Arena Rector

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal

Arena Rector

Creature — Human Cleric

When Arena Rector is put into the graveyard from the battlefield, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library.

Amyas on Teysa and her Orzhov Syndicate

6 months ago

wideline1414 holy crap didn't even know about Arena Rector thanks!

RNR_Gaming on Should I Put the New …

10 months ago

Academy Rector sac to pod get Doubling Season and a 5 drop in most builds it'd be Deepglow Skate - if you have any walkers on board chances are you can now ultimate and every walker coming down threatens an ultimate. :)

Arena Rector sac to pod get planeswalker of choice I usually get Jace, Architect of Thought or Ugin, the Spirit Dragon - and of course Deepglow Skate immediately ultimate walkers and watch everyone be sad.

RNR_Gaming on Should I Put the New …

10 months ago

Dovin is less usful than narset functionality wise but it's not like it's by a huge margin. If I were playing this commander my approach would be much different. I'd be running Arena Rector, Academy Rector all the cards like Birthing Pod and Deepglow Skate - being able to loop a Jace, Architect of Thought into an Ugin, the Spirit Dragon and whatever degenerate stuff your opponents have is just back breaking. You seem to be trying to pull punches/play more fair magic.

Jonesbond49 on Friends with Atraxa

1 year ago

There are more lands that I probably could've found for you but all I'm going to do more is suggest some cards for you to be aware of.

Cards for the counters matter theme: Vorinclex, Monstrous Raider, Thrummingbird/Grateful Apparition, Flux Channeler, Pir, Imaginative Rascal, and Toothy, Imaginary Friend. These are all creatures so there is no way you can put all of them in, they are just good with what you want to do.

Potential Ramp: Astral Cornucopia

Card Advantage: Fathom Mage, Rhystic Study, and Narset, Parter of Veils (like Oko, Thief of Crowns, you might find that she gets the ire of the other players, but she becomes crazy card advantage with proliferate shenanigans).

Planeswalker help: Arena Rector (you might find that this card will help your life total stay up)

Board Wipes: Damnation, Black Sun's Zenith, and Fumigate.

I hope this was helpful!

SynergyBuild on Fixing White in EDH

1 year ago

enpc And with newer colorless card draw becoming much better, modern playable Mazemind Tome, EDH specific Endless Atlas, and older Sensei's Divining Top/Scroll Rack always being powerful options!

Things that synergize with white's effects like counters with Mindless Automaton, lifegain with Well of Lost Dreams, and tokens or small dudes with Skullclamp, that or Sword of Fire and Ice for equipment strategies, Smuggler's Copter and Bonders' Enclave for other strategies.

And in white, after looking it up for Omniscience_is_life, here is my new, semi-educated package:

Land Tax, Mangara, the Diplomat, Alms Collector, Weathered Wayfarer, Mesa Enchantress, Kor Spiritdancer, Sram, Senior Edificer, Stonehewer Giant, Dawn of Hope, Puresteel Paladin, Mentor of the Meek, Bygone Bishop, Luminarch Ascension, Emeria, The Sky Ruin, Sun Titan, Sevinne's Reclamation, Ranger of Eos, and Castle Ardenvale

Not to mention tutors being Weathered Wayfarer/Ranger of Eos being tutors, alongside Steelshaper's Gift, Open the Armory, Recruiter of the Guard, Ranger-Captain of Eos, Academy Rector, Arena Rector, Call the Gatewatch, Idyllic Tutor, Enlightened Tutor, Heliod's Pilgrim, Quest for the Holy Relic, Three Dreams, Boonweaver Giant, Auratouched Mage, Djeru, With Eyes Open, Taj-Nar Swordsmith, Thalia's Lancers, Totem-Guide Hartebeest, Relic Seeker, Priest of the Wakening Sun, Forerunner of the Legion, Ignite the Beacon, Plea for Guidance, Kithkin Harbinger, etc.

Oh, and there is more, just look!

v3n0m29 on Pramikon stax

1 year ago

I would cut Academy Rector,Arena Rector,Magus of the Tabernacle, Mycosynth Lattice,Karmic Justice, Propaganda, Price of Glory,Ghostly Prison,Solemnity, Sun Titan, Sphinx's Revelation, and Meekstone. I saw on reddit you were looking for a highly tuned deck and the above cards really only have place in a casual environment.

