Demon's Horn

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Demon's Horn

Artifact

Whenever a player casts a black spell, you may gain 1 life.

Zarthalius on mono black vampires

2 years ago

Really cool deck! I've always liked lifegain and deathtouch. So, here's what I can offer:

You’ll want to lower your mana curve. You have a lot of 5 drops; without ramp, the deck seems too slow. The game, if uninterrupted, should end within 6 turns.

I'd drop Anowon, the Ruin Sage. Being a 5 drop, an "easily" removable creature, and a "beginning of your upkeep" trigger, he is too slow. You could maybe keep 1 if you only had 2 Bloodlord of Vaasgoth.

I like Bloodlord of Vaasgoth with all the lifelink. He’ll make early drop creatures more relevant later game. I’d only include 2 of him if you’d like to go a more aggro route; maybe include 4 of him if you’d rather delay the early game with removal and play the later game.

With Captivating Vampire, “tap five” feels really expensive without some vampire token generator. However, I guess each time you steal a creature, that creature could be tapped too (kind of) costing you 1 less each time. The “lords” +1/+1 for 3 mana is always good in tribal decks. I’d probably only include 2 Captivating Vampire and then find 2 lifelink vampires for 2 or 3 mana. Maybe Vampire of the Dire Moon for the early game meat shield. She really can slow down the early game.

I'd replace Child of Night with Gifted Aetherborn. With deathtouch, you can move into a “bad touch” (deathtouch + trample) strategies or a “ping” strategies like deathtouch + Viridian Longbow. That bow will also allow you to ping the player enabling Bloodthirsty 3. That blow has a high equip cost but could be versatile for you.

I see what you’re trying to do with Skeletal Grimace. This is mono black, you could also consider the reanimation strategy; a couple Unearths for the lower costing creatures, maybe 1 Zombify for the 5 drops.

You should have 4 Dismembers. With all your lifegain, that removal card is really good. It’ll even remove indestructible creatures. You probably want 2 or more Feed the Swarm in the main deck instead of any Doom Blade. It’s more versatile and you have the life gain to compensate for its drawback. I’d probably go with 4 Feast of Blood if you add more 1 and 2 drop vampires. All this removal may be good enough to delay the early game then setup with big vampires later.

Your going to want card draw. May I suggest replacing Demon's Horn with something like Read the Bones.

flluid on Rot and Brains

2 years ago

@Sgt_Bob_Ross I am glad to hear you are enjoying the deck as much as I am :) Mana Vault is there more for that moment when I really need that extra mana maybe to cast a Phyrexian Altar, Blasting Station, or that last little bit of colorless to cast my Rooftop Storm. Situations like that where I am pretty sure my combo will go off and I don't care about the secondary clause of it having to be payed for on upkeep. I wouldnt have initially had it in the deck due to price and my other copies already having homes but I was lucky enough to have a few good pulls on double masters draft nights and got some trading in. Hope you can use this as a template for some ideas you may not have had, and I love Demon's Horn that is some spicy tech maybe add a Prism Ring or Tablet of the Guilds good luck in your future duels :)

wallisface on Lifegain and Drain

2 years ago

Nice updates! The deck looks a lot more polished! My current suggestions would be to ditch all of Angel's Feather, Demon's Horn, and Tormod's Crypt. The Horn and Feather don’t really do anything to help you, and while Crypt can be strong in some matchups, a lot of the time it won’t gain you much value. I think you can also go down to needing only 23 lands.

With those cards removed I’d suggest instead running some mix of Fatal Push, Path to Exile, and Infernal Grasp. This will help give you a lot of early game disruption to help you setup for a stronger board position.

seshiro_of_the_orochi on Surviving My Own Deck

3 years ago

Depending on how "stormy" your turns are, Aetherflux Reservoir can be pretty useful. Also, Demon's Horn , Throne of Bone .

TheVectornaut on Elven

3 years ago

As with most new decks, I'd recommend starting any edits by thinning down to 60 cards. Your land count is really low for a 100 card deck, but it should be fine for a 60 card deck with enough mana dorks, so I'd cut 40 from the nonlands. The best cards to remove are anything with poor cost efficiency or minimal impact in the ramp archetype. Elvish Mystic is an example of a card to keep because it serves as a cheap accelerant towards your biggest threats. By contrast, Orochi Leafcaller does (almost) literally nothing in a mono-green deck except be a 1 mana 1/1. On the bomb side of things, I'd choose Terra Stomper over Arcbound Wanderer every time, especially since Wanderer only has synergy with the aforementioned snake. Then you have something like Demon's Horn which is pretty terrible in most black decks. And since this is a green deck, it may never trigger at all.

Once down to 60, I'd start looking for upgrades to the existing cards. Some elf ramp options I'm partial to are Joraga Treespeaker, Elvish Piper, Ezuri, Renegade Leader, Craterhoof Behemoth/End-Raze Forerunners, and Archetype of Endurance.

Tacovine on Budget Vilis Life Control

4 years ago

Note: I corrected an error, I actually had Demon's Horn in the deck, not Pestilence Demon.

I think the first card I would consider cutting is Tendrils of Corruption as its expensive for creature removal.

seshiro_of_the_orochi on EDH Under $1: Suggestions for …

4 years ago

From the listed commanders, I'd consider the following very interesting:

Jolrael, Empress of Beasts: Some neat shenanigans with Ezuri's Predation.

Basandra, Battle Seraph

Sol'kanar the Swamp King with Throne of Bone, Demon's Horn and Aetherflux Reservoir to abuse Bolas's Citadel. That one I actually like the best.

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