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Pics are done through HTML. Sadly, I'm in my class, do I can't do that right now.
I see potential in the black as a surprise deathtouch and the red functions similarly to Firefist Striker . Blue one is rather sucky being 0/6, though 1-for-hand is pretty good info.
I have had a lot of success running full goblin rabble red. No other creature types. I should have my version posted tomorrow, but I run Obelisk of Urd and Goblin Kaboomist . I like Frenzied Goblin over Firefist Striker as well.
I like your deck a lot. One card you may be interested in is the card Truefire Paladin , since he's a ridiculously versatile card, and good for finishing folks off when they least expect it (I mean, come on! He's only a 2/2!) Since you're focusing on weenie aggro, Legion Loyalist is a strong pick, and he would also raise your goblin count for Goblin Rabblemaster . I would drop Daring Skyjek personally, especially seeing that you already have Cavalry Pegasus . Also another card worth considering is Firefist Striker , as he often stops those annoying big guys who can stop your guys in their tracks from blocking.
So this is a lot Like RDW. So based on what I've done vrs RDW here are some changes I think you need.
Hope this helps!
Happened. Makes me want to cut it totally.
30 players WMCQ Report
Round 1 Jund Planeswalkers:
I lost the die roll. The opponent stabilized well with removal and Courser of Kruphix . Golgari Charm got me by surprise and I lost many creatures and one of my Goblin Rabblemaster s. Later Xenagos, The Reveler helped him overloaded a Mizzium Mortars and I knew it is over. I played the rest of the game to see some of his cards, but there was nothing surprising.
My opponent mulliganed to 4, which pretty much cost him the game. He had a relatively good draw with Sylvan Caryatid into Xenagos, The Reveler . At this point I had to decide if I care about the planeswalker being alive and producing tokens. I decided to go for the live total and after 2 good attacks I won the first round.
Round 2 Mono Black Control:
I had very good draw. An early 1 drop piled some pressure, while Eidolon of the Great Revel were drawing the removal. My opponent had no black permanents and cast Gray Merchant of Asphodel , who was killed with his trigger on the stack by Stoke the Flames . This let me attack on an empty board and put him on 5. The next Merchant resolved, but I had Harness by Force and attacked for the win.
Round 3 Selesnya Beatdown:
My opponent had good draw with Fleecemane Lion into Brimaz, King of Oreskos , but so did I. On turn 2 I had Firedrinker Satyr , Burning-Tree Emissary and Firefist Striker . On my third turn I used Harness by Force to take Brimaz and attack for 10 getting a cat token. On the next turn I decided to attack into his board, which also had Voice of Resurgence . I knew half of my attackers would die, but I had Titan's Strength and Stoke the Flames in hand. By pumping the unblocked cat token (playing around Selesnya Charm ) I put him in range of Stoke the Flames , which eventually killed him with Unflinching Courage on top of his library.
Round 4 Jund Aggro:
I lost the die roll and mulliganed to 6. The game was quite close, because he took a lot of damage from his lands. At the end I put him to 3 and killed him with Stoke the Flames the next turn.
I sideboarded in all my burn removal. However after a turn 2 Lotleth Troll was Shock ed, he became 4/3 and proceeded to take the game over. The card disadvantage was not a problem for my opponent as he had Scavenging Ooze and later Exava, Rakdos Blood Witch to hold my forces back. My only shot was to counter attack for more than 15 with Dynacharge , but I never reached that point.
On the play I decided to bring back all my Firedrinker Satyr and Rubblebelt Maaka and simply kill him fast. He has Rakdos Cackler and Gnarled Scarhide in the deck, so I was hoping to overwhelm him. This is what happened. Legion Loyalist , Firefist Striker and Dynacharge helped attack for 11 and Stoke the Flames finished the game.
Wins in the first 4 rounds meant that I get in top 8 if drawing in the last 2 rounds. I considered playing only to get better top 8 standing, but as it turned out two draws were good enough for 2nd place. Only one Mono Blue Devotion deck managed to get in top 8, but unfortunately it was paired against me.
Quarter finals Mono Blue Devotion:
2 consecutive Tidebinder Mage s stopped my aggression for a while. I was deploying threats waiting with Legion Loyalist in hand, but when he cast Master of Waves , he already had too much blockers (not counting the tokens), so he killed me on the counter attack.
After a mullligan to 6, I kept a mediocre hand - Foundry Street Denizen , 2 Mountain and Shock , Magma Spray and Dynacharge . I was hoping to draw creatures, but did not besides a Goblin Rabblemaster . On the other hand the opponent resolved 3 Frostburn Weird in his first turns. After I cast in the second main of third turn Goblin Rabblemaster , I decided to cast Seismic Stomp to get in some damage and on the next turn to overload Dynacharge . The attack was successful, but on the next turn Dynacharge was countered with Dispel , which meant he keeps his Forstburns and his devotion and I was out of threats.
Some of my changes to the original deck list:
2 Searing Blood instead of Lightning Strike : This was questionable until the very end. If Mono Black Control plays Nightveil Specter , then Strike is better. I like Searing Blood in Burn, Mono Blue, Green Devotion and aggro matchups. In the Mono Black matchup it still kills early Pack Rat and Mutavault and I didn't believe local players would play UW with Planar Cleansing against which it would be dead card.
Shock and Legion Loyalist instead of third Lightning Strike and Mutavault : I thought the deck doesn't need 21 lands and I like 4 Legion Loyalist as it improves the harder matchups - Mono Blue Devotion and Selesnya Beatdown. Because of the cut land, I decided to go with a Shock , which still kills important creatures like Elvish Mystic , Tidebinder Mage and Mutavault . My mulligans were all because of 4 cards in the starting hand and I was never mana screwed in games.
|Power / Toughness||2/1|
|Avg. draft pick||5.82|
|Avg. cube pick||11.93|
|Commander / EDH||Legal|