Creature — Human Soldier
Battalion Whenever Firefist Striker and at least two other creature attack, target creature can't block this turn.
Price & Acquistion Set Price Alerts
Firefist Striker Discussion
2 months ago
Suggestions.1. Adaptive Automaton really just aren't going to give you the power and speed you need to beat most decks, I suggest swapping it out for Silverblade Paladin Wich can have a huge effect the turn it goes down.2. Hero of Bladehold Is quite slow, without Lightning Mauler you only swing turn 5. Monastery Mentor would be a good swap, as it can add board state and becomes quite powerful.3. Path to Exile can be a super dangerous card to play because is can turn something that would otherwise be a chump blocker into ramp for them. As an aggro deck you don't want them to ramp into big spells you can't deal with. Searing Blaze is a great addition as it can both remove things and hit hard, It's like a double lightning bolt. Firefist Striker is also a great way to get through blockers. A little slow to get going but selective dodging of fatties is good.4. Gather the Townsfolk has good synergy with Champion of the Parish but they are only 1/1s at sorcery speed. It's fine ot have a few but you definatly want other cards over it.Possible Additions.1. Abbot of Keral Keep Aggro generally doesn't get card advantage but this helps getting into that. with a majority of cmc at 2, this is a great turn 4 drop to even out the curve. Run 2-4.2. Monastery Mentor A really strong option, slightly high mana cost but puts out strong attackers. Run 1 or 2.
2 months ago
Hey always fun to see new ideas jump into modern and i'd be more than happy to help you tune this deck into something that could take to your local modern night.
The first thing you need to do is decide what the deck is trying ti do and the strategy behind it. It currently looks like an aggro deck but goes to high on the curve, but diesnt have enogh board control to be a midrange deck.
My top suggestions for cards to include are:
Terminate The most efficient removal spell in the format.
Kolaghan's Command too good not to play when in the colours
The cards im concerned about in the list for competitive play are:
Bone Splinters too reliant on having a creature on the field you are willing to lose
Master of the Feast provides the opponent with so much advantage and provides them with more of a chance of providing an answer to itself negating his value.
Abyssal Persecutor he almost seems ok but at 4 hes a liability with too amny situations where he just doesnt work
Tell me what you think and let me know which cards you are absolutely married to for the list and why.