Imminent Doom

Imminent Doom


Imminent Doom enters the battlefield with a doom counter on it. Whenever you cast a spell with converted mana cost equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to target creature or player. Then put a doom counter on Imminent Doom.

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Have (3) CompleteWaste , metalmagic , DemMeowsephs
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Printings View all

Set Rarity
Hour of Devastation (HOU) Rare

Combos Browse all


Format Legality
Leviathan Legal
Unformat Legal
Historic Legal
Pioneer Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Block Constructed Legal
Tiny Leaders Legal
Highlander Legal
Canadian Highlander Legal
Arena Legal
Modern Legal
Legacy Legal

Latest Decks as Commander

Imminent Doom Discussion

beninator on Them There Be Dragons

10 months ago

I'd suggest cutting the small burn spells like Lightning Bolt (which would be tantamount to heresy in any other format) because they're just not very impactful in edh. I'd suggest replacing them with mass burn spells like Blasphemous Act . Spells that don't hit flyers like Magmaquake and Molten Disaster are especially useful since Dragons are virtually all flyers. I'd also cut Hordeling Outburst , Dragon Fodder and Imminent Doom , since they don't really gel with what you're trying to do here. Instead I'd suggest either more ramp (like Wayfarer's Bauble and Burnished Hart ) or recovery cards, (such as Elixir of Immortality )

TheACTR on Mardu Spellslinging

1 year ago

Okay, I am back! I have more suggestions for you!

Firstly, I saw that you had Sunforger as a card you would like to get and I can't stress this enough: YOU NEED SUNFORGER. With so much removal at instant speed Sunforger becomes a busted card for your deck!

As far as other suggestions, I recommend the following:

Sins of the Past is basically Yawgmoth's Will or Mizzix's Mastery but a bit more mana required to cast for a huge benefit of free casting from the graveyard.

Shreds of Sanity/Ghitu Chronicler helps get extra uses out of instants and sorceries

Comeuppance is the best rattlesnake card ever

Fire Covenant is a decent board wipe if you have life to spare or really want to shut down specific creatures. It may not work for your deck though as you already have tons of removal

Deadly Tempest Same as above in that it may not be useful to you but could potentially wreck certain opponents

Increasing Vengeance Another fork variant but castable from the bin. I would take out Fork or Reverberate for it

Torment of Hailfire Obviously a good finisher especially with the amount of redundant copy spells you have. Better than Cut//Ribbons

Batwing Brume A nice psuedo fog that potentially stings the offending opponent

Hide / Seek Some things are better tucked into the library or exiled rather than destroyed

Electrostatic Field/Thermo-Alchemist/Guttersnipe Incremental advantage that could mean the difference between a loss or win plus some board advantage

Monastery Mentor/Young Pyromancer More board presence that may or may not be what you want to be doing for your early turns

Imminent Doom/Sphinx-Bone Wand This may not be useful to you but could serve as a secondary/tertiary Sentinel Tower

Zarathoustra on Gradually Melted

2 years ago

So I played the deck, won couple of games, but never because of Imminent Doom. The card basically slows everything unless your starting hand is perfect. So frustrating not to be able to unleash hell when you have the cards, just because of a missing two drop...

So things are about to change for this deck ; Shrine of Burning Rage looks very good, might be a good compromise for what I'm trying to do (you got it right by the way) : no restriction for deck building, easier to trigger, and faster as well. At least having a couple in hand is ok. The combination with Insult will be great.

ArrestedSnow on Gradually Melted

2 years ago

Reverberate is fun because it copies any spell cast, not just yours. That's why I like it over Doublecast.

I mean, I'm not going to try and talk you out of Imminent Doom, I just don't think you'll get the value that you would out of more creatures or more spells. Shrine of Burning Rage would be worth the risk for me. But I get where you're coming from.

Zarathoustra on Gradually Melted

2 years ago

Thanks, I'm already looking for a set of Zurgo Bellstriker, it looks like an awesome card you can just replay and put back in hand each turn.

I started building this deck as a Standard deck, then realized it was going to rotate very soon, so I have a lot of things to improve now.

I will add a set of Lightning Bolt to replace Shock, and maybe Incinerate instead of Lightning Strike, thanks for this one. The mana curve is essential here, I can't just use one and two drops for burn and need some more expensive spells to keep feeding Imminent Doom.

I have also a set of Fanatical Firebrand, but they seem to fit better in my Goblin Deck for some reason...

Isn't Reverberate the exact same card as Doublecast ? I see a difference in the text but can't figure it out.

I agree, this deck would certainly be way more competitive without Imminent Doom, but it's all about the feeling of the game... In a classic Red Burn, you just... burn stuff. There, you have to build up something, think wisely before you play, keep spells in hand and wait for a badass combo. I'll try it for a while, then we'll see.

ArrestedSnow on Gradually Melted

2 years ago

Imminent Doom is a weird card to play around with. In an EDH deck you'd definitely get value out of it. Here... probably not so much.

Wizard's Lightning would be more consistent damage. Kari Zev, Skyship Raider, maybe. Fanatical Firebrand, Zurgo Bellstriker, Thunderous Wrath, Searing Spear, Incinerate, Flame Javelin, Collateral Damage are all fun cheapish burn spells and doods. Reverberate+Insult would just be brutal but you'd need the mana to pull it off.

I like what you're trying, I'd just probably take out the imminents.

TheRedGoat on The Deckwatch [Home Base]

2 years ago

Okay, well now I wanna play the Jund hydra deck, aka "Jundra", (secretly it will also be an Imminent Doom deck), but before that I have a request of the Deckwatch community.


I am now the proud owner of Naban, Dean of Iteration, as well as both Xenograft and Arcane Adaptation, and I wish to create a "wizard" tribal deck of the best ETB creatures known to magic! The deck need not be mono blue, as the original plan was naturally to have Inalla, Archmage Ritualist at the helm, but simplicity in mana base may win the day yet!

Besides which I have no money for things like OG duals or fetchlands, so if I go Grixis the deck is going to be much more about having fun than being a serious build.

I've not got a base build just yet, so this is just to pique interest whilst I delve into my collection. I hope to hear from y'all soon!

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