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Mind-eaters like squishy juices

Commander / EDH Mill Scry UB (Dimir) Zombie

Joumba


Maybeboard


Zombie on the highlands deck mill-tribal, freshly build (not anymore ; it smells kind of rotten...)! I had a Grimgrin, Corpse-Born laying around as well as a Cavern of Souls and a milling deck that fell into uselessness, so I tough ''hey, why not?''. Oh, plus a few zombies here and there ;). So when it started Grimgrin, Corpse-Born was the leader until I got a The Scarab God and decided to try this eldritch looking mofo out.

The goal is not to win directly with milling, but to use the milled card to my advantage with cards like Memory Plunder, Rise of the Dark Realms, Cemetery Reaper and others, like our new lord and master... With the use of my opponents graveyard and more direct control cards, the undead army can grow and then strike down for the win. Since the fat Scarab is pretty sticky, a large zombie army both means incremental damage and scrying, and of course, a board presence.

*the fallowing section is mentioning interactions and combos related to a previous version of this deck, there will be * next to the statement relating to this

It is possible to win trough milling though, but you gotta be lucky. Turn 1 Sol Ring and Dimir Signet with 2 lands in your hand, fallowed by turn 2 Traumatize and turn 3 Nemesis of Reason :P -P.S. that's still true if I ever decide to put the Nemesis back in.*

Also note the Evil Twin ; he's here as a effective annoying commander (or any other creatures really) remover

Combos and interactions:

The power of the swarm reside in their blizt strategy which is made easier by their zombie lords and dark wizard magics... In other words, this deck is better in 1v1 from what I tested until now.

Inspired by Corpse Needing a Grin? Try Grimgrin! and Grimgrin Tribal, thank you guys. *

Any comment, criticism and/or suggestion would be very nice, Thankee sai!

Suggestions

Updates Add

-1 Gleaming Overseer, -1 Jace, Memory Adept, -1 Risen Executioner, -1 Cemetery Reaper, -1 Psychic Strike, -1 Enter the God-Eternals, -1 Phenax, God of Deception, -1 Mind Grind, -1 Island, -1 Temple of the False God

+1 Arcane Signet, +1 Sidisi, Undead Vizier, +1 Josu Vess, Lich Knight, +1 An Offer You Can't Refuse, +1 Mana Drain, +1 Liliana's Mastery, +1 Grimgrin, Corpse-Born, +1 Altar of the Brood, +1 Distant Melody, +1 Phyrexian Tower

Ah the good Scarab, getting a little freshener. So, the changes here are made to bring a bit more interaction to the table, late game potential and to adjust the mana curve a tiny bit. I brought back the mastery, since it is a relatively hard to remove lord and bring useful bodies. Low cost counter for solid answers and more interactive creature, providing a kinda removal, tutoring and late game zombies. A good little signet can be quite helpful early game and can help cover your mana activation for the Scarab boss all game-through. Fun stuff And the Altar? Hey that card means every land and zombies coming on our side of the board will provide potential fuel for our commander! I find it more fitting than mind grind for the same purpose, way more efficient mana-wise.

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Date added 9 years
Last updated 1 year
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

38 - 0 Rares

19 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.23
Tokens City's Blessing, Copy Clone, Emblem Liliana, the Last Hope, Treasure, Zombie 2/2 B, Zombie 2/2 B w/ Decayed, Zombie Army 0/0 B, Zombie Knight 2/2 B, Zombie Wizard 1/1 UB
Folders Decks I like, Sounds Fun - EDH, Ur zombie, Elder Dragon Highlander, Testing, Black Commander Proxy
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