Advent of the Wurm

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Dragon's Maze (DGM) Rare

Combos Browse all

Tokens

Advent of the Wurm

Instant

Create a 5/5 green Wurm creature token with trample.

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Advent of the Wurm Discussion

DarkJester187 on Oogie Boogie

3 weeks ago

This comment will be highlighting areas in the remaining non-land categories that may be better suited with upgrades.

Ajani Unyielding would be better off something like Advent of the Wurm

Adamant Will: why save 1 creature when you could use Make a Stand or Rootborn Defenses

Common Bond & Seeds of Strength may be better as Charge or Break of Day?

Demystify, Disenchant, Naturalize: Why so many card slots to enchantment hate? Aura Shards and Forsake the Worldly should have it covered. I do like Sundering Growth though.

Mercy Killing should be Beast Within, enough said.

Awakening works for ALL players BTW!!

Fertile Ground, why not Utopia Sprawl or Unbridled Growth?

Oath of Ajani may be better at Glorious Anthem or Spear of Heliod

Rampant Growth should probably be Selesnya Signet

Cloudius on Mirri, Weatherlight Duelist EDH

2 months ago

marcoferrassoli thanks for the sharing. Yes keeping the deck to 100 cards is a headache.

The earlier version of my deck ran Growing Ranks too but I found that if I didn't draw into my big token producers like Armada Wurm, Advent of the Wurm and Bramble Sovereign (to copy a big guy), am essentially populating just one 1/1 minion per my upkeep. I've since removed all these cards, except Sovereign, from my deck.

I'd recommend Tendershoot Dryad as a possible replacement for Growing Ranks. Achieving City's Blessing is extremely easy for decks like ours so we'll be churning out 3/3 Saprolings, not just during our upkeep, but during everyone else's upkeeps too.

My 2 cents worth ;)

StraightFlush172 on Unstoppable Force

3 months ago

Daarkest Advent of the Wurm sounds like a good replacement for Armada Wurm since I get two flashed Wurms over three sorcery speed Wurms. Second Harvest feels a bit excessive though since he already have a lot of protection for our board and Parallel Lives and Growing Ranks will pull a lot of weight. I feel like Song of Freyalise wouldn't do too much since the aim of this deck is to have a lot of BIG tokens rather than a LOT of small tokens. This deck falls behind in terms of card advantage so that's why I considered Harmonize and tutors.

seshiro_of_the_orochi, I didn't even realise Drover of the Mighty was even a card since I didn't play while Ixalan was in rotation. Its only benefit when compared to Druid of the Anima though is if I keep in Polyraptor and I might switch between it and Nacatl War-Pride. Cream of the Crop however, is the perfect card tyty.

SynergyBuild on Garden Guard [Selesnya Token Aggro]

3 months ago

Hey, I made one of these populate decks!




A few questions:

First Question: How is this aggro?

I mean you run no 1 drops, and your fastest kill is turn 5, and that isn't super likely.

Second Question: Why 4 Temple Gardens

With Wooded Foothills or Flooded Strands, you only need 2-3 Temple Gardens for required fixing, and Horizon Canopy deserves a spot or two in this list. Also the Grove of the Guardians will never really see play unless you are in the midrange mirror against Abzan or something. Maybe sideboard them, run some Horizon Canopy, drop a Temple Garden drop in another Fetchland, call your landbase a day.

Third Question: Why no dorks?

You can up the playability of the deck with a full playset of Noble Hierarch and 2-3 Birds of Paradise

The best plays of populate lists are turn one Noble Hierarch curving into turn two Wayfaring Temple, into turn three 2xCall of the Conclave (One one Call of the Conclave and one Selesnya Charm on 2/2 token), swinging for 5 with Wayfaring Temple (4 creatures+exalted trigger), then copy a Call of the Conclave, turn 4 drop a few creatures (dorks, tokens, whatever), swing for 15, win turn 4. You can also achieve this with a hand of Intangible Virtues.

Fourth (And Final) Question: Why do you run Trostani, Selesnya's Voice?

Against Combo, or aggro, you are dead before you untap with her, against control, she will die before then, or won't resolve. To be honest, the same is true for Advent of the Wurm. With dorks, it woul be possible to untap with them, but since you don't run any they appear useless. Wilt-Leaf Liege has a similar problem, but I actually like him, because if you swing the turn you drop him, he doesn't need to untap to win a game. Otherwise I find him pretty bad, and would drop him for Dryad Militants that at least stop storm, TurboFog, or Snapcaster Mage, along with Life from the Loam, and a handful of readily played modern staples. Druid's Deliverance actually falls into this category of "cards that won't matter in modern", but I'd be lying if there wouldn't be a deck that could use it, Turbo-Fog (which is not this deck, and Turbo-Fog is normally trash).


You should really consider running some of the following: Knight of the Reliquary, Path to Exile, or Intangible Virtue, the do wonders!

hungry000 on GW Might of the Meek

3 months ago

I'd cut all 3 Selesnya Charm, 1 Increasing Devotion, 1-3 Armada Wurm, and all 3 Intangible Virtue. Charm isn't very good, Devotion just costs too much, same with Armada Wurm, and Intangible Virtue isn't as good when you're sacrificing your creatures to Mycoloth and beating down with big things like Advent of the Wurm, Shanna, and Wayfaring Temple. If you don't like cutting Virtue or any of the other ones I listed you can also cut a few or all of the Essence Wardens; there aren't very many go-wide token makers, and you're better of playing a mana dork turn 1 since you have so many big spells. It's ok when you get a Mycoloth going or cast Increasing Devotion, but without mana dorks that'll only happen on turn 5, and it would probably be dead by then (along with you). You can also cut a land to fit a mana dork in, with them there's less of a need to hit all of your land drops.

Seeing as your budget was under $5 per card and Utopia Sprawl isn't too expensive right now, you should go for Llanowar Elves + Utopia Sprawl if you do add mana dorks. It's the fastest ramp package available, and it can give you four mana by turn 2.

hungry000 on GW Might of the Meek

3 months ago

To add on to the above comment, you should add 4-8 mana dorks like Llanowar Elves, Elvish Mystic, and Avacyn's Pilgrim, otherwise your deck will be too slow. If you can afford it Llanowar Elves + Utopia Sprawl is really good at ramping.

Since your deck seems to be focused on making large amounts of tokens rather than big tokens, I suggest you cut Armada Wurm and Advent of the Wurm in favor of spells that make more creatures like Gather the Townsfolk. That way you can take better advantage of Shana and Wayfaring Temple.

Daarkest on Unstoppable Force

3 months ago

Advent of the Wurm could be good here (who doesn’t like a 5/5 for 4 mama). Second Harvest is a good late-game card when the board is full of tokens. Anyway, great deck, and I love how it’s budget too!

Korjon on PD Upkeep Tokens

3 months ago

I'd say maybe throw in an Advent of the Wurm and some populate cards like Druid's Deliverance or Rootborn Defenses just to go a bit wider with the tokens.

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