Hello! I've always loved the idea of the guilds and with this build I wanted to build my favorite token producers, Selesnya. This is a combo-centric deck that I would like to at the very least make semi-competitive without resorting to infinite loops.

Token production is the main focus of the deck with the life-gain portion of it more of a secondary mechanic that helps to either trigger the abilities of cards like Crested Sunmare, Archangel of Thune and/or Resplendent Angel. With the tokens, my main goal is doubling them (along with the +1/+1 counters that will go on them) with Doubling Season and/or Anointed Procession whilst gaining some life.

So if any of you have any suggestions on how to improve upon this deck ie make it faster and/or more efficient. I would be very appreciative and the only thing I ask, is that you give a little explanation as to why I should add/remove certain things, since I'm still somewhat of a EDH newbie and all!

Just a heads up, I'm mainly building this to play with my friends online, so price really isn't a concern. Thanks in advance!

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

17 - 0 Mythic Rares

44 - 0 Rares

22 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.62
Tokens Angel 4/4 W, Angel 4/4 W w/ Vigilance, Angel of Sanctions 3/4 W, Beast 3/3 G, Beast 4/4 G, Bird 3/4 W, Cat 2/2 W, Centaur 3/3 G, City's Blessing, Copy Clone, Elemental 8/8 GW, Elemental */* GW, Elf Knight 2/2 GW, Emblem Huatli, Radiant Champion, Horse 5/5 W, Human Cleric 1/1 BW, Insect 1/1 G w/ Flying, Deathtouch, Plant 0/1 G, Saproling 1/1 G, Soldier 1/1 W w/ Lifelink, Warrior 1/1 W, Wurm 5/5 G w/ Trample
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