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Grand Warlord Radha

With the philosophy of "Total War", this deck was constructed.

I first noted Radha's ability and looked at how it didn't just ramp but became a secondary source of mana generation. This observation eventually lead me to coupling her with land destruction. The idea is to make a board and go face, while also removing any artifacts or enchantments that could/would allow people to stabilize as we work up to a cycled Decree of Annihilation.

Outside of the deck philosophy of Radha herself we have a Titania, Protector of Argoth package in the deck. allowing us to capitalize off of any LD spells we may be cycling/casting (Decree of Annihilation, Obliterate, Jokulhaups) or even land we may sacrifice along the way to disrupt or slow down opponents (Strip Mine, Wooded Foothills). Such lands in tandem with our multiple land drops a turn (Exploration, Azusa, Lost but Seeking, Dryad of the Ilysian Grove), and our Crucible effects (Crucible of Worlds, Walk-In Closet / Forgotten Cellar, Wrenn and Six), allow us to strip mine opposing player fairly well without losing tempo.

Beyond the land destruction theme we have the main kill switch Terror of the Peaks. Terror in my opinion is often underrated or overlooked. We attempt to utilize him to his fullest capacity through Food Chain + Squee, the Immortal or Sekki, Seasons' Guide + Terror of the Peaks . Both lines establish a way to have infinite "ETB" loops, effectively allowing us to machine gun down the opponents. Supplementing this through note of the community, Altar of the Brood is another alternative way to win the game with Food Chain + Squee, the Immortal through mill in case loss of Impact Tremorsfoil or Terror of the Peaks.

Due to "Gruul" not having any enchantment tutors outside of Gamble, Tooth and Nail "entwined" is the best option to achieve this combo with Sekki-Terror, backed by Defense of the Heart if players over commit to the board. Thunderous Debut is a “fixed” entwined tooth and nail, kinda of a gamble but still a worthy tutor to play

Noteworthy synergies within the deck are as follows:

Inkmoth Nexus + Kessig Wolf Run - make our land a man, pump it with Kessig, remove a player

Minsc & Boo, Timeless Heroes - targets include Grand Warlord Radha the commander, Vorinclex, Voice of Hunger, or "Boo" the token. "Boo" which also feeds both card advantage and removal. Kessig Wolf Run granting trample, although removing the “suprise” factor grants trample allowing any creature to be targeted

Impact Tremorsfoil or Altar of the Brood is a back up Terror of the Peaks for the aforementioned Food Chain + Squee, the Immortal loop.

Wrenn and Six becomes a card draw engine with either of the two "cycle" lands, helps recover other toolbox lands, also helps remove mana dorks from opposing players

World Shaper allows for Obliterate or Jokulhaups to essentially be asymmetrical and Walk-In Closet / Forgotten Cellar gets around both LD spells as it is an enchantment

Dryad of the Ilysian Grove is a great work around to our own Blood Moon

Liquimetal Torque has some sweet technicalities with Shenanigans, and a little more added spice when Sylvan Library is in the mix

Hope you have fun should you decide to print this decklist off and test it, leave an upvote. Suggestions and personal experiences welcome, I plan on running this deck in some local tournaments.

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