequently also feeds both card advantage and removal, Dreadhorde Arcanist in the realm of recursion

Impact Tremorsfoil is a back up Terror of the Peaks for the aformentioned Squee, the Immortal + Food Chain loop.

Wrenn and Six becomes a card draw engine with either of the two "cycle" lands, helps recover other toolbox lands, also helps remove mana dorks from opposing players

Dryad of the Ilysian Grove is a great work around to our own Blood Moon

Hope you have fun should you decide to print this decklist off and test it, leave an upvote and have fun. Suggestions and personal experiences welcome, I plan on running this deck in some local tournaments.

Suggestions

Updates Add

Comments

Casual

98% Competitive