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This is a new description I've put onto the deck. The previous one was a bit too short for me, so I'm gonna try and improve that. This deck would go through some minor (or major) changes as time goes on as not one deck is ever perfect. Constructive criticism and advice are greatly appreciated.

The deck revolves around doing one thing only; cast spells for free. You win by ourvaluing your opponents, not giving them a chance to get back up. Having your commander out on the battlefield is crucial, but you can make do even without her as you'll have tons of mana to cast your big game changing spells.

Simple. Some even costed cards are just too good to pass up.

Swiftfoot Boots and Lightning Greaves for protection, Strionic Resonator to double up on those triggers, and Insidious Will is just too good of a card to pass up. Simply put, as long as your main big spells are odd costing, you'll be fine. Besides, even when you reveal those cards with Yennett you can still draw and keep them at hand.

As I've covered in the first panel, Greaves and Boots are excellent choices to protect Yennett from being targeted. Darksteel Plate helps Yennett survive any 'destroy all creatures' effect from the opponent's effects. Homeward Path is a fail-safe for the deck, if any of your opponents decide to take Yennett away from you. Aminatou, the Fateshifter has her -1 ability to flicker any of our 'stolen' permanents, only to return them back on the battlefield under our control.
I had put a ton of ramp cards in this deck because we're playing Esper colours. It's hard to cast big spells if you don't have the mana for it. So, I will divide this into a few subcategories;

Play more lands Myriad Landscape Burnished Hart Sword of the Animist

Mana rocks Chromatic Lantern (also has the added benefit of colour fixing) Commander's Sphere Darksteel Ingot Mana Geode (free scry!) Gilded Lotus Manalith Commander's Sphere (potential draw) Seer's Lantern Sol Ring Worn Powerstone

This is mostly to draw into your removals. Besides, having more cards in hand is better than no cards in hand. Anyway, here are the card draws that I use; Necropotence Phyrexian Arena Mystic Confluence Nezahal, Primal Tide
Recently just upgraded the deck, now its even more consistent at what it wants to cast from the top deck. Mystical Tutor Scheming Symmetry Liliana Vess Rune-Scarred Demon (only exception for the hand)

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Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

37 - 0 Rares

17 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 4.67
Tokens Elephant 3-3 G
Folders saved EDH, idea decks, decks i finna build lol, Yennet Inspo, Want
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