Destroy target creature. You may search your library and/or graveyard for a card named Tezzeret, Master of Metal, reveal it, and put it into your hand. If you search your library this way, shuffle it.
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Tezzeret's Betrayal Discussion
1 month ago
Stoneforge Masterwork and Metallic Mimic have no place in this deck, as you do not have many creatures that share a creature type (artifact is not a creature type). If you are running tezzeret, use Tezzeret's Betrayal for some control choice draw and use the other tezzeret aswell. view my No lands artifact deck for ideas. I understand the concept of Budget for this deck, but some of the cards are alright
2 months ago
Regarding Tezzeret's Betrayal/Tezzeret - I like the idea, and it fits the deck, but I worry that it would break the bank (monetarily) - I mostly play multiplayer (actually I haven't played a game in months), so having an overly fast deck is really just a way to get yourself killed, but I could go for more disruption/destruction...
2 months ago
Looks like a fun deck! My only concern would be being overrun before being able to pull off the cool synergy idea. I'd probably make it more removal-based to prevent that. Tezzeret's Betrayal could get you Tezzeret, Master of Metal, who can grab you Epitaph Golem. Might be a bit too much screwing around though.
Also, a couple other cards that might be fun in here:
3 months ago
running x2 of Merchant's Dockhand is fine, he will smooth out draws in the later game, and is a cheap artifact that can pump out your Herald of Anguish as soon as possible. speaking of which, going full aggro with cheap artifacts means that you need to have herald in your hand as early as turn 4 reliably, otherwise filling the board with just cheap artifacts is ok, but most of the time wont have that extra power to close out a game like the herald does. so for herald going with x3 or x4 copies even is good.
going a full x4 on the Hope of Ghirapur is an option. being a flyer it means that it is a great target for Tezzeret's Touch just like Ornithopter, just be careful because it is a legendary creature meaning only one can be on the battlefield at any given time.
x2 or x3 Scrap Trawler is good. you can draw him reliably with x3 and it doesnt raise the average CMC of the deck by too much.
x2 Reverse Engineer sounds good. opens up cards draw but limits how often it will get stuck in your hand early game
x2 of Tezzeret, Master of Metal is plenty enough. with 6 cmc, adding more would be counter productive. he costs too much to have just sitting in your hand. shame he doesnt have improvise.
Tezzeret's Betrayal also has really high cmc, making it hard to cast reliably, so just make sure that you dont have too many in the deck, otherwise you can get stuck with multiple copies in hand and no mana to cast them
3 months ago
Awesome suggestions LithiumHD!I looked through my cards but for some reason I could not find more Ornithopters or Bone Saws. I guess it is a by product of my recent move. I did pick up 2 x Bone Saw, 3 x Ornithopter, Foil Scrap Trawler for a $1 from my LGS.I added 1 x Merchant's Dockhand and I am going to order a Hope of Ghirapur. Or should I up the number on those more than two each?I added another Scrap Trawler...should I add more?I am now using 4 x Tezzeret's Touch.I am going to try 2 x Reverse Engineer.I added another Tezzeret, Master of Metal. I do have a third one to add but I don't think it is as need since there is the Tezzeret's BetrayalI am going to order the Herald of Anguish in a couple of days...Anyone have thoughts on whether it should be a 2 x or more?The cards in the sideboard are some of the things I took out of the original deck.One card I thought about adding to the sideboard is Underhanded Designs
3 months ago
This is my Tezzeret deck that was made on a budget:Creature spells (13):
4 x Dhund Operative
2 x Bastion Inventor
3 x Wind-Kin Raiders
2 x Sky Skiff
3 x Prophetic Prism
4 x Servo Schematic
2 x Treasure Keeper
Enchantment Auras (3):
3 x Tezzeret's Touch
2 x Reverse Engineer
8 x Swamp
12 x Island
It's pretty lack luster and could do with some more powerful monsters but it seems okay for a budget deck
3 months ago
Baral, Chief of Compliance's first ability has 7 total target cards in the deck, 4 sorceries and 3 instants (it misses Fatal Push because you still need to pay . his second ability will only ever activate if you hit something with your single copy of negate. so in short no. he does nothing for the deck. if you want to keep him, i would look into adding more of a control aspect into the deck with more counter cards like Disallow or Metallic Rebuke
since you stated you wanted to focus on improvise, there are plenty of great cards we can look at adding to the deck that will take full advantage of that ability.
Herald of Anguish is arguably the best card with the improvise ability at the moment, but im not sure what type of budget you want to run here.
Sly Requisitioner is another card that fits your color scheme and can reliably get you more artifacts to sac with a good outlet (the herald being a great option)
Inspiring Statuary can give all our other cards improvise which is fantastic and can help to get out a Tezzeret, Master of Metal early, which is what we want for this deck. it also makes Tezzeret's Betrayal playable because otherwise the mana cost is just way too high.
Paradox Engine is a must for an improvise deck, because you tap all your artifacts for mana, then just untap them again when you play your spell. its a win-win
Efficient Construction is another card that will keep you filled to the brim with artifacts making sure that you always have some to use as mana sources or for sac fodder, or even just to attack with.
and these are just the AER cards. other cards that would definitely work here would be Bone Saw, Chief of the Foundry. the former being like Ornithopter in the sense that its free mana to play a nice improvise card early and can give a small buff to a creature and the latter pumping up all those token you make.
4 months ago
For a first deck this is pretty good!
I'd recommend removing Tezzeret's Betrayal, it's very expansive (in mana cost) and there's a big chance with all your draw cards that you get to a Tezzeret just by drawing. Tezzeret's Touch would be great but you aren't running many artifacts that you want to enchant with it.