I'm going to take some time to really fill in the details and break it down later, but the general idea is to power out a fast combo and go off. A solid amount of protection, removal and recursion to keep the plan on track. Muldrotha's really only here for colors, and can come in to provide some extra recursion if things go off the rails and the game gets grindy.

I've been away from the game for a little while, so I've missed quite a bit of new stuff. If there's anything from the last few years that may fit in well here, please let me know - I likely don't know it exists!

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