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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Illusory Gains
Enchantment — Aura
Enchant creature
You control enchanted creature.
Whenever a creature enters the battlefield under an opponent's control, attach Illusory Gains to that creature.
lagotripha on You Wouldn't Download A Spell | *Primer*
1 year ago
(Also neat to note, copying it bypasses shroud and hexproof because it doesn't target, its just enchanting that permanent without targeting it. This makes for really cool lines with with Illusory Gains and such.)
KongMing on Orvar decks you had to choose the clones
3 years ago
Crypsis , Cytoplast Manipulator , Beguiler of Wills , Mizzium Skin , Domineering Will , Illusory Gains , Jinxed Idol .
dbpunk on how tin with as blink …
4 years ago
There are quite a few ways, such as bouncing a Prime Speaker Zegana a bunch while Psychosis Crawler or Laboratory Maniac is in play. My favorite way Ive won (back when I had Cyclonic Rift in my Roon of the Hidden Realm deck is as follows.
2 opponents left, one with almost no board state due to being a spellslinger deck and the other a newer player using a BR deck
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Have an opponent play Phage the Untouchable
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Gain control of Phage using Illusory Gains, then attacking with Phage at the no board state spellslinger
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Bounce Phage back to its owners using Roon.
SwiftDeath on These are Pirates?
4 years ago
Cards that fit your theme that we will discuss later. Fumble , Hazoret's Favor , Helm of Possession , Humble Defector , Hypnotic Siren , Illusory Gains , Kindred Charge , Macabre Mockery , Magus of the Unseen , Marchesa's Smuggler , Mass Mutiny , Mogg Cannon , Nicol Bolas, Planeswalker , Saheeli Rai , Spinal Embrace , Zealous Conscripts , Yahenni, Undying Partisan , Dack Fayden , Aladdin , Breaking / Entering , Beguiler of Wills , Bontu the Glorified , Brutal Hordechief , Angrath, the Flame-Chained .
CounterSpiel on Chaos
5 years ago
You might consider Stolen Goods or the annoyingly chaotic Illusory Gains .
drpeppercan on Sen Triplets
5 years ago
Pillowfort/Taxation:
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Smothering Tithe - A great 'pay to play' card, and you'll ramp like crazy if they don't.
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Rhystic Study - If they don't pay, you draw... they'll pay.
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Propaganda - Makes attacking you that much harder. Is a blue Ghostly Prison .
Thievery:
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Thief of Sanity - Thievery + some mill, all in a nice evasion package.
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Mnemonic Betrayal - This is just too good, cherry pick all your opponent's best spells they've played.
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Desertion - Counter the threat, get the threat.
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Paradox Haze - Double up on your commander's ability.
Control:
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Emergency Powers - Great for resetting what is in someone's hand or your own. Addendum is gravy on top if you have nothing else to play during your main.
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Supreme Verdict - Just a great wrath spell.
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Render Silent - This card is just mean... Counterspell + Silence .
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Rewind - Counter and keep the mana open.
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Unwind - Sure it only works for noncreature spells, but there will be plenty of those around.
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Wrath of God - The original.
Mana Fixing:
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Celestial Dawn - Makes casting opponent's spells with your commander just too easy.
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Cascading Cataracts - Indestructible color fixing.
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Revel in Riches - Mana fixing + a win-con if you get lucky.
The Rest:
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Lightning Greaves - Protect what matters most.
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Swiftfoot Boots - More protection.
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Sun Titan - This guy is a beast, sometimes he'll only do a small bit, other times he's your golden boy. Cool little combo: Use Mirage Mirror to copy a sacrifice artifact like Mindslaver , use the sacrifice of the copied card, then bring Mirage Mirror back with the titan.
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Paradox Engine - Use artifacts to pay for spells, then untap them to pay for more.
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Darksteel Forge - With all your artifacts you're running, this lets you play your wraths without any fear.
Cards to consider ousting:
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Blood Baron of Vizkopa - It's good, but won't be active all that much as a 10/10.
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Deadeye Plunderers - Lackluster.
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Merieke Ri Berit - Without a way to abuse untapping her she can under perform.
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Nightveil Predator - Doesn't do as much for you as it could.
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Odric, Lunarch Marshal - You're not strictly a combat deck.
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Spell Queller - I like this card, but in commander it's just too fragile.
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Traxos, Scourge of Kroog - He's not horrid.
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Walking Ballista - Just not got for this deck.
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Wrexial, the Risen Deep - Too slow, by this point you should be focusing on control with your commander.
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Displacement Wave - You're putting in better.
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Mind's Desire - You're just not build for this card.
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Illusory Gains - Really depends on your play group.
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Dimir Locket - The signet is better.
Raging_Squiggle on None
5 years ago
All 3 Illusory Gains will enchant that one creature. It’s ability only cares who controls the creature at the the time it triggers. After that, it doesn’t matter who is up controlling it.
On a side note, while it’s a related question, it’s best to create a new question than resurrect one from about 2 years ago.