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Wanted to make a deck with a equipment based strategy but didn't want to go full voltron. Went back and forth and what direction to take that idea until I stumbled upon Syr Gwen. Having card draw and cheating of mana costs on your commander is a great way to gain value, even if I'm not a huge fan of high CMC commanders. I originally just went with all the best "equipment" based cards but having to pay the mana costs for equipping things wasn't always optimal even with some other cards in the deck to help cheat those costs. I've since made the deck Knight tribal to ensure that the equip costs can always be cheated when syr gwen is on the field. The deck has been performing at about the power level I was aiming for considering how underpowered knights are compared to other tribes. I'm still tinkering with a few of the different equipments/ knights and plan on keeping the interaction low to keep the power level down. I may try to include some more "tribal synergy" cards now that I've gone completely "knight" theme. It's been a fun deck to play with and really look forward to seeing some more powerful knights be introduced. Thanks for your time and have a great day!!

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72% Casual

28% Competitive

Date added 1 year
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

65 - 0 Rares

11 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 3.09
Tokens Copy Clone, Golem 3/3 C, Human 1/1 W, Knight 2/2 W w/ Vigilance, Shapeshifter 3/2 C, Treasure
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