Very token heavy with sacrificing to gain more. Nothing is beyond sacrificing, including the commander herself. Don't be afraid to let her hit the grave yard from time to time. There are lots of ways to bring her back from there.

Update - I did get my hands on a Memnarch . Played with in the deck and didn't have the pull that I was looking for. There were some other things change in the deck and I feel the changes made were good ones. I am aware Tolarian Academy is banned, but the group of people that I play with don't care about the banned list. If you want to find a replacement for it. If you are wanting to know what to replace it with. Use Metalworker in it's place.

A lot has changed since I built this deck. It went from 35 Creatures to 32, 1 Instant to 2, 11 Artifacts to 16, 9 Sorcery to 7, and 3 Planeswalkers to 2. The idea behind the deck still works very much so. I also some infinity combos that you can control. Sen Triplets is something I still want to try and work with at some point down the road.

Suggestions

Updates Add

Comments

Attention! Complete Comment Tutorial! This annoying message will go away once you do!

Hi! Please consider becoming a supporter of TappedOut for $3/mo. Thanks!


Important! Formatting tipsComment Tutorialmarkdown syntax

Please login to comment

99% Casual

Competitive

Date added 7 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

37 - 0 Rares

26 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.68
Tokens Construct 0/0 C, Copy Clone, Emblem Daretti, Scrap Savant, Myr 1/1 C, Servo 1/1 C, Thopter 1/1 C, Thopter 1/1 U, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
Votes
Ignored suggestions
Shared with
Views