Clutch of the Undercity

Clutch of the Undercity

Instant

Return target permanent to its owner's hand. Its controller loses 3 life.

Transmute (1)(Blue)(Black) ((1)(Blue)(Black), Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

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Set Rarity
Ravnica: City of Guilds (RAV) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Clutch of the Undercity occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Clutch of the Undercity Discussion

Yarok on Self Treestruct

1 week ago

Looks great, try putting in tutors. A few of my personal favorites are Diabolic Tutor (Because Demonic tutor is not legal, but it is ok), Diabolic Revelation(For multiple cards), and Clutch of the Undercity(It will search for any card with cmc 4, like tree or starts). Hope this can help. You can use these cards to tutor for the tree, one with the stars, and any other important card of your game plan.

Austin_Smith_of_Cards on Need Help - The Dimir ...

1 year ago

Thanks legendofa! I found a pre-Guildpact version of Solar Flare that was mostly UB, very helpful to my research. I can add Dimir Doppelganger , Dimir House Guard , and Clutch of the Undercity to my list of Dimir cards played.

Still looking out for the straight UB control list though...

Kogarashi on Interactions: Clutch of the Undercity:

1 year ago

Compare Clutch of the Undercity to Annihilating Fire .

Clutch of the Undercity says the player "loses 3 life." Annihilating Fire says "deals 3 damage."

Damage causes loss of life, but loss of life is not always caused by damage. It will specifically say "damage" if it means damage. Pain Magnification will not trigger from Clutch of the Undercity .

Raging_Squiggle on Interactions: Clutch of the Undercity:

1 year ago

damage causes loss of life, whereas loss of life is not necessarily because of damage.

Clutch of the Undercity says the player “loses 3 life” which is not the same as “takes 3 damage”. It will not trigger effects that trigger off of damage being dealt.

Upyron on Interactions: Clutch of the Undercity:

1 year ago

Hi goblins how are you ? I have dilemma :) Clutch of the Undercity is considered a damage dealt when is triggering ? exemple: Pain Magnification will trigger his ability after use effectively Clutch of the Undercity

Thanks as always

triproberts12 on

1 year ago

Also, I see Helm and Trike combo at a glance. Since both of those have pieces costing the same, you can use Clutch of the Undercity , Dimir House Guard , Ethereal Usher , and Netherborn Phalanx for additional tutors. Also, Walking Ballista is a second copy of Trike.

triproberts12 on Dimir Rot

1 year ago

For lands, Cabal Stronghold doesn't make any sense. You're running 7 Basic Swamps. If you wanted to put in Cabal Coffers with Urborg, Tomb of Yawgmoth , that could work, but I doubt you want to put your money there. Cascading Cataracts, Waterveil Cavern, Survivor's Encampment, Shimmering Grotto, Rupture Spire, Guildmage's Forum, and Gateway Plaza should be the next to go. You're running a 2-color deck, so you don't need such bad fixing. I'd also lose Everglades.

Nighthowler is the only really bad creature that I see, although you'll probably want more if you're on the self-mill plan. Triskaidekaphobia and Tree of Perdition are cute. I don't think I would run that, but if you're going to, run Clutch of the Undercity and Dimir House Guard to tutor up the pieces.

Spinal Embrace is a cool card, but it's pretty inefficient. For that kind of mana, you could be running Kindred Dominance , Crux of Fate , Deadly Tempest , Decree of Pain , Extinguish All Hope , or Life's Finale (I would go with this one, given your commander). Cancel is a no-go. Counterspell , Negate , Swan Song , Countersquall , Dissolve , Arcane Denial , Disallow , Sinister Sabotage and Dream Fracture should all be in the deck before Cancel.

I don't know why you're running Dramatic Reversal , but if you are, you should be running Isochron Scepter for the infinite mana.

Tome of the Guildpact is pretty bad in this deck. If you want rocks, you should be running Sky Diamond , Charcoal Diamond , Coldsteel Heart , Mind Stone , Thought Vessel , and Talisman of Dominance before you touch that or Darksteel Ingot in a 2-color deck. If you're looking for card draw, Phyrexian Arena , Syphon Mind , Fact or Fiction , Tidings , Sign in Blood , and Night's Whisper are all better.

If you wanna mill, Altar of the Brood , Mesmeric Orb , Dread Summons , Sphinx's Tutelage , Psychic Corrosion , Traumatize , Patient Rebuilding , Memory Erosion , and Whetstone are all more powerful than Millstone (though I do appreciate it's OG status).

If you want to see what other people are playing in their Scarab God decks, I recommend checking out the EDHREC page for him.

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