Moment of Heroism

Moment of Heroism

Instant

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

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Printings View all

Set Rarity
Jumpstart (JMP) Common
Core Set 2020 (M20) Common
Archenemy: Nicol Bolas (E01) Common
Conspiracy (CNS) Common
Duel Decks: Heroes vs. Monsters (DDL) Common
Innistrad (ISD) Common

Combos Browse all

Legality

Format Legality
Pioneer Legal
Block Constructed Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
1v1 Commander Legal
Legacy Legal
Penny Dreadful Legal
Frontier Legal
Noble Legal
Duel Commander Legal
Canadian Highlander Legal
Magic Duels Legal
Modern Legal
Casual Legal
Pre-release Legal
Brawl Legal
Arena Legal
Pauper EDH Legal
Standard Legal
Vintage Legal
Highlander Legal
Historic Legal
Tiny Leaders Legal
Commander / EDH Legal
Leviathan Legal

Moment of Heroism Discussion

Epicurus on Jeskai Particle Accelerator

4 months ago

Kiran_M Assuming that I am incorrect (which could very well be true), it wouldn't matter, if you use Jaya, Venerated Firemage in place of Torbran, as DragonOfTheWest originally suggested. Furthermore, if Jaya is a required element for the combo, then it means that you would no longer need to have other sources for pinging the Captain, because Jaya does it herself. That means you could remove Bonecrusher Giant and Direct Current to make room for tutors, card draw and/or ramp.

I also don't think that the deck needs Moment of Heroism, but would benefit from a fourth Dovin's Veto.

Boomcat12B on daxos

8 months ago

Cards to add-

Glacial Fortress

Rogue's Passage

Sea of Clouds You want to add glacial fortress for sure. It is a cheap check land that can come in untapped, and you want Rogue's passage to let you swing freely if your equip pieces are getting destroyed. I would run 36 lands in this deck and Sea of clouds can replace the bounce land if you want to go that route since it is a bit more expensive money wise.

Card Draw-

Brain storm

Serum Visions

Windfall

Opt

Mystic Remora This will give you better card draw (in addition to what you already have. The more card draw you can have the better. This should give you around 10 pieces of card draw. Some of the card draw is situational so it will come to playing the deck and seeing if you need to add a bit more dedicated pieces.

Ramp/Rocks

Azorius Signet

Commander's Sphere

Fellwar Stone

Cards to suit up with-

Eldrazi Conscription - One of the best enchantments you can have for voltron

Sword of the Animist - Will help out with ramp...Add no matter what. This card is stupid good

Creatures-

Sun Titan - Allows you to get Equipment and artifacts back from the GY and you are running enough cards to make it worth running him.

Silent Arbiter - Perfect for your decks strategy, and will help with crack back

Umbra Mystic - Allows you to sacrifice your Auras instead of Daxos should he be killed.

Battlewise Hoplite - Gives you another creature to suit up if Daxos is taken out of commission or costs too much.

Augury Adept - Card draw and lifegain is worth it, plus it gives you another option for a creature to suit up

Removal- You are actually not to bad off in interaction. Your sitting at around 10 I think, but you do not have any boardwipes and that cna be a problem. However with your counterspell suit and single target removal it might play out alright. It will really be a matter of playtesting and seeing where you want to take the deck.Here are some ideas to add for board wipes (I would add one of these since there is one more slot to fill for the cards I suggested taking out. The rest can be ideas should you need to add board wipes)

Cyclonic Rift - This one is not cheap but I would definitely include it if you are willing to spend the money. I would add it over any of the other cards mentioned in this section.

Time Wipe

Winds of Rath

Wrath of God

Day of Judgment

Just a few ideas for cards to pull-

Mu Yanling, Sky Dancer - It just is not doing anything for you

Tamiyo's Epiphany - It costs too much for what it does

Curse of the Swine - just run a board wipe instead.

Angelic Edict - Costs too much for what it does

Dauntless Onslaught - This deck wants cards to suit up Daxos not combat tricks

Moment of Heroism - Same as above

Silence - A good card but your not looking to combo off so it is a slot you can use to further your game plan

Tragic Lesson - Better options for card draw

Corridor Monitor - Does not really provide much synergy for what you want to do All the bestow creatures- They just cost too much to use bestow and you have better options

Mesa Enchantress - A really good card, but Running 14 enchantments won't proc her enough to give you the value you want

Curse of the Forsaken - Does not really help all that much

Mystic Barrier - It does not really further your game plan

Unknown Shores - It isn't bad but being two colors you don't need to worry about color fixing that much.

Azorius Guildgate - Tapped lands can always be replaced

Alright so looking over the list these are the cards I would take out and the cards I would replace them with. I basically removed cards that did not provide a strong synergy, or cards that could be replaced with more efficient cards. The 2 biggest areas I focused on were Ramp and card draw since you were light in both areas. Simply by adding those 2 packages the deck will start to run better and more consistently which will lead to better games for you overall. I also suggested some lands so you can replace the tapped lands, as well as give you more utility to get dmg in with Daxos. Upping your land count by one should also help your land draw ratio as well. Next I suggested 2 more pieces of voltron that are just too good not to add. I pulled a lot of creatures that you were running because they did not provide synergy or they were just to costly. I replaced them with creatures that provide synergy and value for your deck, and also gives you a few more options in case Daxos gets shut down. Always need a back up plan. Finally Add in at least a board wipe. you really want three and I would personally replace 2 of your weaker counter spells (I left in most of your counter suite)with board wipe pieces. I gave you a few ideas as to cards you could run for board wipes. If you do decide to remove 2 counters to replace with w wrath I would suggest Stymied Hopes and Annul

I kept the upgrades to around $30-$40 dollars (I think I was not adding them up) but they should not more than $50 or so since I know you don't want to spend a shit ton on your decks. Let me know what you think or if you have any questions on choices or reasoning.

ZypherW on List of Bugs and Feature ...

1 year ago

Moment of Heroism is card number 30 of the M20 set. It is not updated yet.

CaseyZ452 on One Punch Man

3 years ago

I used to have her in for my old version of the deck wich is more focused on the multiplayer aspect. I took her out cause she didn't do anything for me in this version I would rather have something like Moment of Heroism. Same cost much more impact.

Pieguy396 on Monk Squad; Dunk Squad

3 years ago

Brute Force would be a great card for a deck like this, maybe add 4 in, and take out Moment of Heroism and Show of Valor? I'd also add in some removal such as Lightning Bolt, Path to Exile, or Oust, maybe instead of Scroll of the Masters and/or Flying Crane Technique, and perhaps a few more lands. 19 seems a little low for a deck with 6-mana curve-toppers. Serum Visions might also be worth considering; it's a great card.

michaelmtg92 on

4 years ago

Hey Randomdeath and buildingadeck I made some changes, luckily I had most of the cards you guys suggested in stock I removed Thraben Valiant, Show of Valor, Sanctified Charge, Rush of Battle, Moorland Inquisitor, Moment of Heroism, Mighty Leap, Lightwalker,Gideon's Reproach and Dromoka Dunecaster should I just turn this into a pure pump with anti-boardwipe?

nobu_the_bard on The Man From M.E.L.E.T.I.S

4 years ago

Couple of suggestions - afraid some of these are pretty boring. I don't expect you to implement all of these or anything. I am trying to provide some of my perspective to add to your own. I will only "suggest" my favorite card of all on this list. :)

My voltron deck is over here if you care, but it's helmed by Brimaz, King of Oreskos so it's a little different: Brimaz, Feline Weaponsmith EDH.

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