|Commander / EDH||Legal|
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Target player sacrifices a creature, then gains life equal to that creature's toughness.
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Devour Flesh Discussion
1 day ago
I actually play a version of this deck as a casual modern deck that I sometimes bring to FNM. Trust me, you want to play the four copies of Wall of Shards. The wall is a pure beast, and you can simply not pay the cumulative upkeep, or you can sac it to Devour Flesh to gain 8 life.
As far as the mana base goes, you don't actually need fetches or shocks, believe it or not. You do need at least 2 Shambling Vent, 2 Isolated Chapel, and 2 Concealed Courtyard, as well as 2-4 copies of Ghost Quarter. (Ghost quartering your own land to activate landfall with a remedy on board, to cast two Rest for the Weary to make your opponent lose 16 life is just priceless.
Another card you simply need a playset of in the mainboard is , Blessed Alliance. It's so good and you can make them sac an attacking creature and give yourself 4 life while you dont yet have a remedy on the field. Since I don't have the budget for the Idyllic Tutors, I run two copies of Dimir Machinations, since it lets you search for tainted remedy.
1 month ago
Ok now it's name is "Death Shadow" http://mtgtop8.com/event?e=14981&d=290616&f=MO
It's main card is Death's Shadow the deck wants to dmg him self to get the life under 13, now the Death's Shadow gets bigger with each point of life the controler loses. So when we turn this point around: When the player has to sacrifise a Death's Shadow to Devour Flesh he gets hin life back to 13, so you may be kill another Death's Shadow for free, because they become 0/0.
To have some Sideboard against this deck can be a good choice at ther moment, because it is one ofe the most popolardeck, at the moment
1 month ago
this could be something for you Devour Flesh at least it is a huge SB-Card against suicide-zoo
1 month ago
Thanks for commenting! I always like people who leave constructive comments on decks!
I do like that you have a complete toolbox list, but I do have a few issues with some of these suggestions.
While Memory Plunder could be sweet against living end and control, discard and graveyard hate are far more versatile imo.
However this is simply my critique, I'd like to thank you for maaking so many suggestions
1 month ago
I've had this list kicking around a while Mono black deckbuilder's toolbox- glad to see someone is putting together a primer.
Heartless Summoning enables higher CMC play- especially with a full set of kalitas.
Devour Flesh is a decent sideboard card against burn when running creature aggro, and a good non-lifelink lifegain source.
Diregraf Colossus is a notable zombie card and decent beastick,
Everlasting Torment helps fight through lifegain and thrun.
Mimic Vat plays merry hell with regular tron, and has the added bonus of interacting with an opponents graveyard using a replacement effect- handy for those Kitchen Finks. Nantuko Husk sees fringe play in zombie builds.
Fulminator Mage is a three drop.
Memory Plunder is an insane answer to snapcaster/cryptic, and solid against anything that casts big spells (reversing a living end combo).
Panharmonicon deserves a mention for more midrange black, enabling some insane play on decks that survive casting it.
You should probably seperate out the x cost cards- Killing Wave/Damnable Pact/Profane Command aren't really meant to be cast for low values of x, and people looking for that slot are likely to miss them.
White splash is strong in vampire/control builds for access to Blood Baron of Vizkopa, Tithe Drinker, Sorin, Lord of Innistrad,Sorin, Solemn Visitor and the ubiquitus removal suite. Green also gives important access to Collected Company(where Temporal Extortion isn't good enough) and Lotleth Troll, a mainstay for gravecrawler shenanigans and etb stuff.
Anything else I can think of would be specific cards for specific decks. One thing that always shocks my opponents is the sheer versatility you can pack into a black fifteen card sideboard- something transformative to handle bad matchups (graveyard and tron) really does change the shape of your evening, although decklist knowledge will allow players to play around this when the decklists are available, at any other time you can absolutely change the shape of your game. 'side 15' is a real thing.