Stalking Vengeance

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Stalking Vengeance

Creature — Avatar

Haste

Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker. (Dying is being put into the graveyard fro the battlefield. Tokens enter the graveyard before they cease to exist.)

Heavensgates on Marchesas' Thorns

11 months ago

Cmi1103 Those are some great comments and suggestions, thanks!

I either missed Anduril, Narsil Reforged or it was a bit out of my budget at the time I first saw it. A copy of it is on the way!

I used to have Thran Vigil, until it hit me that it was only a single +1/+1 counter, no matter how many cards come in and it was only on your turn. I cannot remember what I swapped it out for, but I am unwilling to use it, given its constraints. Had it been one counter per turn, I would still have it.

I will seriously consider Spark Double, so many legendary cards are worth copying, commander included, just gotta figure out what to dump for it.

Ashnod's Altar is in the deck, Goblin Bombardment will go in my thinking pile, free sacs are nice indeed.

I used to have Flayer of the Hatebound in the deck combined with Stalking Vengeance for a double whammy, but I took em out to go another direction.

I also like to walk the dangerous line of not being the one with the most lives, often not blocking attacks to drop my lives to activate dethrone. It's also why I use all those pain talismans. So Gray Merchant of Asphodel is not really an option I am willing to entertain.

Wish I had a Dockside Extortionist!

I stole your Danny Pink and am thinking on your Kardur, Doomscourge as well.

Looking through your decklist, I see you are using Mahadi, Emporium Master, an alternative could be Gadrak, the Crown-Scourge, same CMC, but he flies, does not require the black mana and is 5/4 instead of 3/3, downside is you need 4+ artifacts for him to attack and he will not spawn a treasure when tokens die.

Another interesting free sac outlet is Grimgrin, Corpse-Born, free sacs, adds +1/+1 counters on himself (and untaps!) and kills a target and buffs again when attacking.

Another interesting creature I toyed with that serves as a good defender and gives you perfect control of your life total (on the downside) is Mischievous Poltergeist, stops anything that is not trample or unblockable and survives many kinds of board wipes all while allowing you to drop your life total to the same level as the highest life total at instant speed!

Otherwise, Skullclamp, 1 mana for 2 extra card draws? Sign me up!

Thanks for the comments and the upvote and here is one back from me (I tried, but I get a 404 page when I click the button...)!

The_Biking_Viking on You'll have to toss me! (Don't Tell the Elf)

1 year ago

TheMeadiator first off, love the name. Skol! Thank you for the suggestions Stalking Vengeance is 100% going to find a home in here and know I have a copy of Unleash Fury laying around.

DreadKhan wow I really like all of these, but Rionya, Fire Dancer Windswift Slice and Two-Handed Axe i've never seen before. The slice is fun thinking of Legolas stealing kills :D.

TheMeadiator on You'll have to toss me! (Don't Tell the Elf)

1 year ago

10/10 love this list and the theme! It also makes me super happy to know I'm not the only one who runs Worldspine Wurm - a pet favorite of mine.

A few cards to consider: Unleash Fury is cheap and great just before a fight or fling. Cosmic Larva and Ball Lightning are also cheap and are excellent fling targets - though I understand they don't fit the theme all that well. Stalking Vengeance has some fun fling damage repercussions, but it's got massive cmc.

Anyway, love the list and it looks like a bunch of fun to play!

griffstick on Answers to Massacre Wurm for …

2 years ago

ronsen, just so you know, Stalking Vengeance will do nothing to creatures dying to -2/-2. They will have 0 or less power when they die

ronsen on Answers to Massacre Wurm for …

2 years ago

Wow, I didn't expect to get this many responses after posting this and going to bed. Thank you to all the suggestions! Right now I'm leaning towards the board wipe punishes like Stalking Vengeance and Vicious Shadows. Also forgot that Tibalt's Trickery existed, definitely need me a copy of that.

EnbyGolem on Answers to Massacre Wurm for …

2 years ago

Here are some other cards that would also help you get value out of your creatures: Stalking Vengeance, Spiteful Prankster, Rage Thrower, Foster, Death's Presence, and Canopy Stalker.

zretrareo27 on RW EDH Brion 2022

2 years ago

My 2016 EDH deck - revamped for 2022! use commander Brion Stoutarm to Fling your opponents creatures with cards like Act of Treason, and if you're lucky - use Bazaar Trader to keep them!

I've tried to keep this deck nearly 50% White and 50% Red.

I've narrowed the premise of this deck down to the following categories, 50 Cards to the first, and 10 cards to each other category, give or take.

50% of the Deck is the Commander, Land, Mana rocks, and Draw.
10% is Steal/Keep
10% is Removal/Wipe
10% is Bringing Cards Back
10% is Brion Fodder and Fetch cards
10% is Double Damage and Powerful Flyers

Your comments and suggestions are greatly appreciated. That being said, I will probably not be able to afford the more expensive cards Land Tax, Smothering Tithe, Lifeline, Smuggler's Share etc. that are not already in this deck. However - It's still fun to check them out! If you like it, up vote!


With this revision, I've cut many of the fancier, slower dual lands to opt for faster basic lands. I've also added Weathered Wayfarer.

