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Chainsaw Ice Sculptures! [Mini-Guide]

Commander / EDH Haste RG (Gruul) Tap/Untap Tokens

sabisia


Maybeboard


Hi everybody!

Who likes Ice Sculptures? They’re one of my favorite things to see in winter. Both for their beauty, and for the raw violence that goes into making them at the start, the roar of the chainsaw, the smash of the hammer and chisel, and the chips of sharp ice flying in all directions.

Why play this deck?

If you like red green beefy critters, silly amounts of mana rocks for ramp, and the semi-random card draw/cast mechanics, this deck will fill those needs abundantly.

Gameplan

The deck starts off slow, carving some Icy Manaliths and showing off the pretty side of ice sculptures. Expect your first 4ish turns to mostly be ramp, putting out lands, mana rocks, and ice sculpture.

Following that you’re going to bust out little to medium sized threats (don’t make yourself a big target to start), and putting down some protection for your board. With judicious use of untapping artifacts and critters, you should be able to activate Svella’s 2nd ability and pump out an Icy Manalith each round. Good targets are enchantments that give you creatures or give your board hexproof, extra mana effects, or Parallel Lives.

Once you reach critical mass (1 or more activation of Svella’s 2nd ability each player’s turn) it’s time to go all in and pump out critters and enchantments that ramp your damage dealing abilities into lethal range.

Key Cards and Combo’s

Coming Soon! If there’s interest

Suggestions

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Comments

92% Casual

Competitive