Well of Knowledge
(2): Draw a card. Any player may play this ability but only during his or her draw step.
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Well of Knowledge Discussion
4 weeks ago
Have you considered Well of Knowledge? You lure people to draw cards and the tap out their own mana to do it.
1 month ago
Predator, Flagship is a funny way to pick off opponent's creatures.
Well of Knowledge is fun for drawing cards.
3 months ago
Assault Suit is a bit of a stretch, but I want SOMEONE to run it.
Love the deck. GG had by all.
4 months ago
Thanks for the comment, DraxLord.
The main reason I created this deck was because of seeing players, especially at card shops, who play the game as if their self-worth depended on them winning, taking the game much too seriously, and not seeming to enjoy any of it.
Although I have eleven EDH decks, and I play this one fairly rarely, just sitting down and placing the purple hippo into the Command Zone seems to lighten up the whole table immediately. Even the grinders have to smile.
Another thing I don't think I've talked about yet in the comment stream is how inexpensively the bones of this deck can be put together. According to the TCG Player price over on the right, this deck cost about $180.00 to build, but it can be built much cheaper if you take out just a few cards like, Aluren, Anvil of Bogardan and/or Mikokoro, Center of the Sea. Most of the other cards are 2-3 dollars or less, with many being under a dollar. Mikokoro could just be replaced with a basic, and the others could be replaced with some of the other cool group-hug cards that are out there, like Well of Knowledge, Arcane Melee, Unifying Theory, etc.
7 months ago
If you going for Enchantment tutoring, I would take out the Licids as they they are cast as creature spells thus can't be tutored by Zur. Also Virulent Plague is too conditional for effective EDH play, not everyone plays token production. Also Riptide Chimera will harm you more than help you by forcing you to return enchantment cards back to your hand. I Would swap Riptide Chimera for Fog Bank. Consider putting in Ghostly Prison as you already have Propaganda, its the same enchantment but in white instead of blue. Debtors' Knell is a very high Mana cost card for what it does, yes if you get it off an it can help you win but it also slow you down ALOT. Debtors' Knell would also have to survive the turn for it to be useful, and it's mana cost is too high for Zur to tutor for.
You got a great start for a very political EDH deck, make the players want to work with you instead of against you. Consider Well of Knowledge for some potential control, which could combo in with Ghostly Prison, Propaganda and Sphere of Safety. You going to bring alot of hate on you with all of those Enchantments in a multiplayer game of EDH, Sometimes playing political means helping out a target player so they don't target you and they do some of your dirty work it the game. Check out this link for more ideas http://tappedout.net/mtg-decks/edh-political-cards/
10 months ago
Hey man, this deck is really good I didn't think mono G mill could be built like this, definitely liking the concept. Some cards I think might be good to put in here are the X cost cards, things like Genesis Wave/Genesis Hydra/Helix Pinnacle/Hydra Broodmaster for chump blockers and Gelatinous Genesis to overwhelm your opponents with an army of oozes.
I'm not sure how heavy your meta is on enchantment hate, I noticed your running Back to Nature but there are quite a few really good enchantments green runs that I think could really help your deck out.Rites of Flourishing/Rowen/Lost in the Woods
10 months ago
Thanks for the suggestions, MartialArt.
I'm pretty sure I'll be adding Jace Beleren. I actually got one for this deck from a Puca member, but it was so heavily played, I ended up giving it away, and haven't gotten another yet. I think I'll replace Well of Knowledge, which has never worked as well as I envisioned. I'm giving out so much card-draw for free, that people balk at having to pay 2 mana for it.
Hunted Troll and Hunted Lammasu are cards that give a one time benefit to only one other player. As I mentioned before, I don't want to control the game in that kind of way. I try to get cards that benefit everyone evenly, or at at the very least are reusable like Wall of Shards or Sheltering Ancient, so I can spread the love around over several turns.
I want to take a second to say that all of the suggestions, from all you guys, are excellent. To anyone contemplating putting one of these group-hug decks together, consider incorporating any number of these suggestions in your deck to fit your personality and play style.
10 months ago
I'd consider cutting Fractured Powerstone, because it doesn't really speed up nearly as much as most of the others and doesn't do much else (its ability to roll the planar die is kind of chancey even when it's an option), and Well of Knowledge, because of its potential to be used against you by a faster deck.