Stax decks often run into the issue of just adding stax and hoping to win, but that just leads to long drawn out games with no interaction. First thing you need to do is come up with win cons. How are you winning? I see iso rev, but the only payoff is Urza. I see you have a few pieces of hard locks in place, but you arent including the often played halves (Drannith Magistrate,Lavinia, Azorius Renegade). Youre playing a blue deck, but running Price of Glory which removes blues best trait which is stack interaction. You arent running wheels which work great with Narset, Parter of Veils in both they stax your opponent while getting you a new hand. You are running a ton of board wipes which in a more competitive environment wont do much.

Approach of the Second Sun is a slow and casual card but right now it seems like the most consistent way to win with this deck so only remove it once you come up with better win cons. You're in the colors to run Breach lines, so maybe try to incorporate that? Why not runRest in Peace and Helm of Obedience as you are in blue and white so you specialize in artifact and enchantment tutors? Add the other halves of the hard locks, toss in Muddle the Mixture as an easy way to tutor for Lavinia and Drannith, and that should turn them from a magical christmas land scenario to something that should happen more often. If youre in red, you should be playing Dockside Extortionist as it is currently one of the best pieces of ramp in cEDH. To be honest, you really should check out this website (https://cedh-decklist-database.com/) and look at decks that share your colors and gameplan, and see where you can make improvements.

Cards I would add Windfall,Wheel of Fortune, Drannith Magistrate, Lavinia, Azorius Renegade, Dockside Extortionist, Gamble, Muddle the Mixture, Force of Will, Force of Negation, Mana Drain, Counterspell, Dispell, Flusterstorm, Mental Misstep, Ghostly Pilferer, Gilded Drake, Hushbringer, Rest in Peace, and Helm of Obedience.

Hopefully this helps.

kingtuf on Artifact Copying

1 year ago

It's true that Spark Double would give you another use of a planeswalker's ability but if your goal is to make tokens of it, it still runs into the same problem. Turning all your tokens into a copy of Spark Double means that all of the tokens are 0/0 illusions that die as state based actions. But a wincon consisting of a huge planeswalker army is still well within reach!

We probably all know about Jace, Cunning Castaway's interaction with Doubling Season. If he ults with Doubling Season on the board, he makes two copies of himself each of who can do it again. You end up with infinite Jaces. If you have Oath of Gideon or Oath of Teferi/The Chain Veil on the field, they will either have enough loyalty to create 2/2 creatures (in the case of the former) or will be ready to create 2/2 creatures next turn (in the case of the latter.) Infinite tokens are pretty decent for our pal, Brudiclad, Telchor Engineer dontcha think? But who wants to win with creatures attacking anyways? If we wanted that we just play Selesnya or something. Why not throw in another card to win in a truly glorious fashion? A card that you already run in your deck! Nicol Bolas, Dragon-God on the field with the two aforementioned cards (Jace and Doubling Season) allows you to make infinite Nicol Bolas! If you have Oath of Teferi out, you can +1 them all at once, exiling everything on the opponent's battlefields and from in the opponent's hands. Come to think of it, that dragon dunce should've just done this during War of the Spark... but I digress. I think that those might be some fun combos for you to look into! Also it's important to remember that Bolas doesn't just have to use his own +1. That wins the game, sure, but if you wanna be flashy, he can use the loyalty abilities of any other walker you have out! Draw your library and drain everyone with Sorin, Grim Nemesis, dragonbomb the shit out of everyone with Ugin, the Spirit Dragon, gain infinite life with Ajani, Strength of the Pride, same turn token storm with Chandras One and Two, empty hands with Davriel, Rogue Shadowmage or Karn Liberated, gain infinite mana with Teferi, Temporal Archmage or Domri, Anarch of Bolas and if you really want to stick to the big, bad dragon then literally every single Bolas walker wins the game on the spot. Now that's a flashy superfriends pop off!

You can even cheat out pieces of the combo with cards like Deploy the Gatewatch, Academy Rector, Arena Rector and my personal favorite Planebound Accomplice.

I hope you dig this path, I know the point was to do some Brudiclad shenanigans to go infinite but I'll be damned if this isn't a close second on the coolness scale!

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