Rustmouth Ogre

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Rustmouth Ogre

Creature — Ogre

Whenever Rustmouth Ogre deals combat damage to a player, you may destroy target artifact that player controls.

EDH 2 / 2
Godsire feature for Behemoths!

Austin_Smith_of_Cards on

6 years ago

Crown-Hunter Hireling is a great cheap Ogre worth including. In B/R, and especially in a budget build, card draw is scarce, and the monarchy is great way to solve that problem. And give you an excuse to hit people.

Deathforge Shaman is a great finisher creature to play, and its also super strong with Rakdos since you can use the mana for its multikicker instead of casting it.

Heartless Hidetsugu is an absolutely nasty creature that really helps accelerate aggressive games, and is super powerful in multiplayer. Lets you play stuff nearly for free with Rakdos in play.

Hellhole Flailer is strong creature for its casting cost, and is just about strictly better than, say, Ogre Resister.

Henchfiend of Ukor is a cool-looking Ogre that fits into your colors and comes in swinging.

Ogre Geargrabber seems like interesting tech against voltron decks, or if you want to get rid of a Sword of X and Y from something.

Rustmouth Ogre is hard, repeatable artifact removal; an essential effect in EDH.

Singe-Mind Ogre has real potential to hit something super huge, especially in Commander where the average mana curve is much higher.

Treasonous Ogre is everything you want in EDH. Floods life into mana for casting big creatures, or just enough for that Deathforge Shaman multikicker. Dethrone is also a super relevant ability.

Viscera Dragger has a lot of value going for it; cycle it for another card, and then unearth it for two mana for extra attacking power.