Necromantic Thirst

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Necromantic Thirst

Enchantment — Aura

Enchant creature

Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.

GangstaFranksta on Red Green Black EDH

2 years ago

These are the things I don't think are very strong in the deck at the moment.

Death Denied just takes them to your hand and most of the ones you want are big, it would probably be better if it put them on top of your library. The same could be said for Darigaaz's Charm, Phyrexian Reclamation, Necromantic Thirst, and Disentomb.

I don't think Charmbreaker Devils, Xira Arien, Staff of Nin, or Yurlok of Scorch Thrash add anything to this deck at all.

I'm not sure Hoarding Dragon and Lathliss, Dragon Queen is that good; are these really worth it? This doesn't seem like a dragon focus deck really, even though you do have a few dragons. I think the energy is better spent focusing on another theme like big creatures and sacrificing, ramping, or jund control.

Jund Battlemage puts tokens onto the field but it costs a mana I'm not 100% sure it's worth. Something like Dragonlair Spider or Grave Titan like I mentioned in my last comment are more worth it imo.

I don't like Shreds of Sanity because there aren't that many instants or sorceries in the deck to begin with and I feel that the deck would be stronger if it focused on it's creatures anyway.

NoopyNolife on MagicalHacker - List of All Recursion

3 years ago

Very nice list! Necromantic Thirst puts creatures in your hand though, not on the battlefield (it's in the wrong category).

BOXES_O_MOXES on Golgari Gravedigger

5 years ago

More yard recursion:

Death Denied & Necromantic Thirst

Calliber on Pattern Recognition #27 - Enchanted

6 years ago

Guess I could have been more specific :P

You spoke how they tried different ways to balance out aura's, whether through return to hand mechanics, bestow, and equipment. Was Cipher also a result of this attempt to balance? Necromantic Thirst, Sigil of Sleep, Sixth Sense versus Last Thoughts, Hidden Strings, Mental Vapors. I ask because the mechanic itself is unusual, and aura's are probably the only comparison you can make with it; it's like the inverse of an aura. Instead of placing a permanent onto the battlefield that can be targeted, or brought back from the graveyard...you have a spell exiled so it can't be targeted (in most cases) onto a creature but also can not be returned from the graveyard. You switch out a triggered/activated ability for a spell cast. But in both cases you still have the 241 issue.

slyryan on Pauper Tremors

8 years ago

What do you think of some of these: Necromantic Thirst Arc Runner Burnt Offering Culling the Weak Deadly Grub Soul Stair Expedition Zektar Shrine Expedition Blood Seeker Deathgreeter Hissing Iguanar Sadistic Glee Viscera Seer Voracious Null

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