|Commander / EDH||Legal|
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|Magic 2015 (M15)||Rare|
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Creature — Treefolk Warrior
Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.
When Kalonian Twingrove enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield with "This creature's power and toughness are each equal to the number of forests you control."
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Kalonian Twingrove Discussion
1 week ago
I love the idea of the deck! Even tho usually I play blue, this deck seems fun and powerful even without storming off. I've been playtesting this and the 10 lands that produce only colorless hurt itself and slow down the deck. Also the biggest problem in my opinion is the low land count. I usually would only get 1-2 lands and if one of them was colorless it was very slow. In order to get to the 4-5 mana Ramp spells you need more lands. Lastly, since their are only 20 Forests, Kalonian Twingrove becomes much worse from my experience in playtesting. Love this idea. Its competely unique from other Ghalta deck I've seen.
2 weeks ago
Some suggestions:Archetype of Endurance, Ghoultree, Goliath Spider, Krosan Cloudscraper, Liege of the Tangle, Living Hive, Myojin of Life's Web, Naya Soulbeast, Polyraptor, Skarrg Goliath, Spike Hatcher, Stonehoof Chieftain, Terastodon, Vorinclex, Voice of Hunger, World Breaker, Worldspine Wurm, Allosaurus Rider, Caller of the Pack, Gaea's Revenge, Garruk's Horde, Kalonian Twingrove, Sandsteppe Mastodon, Sekki, Seasons' Guide, Siege Behemoth, Thorn Elemental, Tornado Elemental, Verdant Sun's Avatar, Woodfall Primus
3 weeks ago
Lost in the Woods
Howl of the Night Pack
Beacon of Creation
Life and Limb
Staff of the Wild Magus
Rofellos, Llanowar Emissary
Dark Heart of the Wood+Overgrown Tomb or Utopia Sprawl
Patron of the Orochi
Reach of Branches
1 month ago
Mooncalf1988 - Thanks for the suggestions! I just changed the commander like two days ago and I'm definitely still tweaking it so this helps a ton. I think rather than try to race Ghalta out as quickly as possible, he's mainly just a guaranteed 12/12 for 2 mana whenever I want. The fact that he is able to semi avoid commander tax is pretty broken. I played it this weekend as/is and let me tell you, it felt nice to pay 8 mana for two 10/10s (Kalonian Twingrove and ten Forests) and a 12/12 trample, haha! I'll take a look at your list too! Peace :)
2 months ago
If you're looking for a budget replacement for Oracle of Mul Daya, you could try Courser of Kruphix. They both work really nicely with shuffle effects like Rampant Growth. Top card a land? Play it! Not a land, shuffle your deck and reveal a new top card for a second chance.
Here are a few other cards with landfall or care about the number of lands you have: Kalonian Twingrove, Avenger of Zendikar, Oran-Rief Hydra, Rampaging Baloths, Undergrowth Champion, Tireless Tracker.
Also another thing you can potentially consider are fetchlands and their variants like Windswept Heath, Terramorphic Expanse, Evolving Wilds etc. While they are usually used in multicolor decks, it means you get 2 landfall triggers (one for the fetchland and one for the forest)
2 months ago
Dauntless Dourbark for maximum smash, Everbark Shaman for crazy ramp (notice that doesn't say basic lands, get duals and shocks if they're in your budget and if not you can still grab murmuring bosk), and Leaf-Crowned Elder is insane.
2 months ago
Growing Rites of Itlimoc
Flip and Avenger of Zendikar are already in the deck. :)
The Magus is also good with the mana doublers Caged Sun and Vorinclex, Voice of Hunger, though Selvala would be awesome nontheless.
You are absolutely right regarding the treefolk sub-theme, but Verdeloth the Ancient can be good on its own, putting a lot of power on the board, being a good finisher for the combo, or even just baiting a mass removal. Dauntless Dourbark, on the other hand, can be a 4 mana huge creature depending on how many forests you have in play, but I admit it's mostly here because the deck used to run more treefolks (like Kalonian Twingrove and Seedguide Ash), so I'll probably end up cutting it, maybe for a Pathbreaker Ibex, a Craterhoof Behemoth or something of the like.
Heroic Intervention is indeed very reactive, but my meta is full of mass removal and the card has proven its worth many times, so I don't think I'm ready to bid it farewell yet :P
Walking Ballista and Aetherflux Reservoir are mostly in the deck as finishers for the main combo, and while the first can eventually do something on its own, in case of not comboing off, I agree that the Reservoir would be completely pointless. This part of the deck is still under testing, but I may very well decide to cut it in case other finishers prove themselves consistent enough.
Thanks for the suggestions! (I feel like I should make the deck's description more visible, lul)
2 months ago
I was thinking of building a Ghalta deck, seems like a fun, simple, stompy deck!
i like your idea of crewing vehicles in order to get Ghalta out sooner. Very Clever!
Not sure about your play group, but I would imagine you wouldn't need any "fight" cards if you have lots of big creatures with trample? perhaps a card like Predatory Focus can get around it if is an issue?
If you have some $$ to spend I believe there are some cards that would really benefit your deck.