Morsel Theft


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Morningtide (MOR) Common

Combos Browse all

Morsel Theft

Tribal Sorcery — Rogue

Prowl (1)(Black) (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card.

Price & Acquistion Set Price Alerts



Morsel Theft Discussion

ZwiebelRoyal on UB Fae

1 week ago

I recomment Morsel Theft

Se7enfoot on Prowling bandit - UB, Budget rogue tribal

4 months ago

Rouge's were so much fun then lorowyn was new. +1 . Are cards like Noggin Whack or Morsel Theft worth considering, taking advantage of synergy could give you a boost.

hungry000 on Faerie Rogue Tribal

5 months ago

Hmm, I'm about 142% sure the infect player just drew the right cards. Infect is a pretty unfair deck a lot of the time, it commonly gets turn 2-3 wins. I haven't come across any lists that ran haste spells, so I've never been t1 killed, but it must not have been too fun :/. Sorry to hear you got banned there, though honestly flipping the table is a bit much. It's only a card game.

This deck doesn't have a very good infect matchup, so if you want to tune your deck against infect a bit, I suggest mainboarding more removal in place of Morsel Theft, Notorious Throng, Vampire Cutthroat, and 1-2 Oona's Prowler since they're the least essential cards imo (assuming you're running the list I have up there). Cutting some other ones is fine too, just don't go under 7 1-drops cuz they're important. Having 12-ish removal spells maindeck will help keep you from dying immediately, and if you can keep their creatures off the board long enough to make a decent board for yourself you should be able to win. In the sideboard play all 4 Inquisition of Kozilek if you can afford them (some Thoughtseize if you have them), lots of Dispel, Engineered Explosives is pretty ok too if you have them. 1 mana discard is your best bet against infect in the sideboard.

Sadly, in the end it just depends on what the infect player draws. Again, it's not a very fair deck.

Deco_y on

5 months ago

Grafted Wargear is great to attach to those cheap unblockable dudes. It’s drawback basically doesn’t matter.

Also in this iteration, Tetsuko is borderline irrelevant. All your stuff is already either unblockable or hard to block. Triton Tactics is a great combat trick I have found and has saved me more times than I can count. Morsel Theft is great at getting that final damage in unexpectedly(and replaces itself). I have a rogue deck of my own and it’s incredibly fun, I’m glad to see more people playing it.

Deco_y on Going Rogue

6 months ago

I don't know how much money you're looking to spend, but I would toy with the idea of adding Aether Vial to the deck. Being able to flash in your 3/1s on your opponent's end step and swinging next turn would be pretty ridiculous.

Morsel Theft looks really strong in this deck, I'll have to see if I can work it into a future build of my deck. I'm not a huge fan of Thieves' Fortune. I think it would be better to run some sort of counterspell there like Spell Pierce or something, but overall I like the deck, I love seeing different iterations of a deck I run myself.

willis1234 on Going Rogue

6 months ago

thanks for the suggestions btw, I don't think tetsuko really fits the deck because you have cards like Oona's Blackguard that buff your guys out of his range. The deck its self looks pretty strong. I would run some Remands maindeck and add 1 more Earwig Squad. Also, Morsel Theft looks pretty strong too.

hungry000 on Booty Prowling Rogues

8 months ago

Pretty solid maindeck. The things you want to keep in mind when making a sideboard are what your deck is trying to do, what your deck is bad against, and what other decks need to do to beat your deck.

The most important of those, in my opinion, is the first one: keeping it focused around your gameplan. If you build your sideboard with the goal of your deck in mind, your deck will be better because it's more focused, even though you may be playing cards that aren't as good as others in a vacuum. Morsel Theft is a good example of that; Collective Brutality is a much better card and is played in many more decks, but in a deck that is trying to beat down, gets no value from the discard, and is already focused around Rogues, Morsel Theft is arguably better. Keep this in mind when considering some of the cards currently in your sb like Cryptic Command and Damnation. They're two very good cards, but in your deck they don't fit at all (especially Damnation. You don't want to kill your own creatures).

The next most important is shoring up your bad matchups. Your worst enemies are removal-heavy midrange/control decks and combo decks. Devote most of your slots to these, but be sure to keep the goal and limitations of your deck in mind when doing so. In an aggro deck, this can mean looking for sideboard cards that can also help deal damage--Earwig Squad is a good, aggressive Rogue, but it's also a great card against combo like Storm. Cheap counterspells and discard spells are your best friends against removal.

The last is sideboarding "against your opponent's sideboard". This is more important for combo decks that only need to protect their combo to win than it is in "fair" decks like yours. In fair decks this mostly overlaps with the shoring up bad matchups part. Basically just think of what your opponent would bring in to beat your deck; sweepers are at the top of the list. To beat those, counters such as Spell Pierce and Negate work well, but in a deck with a low land count you don't want counters that cost any more than that, no matter how good they are (pointing at Cryptic Command here).

Those three things make a very loose guideline for how you should build your sideboards, but you can always just go Google "how to make a modern sideboard mtg" or something and a more specific guide will pop up. Something like "3-4 graveyard hate cards, 2-3 artifact hate, 2-3 aggro hate" etc etc. Looking up good sideboard cards in the colors you need is a good idea as well, especially if you're new to magic/the format. Some sideboard staples I can think of off the top of my head: Thoughtseize (<-against combo, spell-based decks->) Inquisition of Kozilek, Collective Brutality, Relic of Progenitus, Nihil Spellbomb, Negate, Dispel, Spell Pierce, Hurkyl's Recall, Echoing Truth, Spreading Seas (<-- really good against Tron)

hungry000 on Faerie Rogue Tribal

10 months ago

Thieves' Fortune was a four-of at one point, but when I started getting run over by faster aggro decks I cut a couple to make room for two Morsel Theft for some life gain. Yeah, Bitterblossom is way out of range for a budget deck.

Load more