I've removed cards that target artifacts and enchantments like Kami of Ancient Law, instead opting for better utility cards like Quarantine Field that target "nonland permanent".

I've made some recent changes to this deck, hopefully to address that mid game I am struggling with tempo, as well as running out of mana to cast the creature or steal spell and have enough to activate Brion's ability. Some cards like Deathrender and Thornbite Staff have been removed (even though they were good in concept) to add more playability.

I also found that after all the sacrificing, mid game I was running out of defense, so some additional creatures have been added with dual purpose, such as Angel of Sanctions and Emeria Shepherd.


Decksplanation:

Double Damage:
Fiery Emancipation gives me triple damage. Calamity Bearer works specifically to Brion's sac ability. Angrath's Marauders, Gisela, Blade of Goldnight, Gratuitous Violence all make the damage I do twice as effective.
When creatures I steal die, Stalking Vengeance beefs them. When I summon large creatures into play Warstorm Surge deals damage to my opponent, and when I sac those, Stalking Vengeance hits them on the way out.


Fodder:

Malignus, Serra Avatar, and Soul of Eternity all act as giant bombs to throw at the opponent.
Hofri Ghostforge allows for me to steal an opponents creature, fling it at them with brion, and then keep a spirit copy of that creature.


Draw:
Magus of the Wheel and Reforge the Soul provide the opportunity to get a fresh hand at my whim. Humble Defector is an easy and fun, card that helps me forge alliances with other players in multiplayer while getting me TWO extra cards per turn.
Skullclamp works perfect with the sacrifice ability and is easy to cast.
Well of Lost Dreams is insane when played late game for Brion's lifelink ability and can be fetched with Hoarding Dragon or Open the Armory Sin Prodder gives me a potential extra card per turn, or the chance for an opponent to take damage to the face... and then I can pull it out of my graveyard later with my other cards! Basically a win/win. Mangara, the Diplomat and Mila, Crafty Companion  Flip serve to deter attacks and draw.


Fetch:
Hoarding Dragon serves as a flyer, a sacrifice, and can grab any rocks, Skullclamp, or Well of Lost Dreams.
Open the Armory helps grab Skullclamp, Well of Lost Dreams, or Gift of Immortality.
Recruiter of the Guard is specifically to get Bazaar Trader for the huge advantage of keeping my opponents things, but can also grab Duergar Hedge-Mage for removal or Sin Prodder (amongst a few others). Weathered Wayfarer can grab any land, such as Buried Ruin or Arcane Lighthouse.


Mana Rocks:

Boros Cluestone, Commander's Sphere, and Mind Stone are all serving as early ramp and later card draw.
Sol Ring because Sol Ring.


Removal:

Archon of Justice is quite powerful in this deck, as it allows for a flying creature, then a source to sac, and remove a card permanently.
Angel of Serenity gives me the option of 3 recursion or 3 removal.
Duergar Hedge-Mage can be played and replayed in this deck for knocking off annoying enchantments or mana rocks.
Magus of the Disk is one of the board wipes.
Grasp of Fate, Oblivion Ring, and Banishing Light all allow for really flexible removal. Same for Quarantine Field except allows for extra targets for more mana. Chained to the Rocks works the same, but only for creatures. Angel of Sanctions works similarly, but is a creature. Ryusei, the Falling Star really just acts as weenie removal and a sac source from a flyer.


Bringing them Back (and sometimes keep it!):

Adarkar Valkyrie Sac an opponents creature, then get it permanently!
Bazaar Trader Take it with a steal and keep it!
Angelic Renewal Sac my own creature, get it back! Gift of Immortality Sac my own creature, get it back... again, and again!
Emeria Shepherd play a land, get a card! Play a Plains, get a creature to sac!
Mistmoon Griffin Flys, defends, and sac-able, then get back a creature from the graveyard!
Squee's Embrace fun and easy to play, and retrievable with Tragic Poet.
Tragic Poet, a low mana cost creature to get any enchantment in my deck back for any reason. Fun with Squee's Embrace, Angelic Renewal, etc. Returned Pastcaller a flyer that lets me grab a Threaten or Breath of Life. Angel of Serenity gives me the option of 3 recursion or 3 removal.


Stealing their Creatures:

Captivating Crew steals every turn! No wasted card space here, just a reusable sorcery.
Conquering Manticore powerful flyer, that steals!
Zealous Conscripts You can steal anything! Anything! Lands? Mine. Artifacts? Mine. Works great with Bazaar Trader.
Act of Treason, Portent of Betrayal, and Threaten are all basic steal spells.
Malevolent Whispers, Mark of Mutiny, and Traitorous Instinct all give me steal with buffs for Flinging.
Harness by Force allows for more than one thing to be taken if the extra cost is paid!


Powerful Creatures:

I'll be the first to admit, these don't reallllly fit in with the deck. But they're so awesome it's hard to remove. Akroma, Angel of Fury
Akroma, Angel of Wrath
Aurelia, the Warleader

Slashdance on A Thunder of Dragons

2 years ago

Removed: Minsc & Boo, Timeless Heroes, Blades of Velis Vel, and Volatile Claws

Too gimmicky and hard to use, and we really needed to the following cards to make the deck that much more vicious!

Added: Mage Slayer, Rhythm of the Wild, and Stalking Vengeance

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