Bludgeon Brawl

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Rare

Combos Browse all

Bludgeon Brawl

Enchantment

Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost.

Price & Acquistion Set Price Alerts

NPH

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Bludgeon Brawl Discussion

Mokan on Valduk - Why not ALL the archetypes?!

2 months ago

elgosu1337 Whoah, thanks for the feedback!

Now that I think about it, Rite of the Raging Storm is like a 5 mana equipment/aura that just gives 1 elemental +2/+0, which is totally abysmal! :DD Anywho, I'd totally replace it, and Pandemonium seems like a strong contender, but i'm not sure how sold I am on cards that could benefit my opponents against me, since I don't have much experience with commander.

That being said, Nim Deathmantle seems a bit steep of a cost. I'm also not keen on Inquisitor's Flail and Golem-Skin Gauntlets, because beating my opponents down with my commander is not my best win condition, and I'd rather protect him anyway. My criteria for equipment like those is that they should at least help his survivability or provide some utility - hard line offence is not enough. When you do the math Bludgeon Brawl turns out like a really expensive equipment that has a chance to "draw" me another one (which doesn't seem worth it).

Homura and In the Web of War should be treated like the same +2/+0 effect by large in this deck, but I'm not sure if I'd cut the token generator X spells in favor of those - it'd take some thinking. Finally - Panharmonicon is really intriguing (although I don't know if I have enough support for it yet), Masterwork of Ingenuity seems quite ok, but Sculpting Steel is the bomb! Sadly, Semblance Anvil is virtual card disadvantage, so I'm not too sure how worth it is to play it in a mono red.

I'm really grateful for the feedback, and if you have any more suggestions, I'm open!

griffstick on Valduk Smash

2 months ago

One more thing void. Bludgeon Brawl is just efficient in this deck by itself. Turning Ashnod's Altar, Gilded Lotus, Ruby Medallion, Sol Ring, Strionic Resonator, Sundial of the Infinite, and Thran Dynamo into equipments. Not to mention that the Mycosynth Lattice and Bludgeon Brawl combo works great with voldok. Equipment lands. They equip for free! That's insane! You'll make a shit ton of 3/1's

if Bludgeon Brawl is in play and you have the Hammer of Nazahn equip then every time you play a mana rock or a Sundial of the Infinite type card it equips for free

griffstick on Valduk Smash

2 months ago

Void there are a few suggestions I have, that I think you'll like.

First and foremost I love that you're running Vulshok Battlemaster. So here's what I propose for that card. Vulshok Battlemaster in hand, Mycosynth Lattice in play, and Bludgeon Brawl in play. This turns all the non-creature non-equipment artifacts into equipments. So all the lands your opponents control and all the mana rocks your opponents control, all the enchantments your opponents control, all the Planswalkers your opponents control, they are now colorless artifact equipments. Then you cast your Vulshok Battlemaster from your hand taking and equipping all the stuff your opponents control onto Vulshok Battlemaster. That's sweet. Secondly if you're using your tokens by killing them off for card draw from the Skullclamp and for ramp from the Ashnod's Altar, also for damage from the Goblin Bombardment, then why not have Vicious Shadows in play while you do these things. Vicious Shadows does soo much damage here!

elgosu1337 on Valduk - Why not ALL the archetypes?!

2 months ago

I really like what you're trying to do with the Elementals, especially the Indomitable Creativity and Dragon Throne. You could try In the Web of War as another Ogre Battledriver and Pandemonium as another Warstorm Surge. Panharmonicon helps all of that. Homura, Human Ascendant can make your Elementals fly if you can find a way to sac him.

Cheaper equipment would be helpful. Golem-Skin Gauntlets and Masterwork of Ingenuity are cheap and strong. Inquisitor's Flail should double your damage. Nim Deathmantle can revive Valduk if he dies. Semblance Anvil can make all your artifacts cheaper.Bludgeon Brawl allows you to equip your mana rocks as well. Sculpting Steel can become whatever you need.

I would probably skip Firecat Blitz and Tempt with Vengeance since they are more mana-intensive. Rite of the Raging Storm doesn't synergize with your other stuff and can help opponents with sac outlets.

griffstick on Bludgeon Brawl | Tiana EDH

2 months ago

I like what you did with Bludgeon Brawl splendid. Upvote from me good sir

Suns_Champion on Bludgeon Brawl | Tiana EDH

2 months ago

Thank you all for the comments!

RazortoothMtg thanks for the kind words! I think Bludgeon Brawl is definitely worth a try in Valduk... seems like great value! I considered doing just him but wanted that White artifact synergy.

TheACTR thank you! I considered Sword of the Animist but decided that Prying Blade was the treasure token equivalent. Might find its way in! I will check your list out!

beninator thank you! I have Armory Automaton for that role and I don't think I need another.

I like Golem-Skin Gauntlets SecretEgret! And Smuggler's Copter might go in if I need more draw! Thanks!

TheRedGoat just trying to find room for Daretti and lattice hahah been very busy! I am absolutely trying to play it aggro tokens and value engine all at once haha! We'll see how it goes! Slate of Ancestry is either just okay or straight up game winning, Boros burns through it's hand fast so even paying 4 to draw 3 when topdecking is great, or when i have tokens out it's draw 20. Skullclamp is just a really good equipment but we'll see how it plays if I ever get the chance to test the deck! Thank you!

Don't forget to upvote everyone! Helps more people see the deck and builds momentum! Thank you all!

TheRedGoat on Tiana's Enchanted Evening

2 months ago

Okay, so to my knowledge a typical mono white enchantment deck has one of three main strategies: voltron, tokens, and pillow fort prison. Any one of those can be a sub theme to the other, but it hurts the deck to attempt all three.

Adding red to the mix, before Dominaria, meant that a voltron-prison fort strategy was the most efficient, with nothing in red or red/x caring about any kind of enchantment except board wipes (and even then you don't want the ones that do break enchantments). With Tiana and the company she brings with her from Dominaria, I would argue that you still have votlron-prison fort as your most efficient strategy, but you simply gain a few key creatures in red that mimic effects from white for redundancy reasons, so it'd be a personal preference at that point to use them.

Compared to the equipment-centric version of Tiana, you run into the problem of not having access to effects like Bludgeon Brawl or nearly as many tutors, though you do have plenty of recursion, but only from white. The thing is that while red or red/x enchantments can add power to a build, the auras among them typically are far less powerful, and thus do not work as well with Tiana. But the ones that work extremely well with Tiana are the aura's that sacrifice themselves or destroy that which they target. Essentially opening up a control strategy to Tiana players (fair warning, most of it would be land hate).

But I believe I've been rambling more than commenting on your particular build. This was all an idea for a more "efficient" Tiana build mind you. If you're not wanting to play that style I can understand (control can be boring/lose friends if done wrong).

beninator on Bludgeon Brawl | Tiana EDH

2 months ago

Kazuul's Toll Collector seems ideal in a deck that likes Bludgeon Brawl. It can load up all your newfound equipment and start swinging for big damage.

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