Identity Thief

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Rare
Promo Set (000) Rare

Combos Browse all

Identity Thief

Creature — Shapeshifter

Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

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Identity Thief Discussion

Bababad on Kruphix and the Value Town Toolbox (Sundering)

1 month ago

Identity Thief does some silly things but is a dead draw about half the time.

Gonna test Conqueror's Galleon  Flip next in slot. That land is so useful and an extremely expensive soft lock can be had with the graveyard recursion option. Let alone with Seedborn Muse out

MagicalHacker on Shouldn't This be BANNED?! (Medomai Primer)

3 months ago

Close, but not exactly. Here's the two ways it can be used:

  1. Play Humility or Darksteel Mutation on Medomai the Ageless while Vedalken Mastermind is out. Since Humility/Darksteel Mutation makes Medomai the Ageless able to attack on extra turns by removing all abilities, attack with Medomai the Ageless. After attacking, but before blocking is declared, activate Vedalken Mastermind or cast Capsize with buyback targeting the Darksteel Mutation or the Humility. Then blocks are declared (flying is nice), and damage is dealt, giving me an extra turn. The last step is to recast the Humility or Darksteel Mutation on Medomai the Ageless and do it all again the next turn.

  2. If I attack with Identity Thief while Medomai the Ageless is on the battlefield, I exile Medomai the Ageless until end of turn and Identity Thief becomes a copy of Medomai the Ageless until end of turn. This let's it become a copy after it attacks, so it can attack on extra turns too. After dealing damage with Identity Thief, I activate Vedalken Mastermind or cast Capsize with buyback targeting the Identity Thief so that when Medomai the Ageless returns to the battlefield at the end of the turn, I won't have to get rid of one of the creatures due to the legend rule.

MagicalHacker on Shouldn't This be BANNED?! (Medomai Primer)

4 months ago

Horde of Notions, thank you for the comment! I did add Identity Thief, but just wanted to let you know that it still needs another piece to go infinite, since Medomai enters the battlefield before Identity Thief stops being Medomai. This means that the legend rule will force you to get rid of one. Luckily, we have Capsize and Obelisk of Undoing to make the combo infinite.

Dismantling Blow is good, but I still like Disenchant more since I'm not really worried about card advantage when I play it. However, saving mana each time is worth playing Disenchant over it.

The only three drop counterspells I play are ones that also cantrip so that spending a lot of counterspells in one round does not completely empty my hand of all my answers.

Murphy77 on whats yours is mine

4 months ago

Identity Thief to bounce your own Gonti, Lord of Luxury might be a good idea.

hoardofnotions on Shouldn't This be BANNED?! (Medomai Primer)

4 months ago

Identity Thief is a combo with your commander. You'll be able to attack with it on your extra turns and turn it into your commander for infinite turns. Sorry if you've already considered this you have a lot of comments to read through lol

cmsrDPM on Still My Turn

5 months ago

If you have an Identity Thief and a Medomai the Ageless, you can take infinite turns.

Hyperalgialysis on Tokemon *Budget* Temmet EDH

5 months ago

Your maybe board looks like one awesome deck. Your main would greatly benefit from including bits of it. Regardless, if you want to keep it under $50 I will try and offer some budget options you may not have considered. Quicksilver Gargantuan is a great Clone and pairs really well with Stolen Identity. Identity Thief is awesome with etb effects. I also like Sram's Expertise, Servo Exhibition and Raise the Alarm all solid token makers. If you start seeing some value in adding more instant and sorcery spells, Talrand, The Sky Summoner and Talrand's Invocation are both solid in that type of strategy. I did see the incovation in the maybe board but if talrand makes it in the invoaction is good too. Elspeth, Knight-Errant starts to get out of price range but is so good I had to mention her. A few good board wipes are Descend upon the Sinful Planar Outburst and Planar Cleansing. The cleansing makes your opponents so sad cause it hits mana rocks too. Judge's Familiar Spiketail Hatchling Spiketail Drakeling and Spiketail Drake are all good targets for copy effects and give that extra value since they are counterspells on a stick, and they fly! One last good thing to cover would be draw. Since you are lacking a little, Jace's Ingenuity and Opportunity are both great at instant speed and really net a lot of cards for the investment. Mind Spring is really good since it can dig so deep late game. Think Twice Catalog Artificer's Epiphany Tragic Lesson all instant speed and most do not require a discard.

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