Necromantic Thirst


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy (CNS) Common
Ravnica: City of Guilds (RAV) Common

Combos Browse all

Necromantic Thirst

Enchantment — Aura

Enchant creature

Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.

Necromantic Thirst Discussion

BOXES_O_MOXES on Golgari Gravedigger

10 months ago

More yard recursion:

Death Denied & Necromantic Thirst

Calliber on Pattern Recognition #27 - Enchanted

2 years ago

Guess I could have been more specific :P

You spoke how they tried different ways to balance out aura's, whether through return to hand mechanics, bestow, and equipment. Was Cipher also a result of this attempt to balance? Necromantic Thirst, Sigil of Sleep, Sixth Sense versus Last Thoughts, Hidden Strings, Mental Vapors. I ask because the mechanic itself is unusual, and aura's are probably the only comparison you can make with it; it's like the inverse of an aura. Instead of placing a permanent onto the battlefield that can be targeted, or brought back from the have a spell exiled so it can't be targeted (in most cases) onto a creature but also can not be returned from the graveyard. You switch out a triggered/activated ability for a spell cast. But in both cases you still have the 241 issue.

slyryan on Pauper Tremors

3 years ago

What do you think of some of these: Necromantic Thirst Arc Runner Burnt Offering Culling the Weak Deadly Grub Soul Stair Expedition Zektar Shrine Expedition Blood Seeker Deathgreeter Hissing Iguanar Sadistic Glee Viscera Seer Voracious Null

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