Creature — Human Soldier
Battalion Whenever Firefist Striker and at least two other creature attack, target creature can't block this turn.
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Firefist Striker Discussion
5 days ago
WhisperingBlade, Thanks for the suggestions, they really did help. I did decide to add in one Boros Charm mainboard to switch up that two drop spot enough. I also switched out the Elite Vanguards for two Soldier of the Pantheon and one Thalia, Guardian of Thraben. However I decided to not add in the Frontline Medic or the Firefist Striker just because the deck already has enough 2-3 drops and I feel that other options are more aggressive. I would add in Precinct Captain if the token was a human, but I think I like Consul's Lieutenant in that spot more. Anyways, thanks for the ideas and advice!
1 week ago
I think swapping a Boros Charm with a Lightning Helix might be a good idea, just so that you won't be predictable when you hold up the 2 mana. Cards I'd look into: Firefist Striker, Frontline Medic, Thalia, Guardian of Thraben. Firefist Striker taps down a blocker which can come in handy to get through your damage, and I think you'll have enough creatures to hit that relatively consistently. Frontline Medic is good for pushing damage through, and even countering the occasional x cost spell (although a great deal less relevant). Thalia, Guardian of Thraben is a nightmare for control, and first strike is relevant in a fair number of creature based match-ups. I'd look into Kazandu Blademaster over Elite Inquisitor because on occasion, you will get an extra +1/+1. If you wanted to try Expedition Envoy instead of Elite Vanguard that could help Kazandu Blademaster trigger more reliably, or you could run Kytheon, Hero of Akros Flip or Soldier of the Pantheon. I just think the 2/1 for 1 human with no added usefulness could be replaced. I love Consul's Lieutenant here, but have you considered Precinct Captain? When he lands a blow, he generates a token that could help you more reliably trigger battalion effects. Anyway, good luck on the deck!
2 months ago
Like the cards, and I definitely like Bygone Bishop being able to fuel you into the late game alongside Mentor of the Meek. If I may, I suggest trading out Serra Ascendant and putting in Kytheon, Hero of Akros Flip. Also, instead of Ghirapur AEther Grid, having either another Thalia, Guardian of Thraben or Honor of the Pure is going to be a bit more helpful. Personally, without running 4 Arid Mesa, you can't reliably tutor up the red mana source you'd need. However, if you did decide to go a red route and add 4 Arid Mesa, I'd recommend Firefist Striker to get around your opponent's defenses, Lightning Mauler to put extra pressure on your opponent, and/or Boros Elite to run another effective 1 drop beater. Also in regard to the sideboard, I'd run Kataki, War's Wage or Stony Silence instead of Fracturing Gust. Good luck!
6 months ago
Suggestions.1. Adaptive Automaton really just aren't going to give you the power and speed you need to beat most decks, I suggest swapping it out for Silverblade Paladin Wich can have a huge effect the turn it goes down.2. Hero of Bladehold Is quite slow, without Lightning Mauler you only swing turn 5. Monastery Mentor would be a good swap, as it can add board state and becomes quite powerful.3. Path to Exile can be a super dangerous card to play because is can turn something that would otherwise be a chump blocker into ramp for them. As an aggro deck you don't want them to ramp into big spells you can't deal with. Searing Blaze is a great addition as it can both remove things and hit hard, It's like a double lightning bolt. Firefist Striker is also a great way to get through blockers. A little slow to get going but selective dodging of fatties is good.4. Gather the Townsfolk has good synergy with Champion of the Parish but they are only 1/1s at sorcery speed. It's fine ot have a few but you definatly want other cards over it.Possible Additions.1. Abbot of Keral Keep Aggro generally doesn't get card advantage but this helps getting into that. with a majority of cmc at 2, this is a great turn 4 drop to even out the curve. Run 2-4.2. Monastery Mentor A really strong option, slightly high mana cost but puts out strong attackers. Run 1 or 2.
7 months ago
Hey always fun to see new ideas jump into modern and i'd be more than happy to help you tune this deck into something that could take to your local modern night.
The first thing you need to do is decide what the deck is trying ti do and the strategy behind it. It currently looks like an aggro deck but goes to high on the curve, but diesnt have enogh board control to be a midrange deck.
My top suggestions for cards to include are:
Terminate The most efficient removal spell in the format.
Kolaghan's Command too good not to play when in the colours
The cards im concerned about in the list for competitive play are:
Bone Splinters too reliant on having a creature on the field you are willing to lose
Master of the Feast provides the opponent with so much advantage and provides them with more of a chance of providing an answer to itself negating his value.
Abyssal Persecutor he almost seems ok but at 4 hes a liability with too amny situations where he just doesnt work
Tell me what you think and let me know which cards you are absolutely married to for the list and why.