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Said on Titania EDH...

#1

Profet93

Thanks for noticing! I should really document my reasons for deck list updates, but I haven't in a long time.

I removed Blast Zone because the card has never done what I wanted. I thought the card would be a great form of recursive removal with Titania at the helm. Instead, Blast Zone is over costed, doesn't remove tokens, and as a colorless source, hinders the early gameplay by restricting my access to colored sources. I replaced it with Desert of the Indomitable as a place holder for now because cycle lands help to dig for better cards, but sucks that it enters tapped. I'll probably replace it with Harmonize or a Forest in the future to be honest.

I removed Natural Affinity because it was more of a gotcha card. It wasn't a bad card. There were several times that it won me the game. Other times, you use it to fuel a Craterhoof Behemoth or have instant speed blockers. I've had my fun with Natural Affinity , but I would rather have more recursion in the deck, and removing it doesn't hurt my deck. That's why I replaced it with Reclaim .

Thank you for your suggestion of Noxious Revival ! I didn't know that it worked on any graveyard. That makes it a lot better than I thought. I'll most likely swap it into the deck when I get a hold of one, which I just did through TCGPlayer after reading your comment!

January 2, 2020 3:32 a.m.

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Zurgo EDH

Commander / EDH Ashcashcash

SCORE: 1 | 136 VIEWS | IN 1 FOLDER

Titania EDH

Commander / EDH Ashcashcash

SCORE: 11 | 11 COMMENTS | 1636 VIEWS | IN 2 FOLDERS

Finished Decks 17
Prototype Decks 4
Drafts 0
Playing since Magic 2014
Points 30
Avg. deck rating 6.00
T/O Rank 2678
Helper Rank None yet
Favorite formats Standard, Commander / EDH, Pauper
Suppressed formats Legacy, Tiny Leaders
Venues The Dork Den, John's Total Entertainment, Sneak Attack Games
Last activity 2 weeks
Joined 5 years
MTGO Username Ashcashcash