Thran Turbine

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Urza's Saga (USG) Uncommon

Combos Browse all

Thran Turbine

Artifact

At the beginning of your upkeep, you may add up to (2) to your mana pool. You can't spend this mana to play spells.

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Thran Turbine Discussion

deviousx on Mayael EDH Primer

1 week ago

I love your deck, I've used it as a reference for my choices in my Mayael deck. I've been playing magic for years but I still find cards I didn't know existed, I was going through my brothers old cards and I found Thran Turbine What are your thoughts on this card as a budget option for something like mana crypt?

KittenPetter on

1 month ago

Loving that Thran Turbine. Must of been someone super smart and sexy who told you about it.

pokepower116 on Xantcha Sleeper Agent

1 month ago

Huge fan! Keep up the amazing work!

Didn't know about Necrogen Mists! Will have to think about adding that one to my list.

A spicy piece of tech that might be worth a glimpse is Thran Turbine. It's kind of like a Sol Ring that can pretty much only be used on activated abilities. Thran Turbine pairs up nicely with Heartstone, giving you a free Xantcha activation every upkeep. Not sure if it's worth a card slot but thought it would be worth mentioning!

StopShot on Help me find good cards ...

2 months ago

For Xantcha, Sleeper Agent run Hero's Blade to make her bigger before giving away control of her. Also run Heartstone since it makes all activated abilities of creatures cost less regardless if you control them or not. Also run Braid of Fire and Thran Turbine since you can use those to draw cards on your upkeep with free mana. Grave Betrayal practically makes her impossible to get rid of. Mana Cache is a way to give your opponents lots of mana to spend on your commander. You can also run cards like Oppression, Bottomless Pit, Necrogen Mists, Stronghold Rats to keep everyone's hands empty so that they'll want to draw more cards. Helm of Awakening is also good, since it makes all spells cost less leaving your opponents more mana to spend on her ability. Also since she has to attack you could also run Vampiric Link to gain life by enchanting your commander or you could just use Exquisite Blood to capitalize on the slugfest that is bound to ensue.

thom-le on

6 months ago

"turn it face up any time..", ... so I'm not always in for a surprising act, but 2 additional colorless mana for 1 bug is alright for me.Thran Turbine

Savaaage on

6 months ago

What's the point of Thran Turbine?? The 2 colorless mana doesn't persist into any main phases.

thom-le on Jimmy's Animar-Morph l Game Knights #16

6 months ago

Acutally also have an Animar-deck and Thran Turbine, Trail of Mystery or Skirk Alarmist works very well.

Look here for my alternative EDH Animar decklist: Morph Hysteria EDH

Pal00ka on

9 months ago

Thran Turbine & Heartstone benefit any creatures who need mana to make saporlings.

Nykthos, Shrine to Nyx is a no-brainer, especially in a deck as hungry for mana as this one.

I brewed a GR fungus tribal deck and my thoughts were cards like: Wrap in Vigor, etc. are essential since spore counters are so slow.; Fog, etc. let you avoid damage without chump blocking with your fungus/saporlings; and Contagion Clasp, etc. get you more counters faster.

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