Just cut the cute s**t Elven Warhounds for another great addition to the deck Saryth, the Viper's Fang
September 9, 2021 1:08 a.m.
Just getting back to you about Omen of Fire, I've tried to slip it into a few decks, and the biggest complaint I had was that the decks I wanted to use it in were low enough in power level that people would sometimes balk if they were hit too hard by the land hate aspect. I think if you're allowed to use Game Changers (Bracket 3) you shouldn't get too much negative attention for Omen (expect some though). It's also a meta call, if nobody uses White or Islands then the card can do absolutely nothing. The Instant speed nature of it can matter in some lists, if you play it on a Blue player's end step then they can't replay any of the Islands that turn (and might have to discard a bunch), whereas a White player might have to choose between losing their blockers for the turn or sacrificing their aggro creatures, especially if they don't have a lot of Plains. FWIW a LOT of 'go wide' type token decks use White tokens, this will wipe out those tokens.
Omen plays well with cards that help your interaction get through, like Vexing Shusher for example, because you might find that the decks you most want to hit with it are best suited to just counter the spell.
Omen gets a lot worse if you're playing against people who use untyped duals, but I will note that more and more people like using things like the Surveil lands and Triomes, meaning even if people aren't on OG Dual Lands they can still have access to plenty of playable typed duals, and FWIW Omen is MUCH better vs ETB tapped Islands. If you find people react to you running Omen by running more of these untyped duals you can start using Primal Order that punish people for using non-Basics (I feel like you could probably get away with running a lot of Basic lands in a Gruul list, ymmv), so people are hurt either way.
Hopefully that can help give you insight into running Omen in a deck of your own!
I'm not sure if it's really an issue in your metas, but I found that when I built infinite combos it was often a big asset if I had some different types of payoff; this could help me get around protection effects in some cases. Anyways, Altar of the Brood allows infinite creature ETBs to mill out each opponent, all without targeting, and they die when they draw their next card. If nobody ever has Protection or some from of damage immunity then this isn't relevant and sorry for wasting your time!
I have a fancy Inkmoth Nexus that does essentially nothing ATM, but your idea of using it with Kessig Wolf Run seems reasonable, I think I might add it to my own Gruul list, it even wants some Colourless lands. Thanks!
June 21, 2025 9:23 a.m.
Phenomenal insight into Altar of the Brood totally overlooked that! As soon as I can stop by my LGS to pick up the copy I literally just traded in for credit, it will find its way back into the deck like it originally was.
As for Omen of Fire, I’m playing this deck in the cEDH community. The more I look at this card the more I do still want to play it but as we both I’m sure agree it is in fact very meta, but the only real thing holding me truly back at this point is that I’m running Dryad of the Ilysian Grove. Although it’s only a single copy I can’t risk bouncing my own lands. Looking back at Tectonic Break now and maybe even potentially Epicenter
June 28, 2025 8:18 p.m.
DreadKhan - updated list with your suggestion added, appreciate your insight again.
July 1, 2025 8:56 a.m.
I've wondered if I Ghostfire Slice is better in Commander than people give it credit for, 4 damage is enough to swat a lot more key cards than Abrade or Bolt, and most decks run multi-coloured spells that are important (especially their actual Commanders!). The Devoid is a really nice upside too actually, solving Protection based solutions. I'd love to hear how if it works out!
Mostly curious, but have you ever thought about stuff like Wild Growth and/or Utopia Sprawl? It's hard to find a more cost effective ramp solution that doesn't involve artifacts. Only G for an extra pip, which could even be available the same turn (making it neutral later game), yet they also play well early (offering you ramp turn 1 more often), surviving most early wipes/interaction. I've gone so far as to sneak a Sprawl into a 5C deck, so far it's been fine, I imagine a 2C deck would find it more practical though!
I'm actually thinking of sneaking a Faithless Looting into a Rakdos list, as a way to help dig for lands, but I can't decide if the card disadvantage is tolerable. If you drew Looting early did it usually work out well?
November 5, 2025 9 a.m.
I swear by dakmoor salvage in rackdos, reanimation in rakdos is just to good and dredging your lands away to play through a crucible effect is just , one of the Liliana’s is a swamp tutor and lake of the dead when you get there but you wanna look mostly at rituals for “ramp” in rakdos colors
November 5, 2025 12:44 p.m.
Like in terms of my draw package in this deck, over time tannuk will draw more cards in all over time, deal more damage and cost 1 less overall, also if much rather winds of change turn1 then faithless looting. I cannot tell you how many times that has won me a game outright
MLS91 says... #1
Profet93 here is my mainstay in terms of me as my core as a player
March 12, 2021 12:25 p.m.