Botanical Brawler

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Botanical Brawler

Creature — Elemental Warrior

Trample

Botanical Brawler enters the battlefield with two +1/+1 counters on it.

Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler.

Master_J on Laser Beams

5 months ago

Out: Hindervines, Heaven / Earth, High Sentinels of Arashin, Wood Elves, Together Forever, Triskelion, Semester's End

In: Boon-Bringer Valkyrie, Agitator Ant, Evolution Sage, Orzhov Advokist, Evolutionary Escalation, Swiftfoot Boots, Botanical Brawler

A larger update in an effort to build counters. Taking out superfluous or higher value one shot effects for things that can provide counters regularly. This also lowered my curve ever so slightly.

Andromedus on Cenn's Tactition and Gang Blocking

8 months ago

Let's say I have a Cenn's Tactician (with one +1/+1 counter on it) in play, and two Botanical Brawlers both of which have 4x +1/+1 counters. I also have a Giver of Runes in play (no summoning sickness).

My opponent attacks with 3x Acid Web Spiders.

A. Can I assign each Botanical Brawler to block two Acid Web Spiders so that one of them is gang-blocked while the other two are blocked only by one Botanical Brawler?

B. Alternatively, could I also block the two solo-blocked Acid Web Spiders with the Cenn's Tactician so that all three spiders are double-blocked and one is also gang blocked?

Is it just me or does damage assignment in this case get very complicated (assuming this blocking is allowed)? And we only have one Cenn's Tactician in play, imagine if we had more! I get that the attacking player assigns damage first, choosing which gang blockers he prioritizes in order. That part seems relatively straightforward.

C. But then how is the double-block and gang block damage assigned by the defending player? The defending player chooses which creature to assign double-blocked damage, and then what happens with gang blocker damage?

D. And then after my opponent assigns combat damage I assume I can potentially respond to save one of my creatures with the Giver of Runes, which further complicates things for the attacker?

Maybe I'm overthinking this?

Coward_Token on March of the Machine

1 year ago

DemonDragonJ: Yeah I'm guessing it's because it makes most artifacts tokens die, namely Incubators.

I'm disproportionally dissapointed that they didn't use the phyrexian transformation cards for more humor, e.g. my white-red Devil idea; most of them don't change that much in personality. The could have instead e.g. had Chrome Host Hulk  Flip been more like Voracious Reader  Flip

So uh Phyrexian Archivist is just a reprint with an added creature type, could have done some kind of twist.

Ephara, Ever-Sheltering: calling it now, the THB Demigods will be the new cycle of mono-colored Gods.

Polukranos Reborn  Flip: one of the more fun usages of the psi-symbol omen in the art

Botanical Brawler: kinda weird flavor that this works well with Incubate.

Wrenn's Resolve: yesss, I'm happy that Reckless Impulse got a functional reprint already

Dance with Calamity: kinda red Ad Nauseam?