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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
White Sun's Zenith
Instant
Create X 2/2 Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Bread-and-Butter-EDH on
2 months ago
Out - Austere Command Blasphemous Act Ajani, Adversary of Tyrants Ajani, Strength of the Pride Ajani, Caller of the Pride Ascend from Avernus White Sun's Zenith - this you can keep if you have an extra slot otherwise get rid of it. Trove Warden
I’ll make more comments later.
Cmi1103 on Queen Allenal's Token Horde
10 months ago
This deck seems really fun! Great Build so far!
Rhys the Redeemed along with all of the token doubling enchantments such as Doubling Season, Anointed Procession, Mondrak, Glory Dominus, Parallel Lives, would all do insanely well in here, as well as more spells with X in the cost like March of the Multitudes, Arachnogenesis, White Sun's Zenith, and Secure the Wastes.
I have a Rhys deck that works similar to this and specializes in creating an insane amount of tokens. You're welcome to check it out for more ideas! SO MANY ELVES!!
MrHighscore on In the grim darkness of the far future
1 year ago
Updated. Not sure for the better, but for sure plays into the win conditions.
- Utter End -> Detention Sphere : Slower but more enchantments
- Cyclonic Rift -> Swan Song : If I have that kind of mana, I should win the game. Rather have a counter.
- Cathars' Crusade -> Swiftfoot Boots : Let's protect Marneus Calgar, he's kind of important to us
- Flowering of the White Tree -> Lightning Greaves : Let's protect Marneus Calgar, he's kind of important to us
- Glorious Anthem -> Rings of Brighthearth : Let's enable the infinite mana combos
- Inquisitor Greyfax -> Phyrexian Altar : Need this bugger around for consistency of infinite mana combos
- Spear of Heliod -> Pitiless Plunderer : Supports Phyrexian Altar and general ramp.
- Hour of Reckoning -> Training Grounds : Makes combos easier. Helps survive early.
- Celestine, the Living Saint -> Basalt Monolith : Infinite with Rings of Brighthearth
- Reconnaissance Mission -> Mana Drain : Kind of nice counterspell
- Solemn Simulacrum -> Laboratory Maniac : Win condition on draw
- Company Commander -> Mana Crypt : Great ramp
- White Sun's Zenith -> Clever Impersonator : Let's create a backup copy of whatever needs the most redundancy.
- Vanguard Suppressor -> Greater Auramancy : We might as well protect those enchantments
- Commissar Severina Raine -> Propaganda : Too weak a redundant win condition. Let's be consistent here and protect the motherland instead.
TripleResistance on
2 years ago
Fair Warning: Inexperienced Builder not suited for recommending swaps for a non-combo deck taking an unorthodox approach to a commander.
I'm just going to throw some ideas at you. I could see a deck like this turning in a few different directions, and some of these cards would work well with certain deck themes in mind.
Jetmir's Garden is another good land-fixing land at the cost of entering tapped.
Felidar Retreat for sustained value with landfall
Emrakul's Hatcher gives you 4 creature drops for a net 2 mana
Masked Vandal is a changeling plus targeted removal (not creatures)
White Sun's Zenith can give you a ton of cats all at once if you have the mana
Harrow if you want more ramp
Kindred Summons to get a ton of creatures on the board from your library. Works well with ETB effects
Battle Hymn for mana
Hornet Queen helps deal ward off opposing threats while also giving you 5 creature drops. You have plenty of instants and sorceries to do that in these colors, but this one combines the "creaturefall" theme with a defensive card.
DukeBazaar on The Spellslinging Slasher
2 years ago
Secure the Wastes Intangible Virtue Finale of Glory Young Pyromancer Murmuring Mystic Sram's Expertise Lorehold Command Docent of Perfection Flip Akim, the Soaring Wind Twilight Drover Clarion Spirit Deekah, Fractal Theorist Anointer Priest Sephara, Sky's Blade Nadir Kraken Loyal Apprentice Benevolent Offering White Sun's Zenith Perplexing Test Rise from the Tides Triplicate Spirits Devout Invocation Primal Amulet Flip Shark Typhoon Assemble the Legion Cathars' Crusade
4rclyte on Wyleth Voltron
2 years ago
Made some further changes. The Pleateau is a proxy.
Swapped out the following:
Boros Guildgate, Stone Quarry, Wind-Scarred Crag, Condemn, White Sun's Zenith, Master Warcraft, Trepanation Blade, Relic Seeker.
Added:
Clifftop Retreat, Battlefield Forge, Plateau, Vandalblast, Stoneforge Mystic, Zirda, the Dawnwaker, Conqueror's Flail, Bruenor Battlehammer.
Dromar39 on Claws Out
3 years ago
So I noticed two things.
1) 29 lands and 2 mana rocks is hard for a deck to be consistent. I think making your land base to be 34 would make the deck smoother. I did play test the deck and 4 out of 5 times I had 1 or less lands in hand. The other time I had 2.
2) So your playing cat tribal and tokens another great add would be White Sun's Zenith
Gidgetimer on Infinite Tokens via Awaken the …
3 years ago
I'm confused by your mention of Nim Deathmantle in your first paragraph. So you not want to use the Deathmantle combo with Ashnod's Altar and Wurmcoil Engine or Abhorrent Overlord ? Or do you simply not know about it?
There is also Village Bell-Ringer and either Splinter Twin or Kiki-Jiki, Mirror Breaker .
Since you asked for three, an infinite mana combo and White Sun's Zenith
Really most infinite token combos use permanents in some way.
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