Vitu-Ghazi Guildmage

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Return to Ravnica (RTR) Uncommon

Combos Browse all

Tokens

Vitu-Ghazi Guildmage

Creature — Dryad Shaman

4GW: Put a 3/3 green Centaur creature token onto the battlefield.

2GW: Populate.

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Vitu-Ghazi Guildmage Discussion

tom1011 on Lands Matter Karametra

1 month ago

A solid base for a more casual EDH deck. For landfall triggers I would highly recommend Avenger of Zendikar.

Another option to get more landfall triggers in a turn would be to play with Courser of Kruphix or Oracle of Mul Daya, with you searching your deck basicly every turn I can see you getting a lot of value out of those two cards.

I would also recommend you add some more mana dumps into your deck so you can use all of that left over mana. Cards such as: Elder of Laurels, Heliod, God of the Sun, Vitu-Ghazi Guildmage.

DragonOfTheWest on Spirit of Selesnya

3 months ago

Thanks for the input! I like the idea of adding ramp, but I'm not sure what to cut for it. The main purpose of Benefaction of Rhonas and Commune with the Gods in this deck is to fill the graveyard with creatures while looking for Seance or Vitu-Ghazi Guildmage. Maybe I could lose the higher cmc version, but I want to make sure I find the combo pieces quickly.

ReticleMouse on Emmara Tandris Selesnya

5 months ago

Well, first I would consider not having one of a bunch of different cards unless you're making a commander deck, if you cut down on the number of cards but add more of the ones you need, you can get a more reliable game. Since this is supposed to be a token deck you should definitely remove Lone Rider  Flip it's doing nothing for you here.

As far as the cards go, if your looking for budget token duplication you cant go wrong with Growing Ranks. But if your willing to spend a little more a much better option would be Parallel Lives or Primal Vigor.

I would replace Verdant Sun's Avatar with Soul Warden or Trostani, Selesnya's Voice and get rid of Ulvenwald Observer you can get "some" big tokens but not enough to really make him useful.

you should also consider focusing you're token generating more. right now the deck is kind of all over the place creating small numbers of random tokens. it would be more effective if you added cards like Verdant Embrace, Darien, King of Kjeldor or Dreampod Druid. (I personally like pairing Alpha Authority + Dreampod Druid to give him some extra protection.

However, if you want to keep the big creatures and have a deck more focused on power and toughness instead of massing tokens, you should consider Giant Adephage, Mycoloth, Verdant Force and my personal favorite, Worldspine Wurm as some more budget options.

Some other cards you might want to consider are Vitu-Ghazi Guildmage so that you can populate on command, and Voice of Resurgence if your willing to spend the money. that card is very good at deterring your opponent's from messing with your side of the board on your turn.

Hope this helps a little :)

JuQ on Pam's Deck

9 months ago

You seem to run many instants, maybe stuff like Scrivener, Archeomancer or Mnemonic Wall may prove useful.

Eerie Interlude maybe a good protection against board wipes and also help you trigger your "enters the Battlefield" abilities while you selectively leave your tokens on the battlefield.

Is Burgeoning worth the spot on this deck? you have only 7 lands that produce green mana and enter the battlefield untapped on the first turn. A second turn (or later) burgeoning is kinda of a waste of burgeoning. On top of that the land count is quite low and you have very little card draw (you need a lot more) so will run out lands in your hand pretty fast. Maybe I would try some of the Creatures that fetch you a Land when they enter the Battlefield like Satyr Wayfinder, Gatecreeper Vine, Sylvan Ranger, Farhaven Elf or Solemn Simulacrum just to name a few.

I'd say you have too many high costs for that kind of Land base. I also see you have a lot of double and triple color costs on all the colors, that may be a problem during the games as you won't always have Chromatic Lantern.

Is it worth to run Pili-Pala and Grand Architect just for the chance of having them together and going infinite? Let's say you cast Congregation at Dawn and you tutor them together, where would you even spend all that mana? I guess to Populate infinitely with the Vitu-Ghazi Guildmage or to cast the Craterhoof Behemoth If you really want to go that way, maybe you should include either River Hoopoe or Thrasios, Triton Hero to tutor together with the other two with Congregation at Dawn to draw your whole library, play all your spells and give your guys haste with Akroma's Memorial that you would include and would eventually draw (it's a bit pricey but so are several other cards in your deck).

Pieguy396 on Tolsimir Wolfblood first edh deck(in progress)

11 months ago

Hey there! Welcome to the wonderful world of Commander! First of all, I would strongly recommend thinking about Trostani, Selesnya's Voice as your commander for a token, lifegain theme. Then, I would consider the following cards:

In any case, I hope you grow to love Commander as much as I to; it's extremely fun to play! Enjoy!

PyreCracker on

1 year ago

Hey there, Is it okay for your playgroup that you use a non-legendary card as your commander? If so and you will continue to use Godsire, then you should consider tokendoublers. I am aware that some of them are kind of expensive, but on the other side, some of them arent: Anointed Procession, Doubling Season, Parallel Lives, Primal Vigor.

Populate, can work very good as well, because you play with huge Tokens: Druid's Deliverance, Growing Ranks, Rootborn Defenses, Sundering Growth, Trostani's Judgment, Trostani, Selesnya's Voice, Vitu-Ghazi Guildmage, Wake the Reflections, Wayfaring Temple, also great: Samut, Voice of Dissent.

Altough you have to think about, wich route you want to go with the deck. I would say swarm with tokens and go broad, not Voltron. But if you want to Voltron like hell, you should consider the follwing: Ramp like f*** in the first few turns. Godsire is expensive! and then give it a boost! Godsire has the Potential of killing in one hit if you combine it with the following:

Double Strike: Assault Strobe, Avatar of Slaughter, Battle Mastery, Berserkers' Onslaught, Blood Mist, Boros Charm, Duelist's Heritage, Fireshrieker, Psychotic Fury, Samut, the Tested, Silverblade Paladin, Temur Battle Rage.

Combine this with +X'er: Berserk, Dragon Throne of Tarkir on one of the Tokens, Fatal Frenzy, Nantuko Mentor, Onward, Overwhelming Stampede, Pathbreaker Ibex, Rush of Blood, Wine of Blood and Iron, Xenagos, God of Revels.

I hope i could help you.

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