Dimir Machinations

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica: City of Guilds (RAV) Uncommon

Combos Browse all

Dimir Machinations

Sorcery

Look at the top three cards of target player's library. Remove any number of those cards from the game, then put the rest back in any order.

Transmute (1)(Black)(Black) ((1)(Black)(Black), Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

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Dimir Machinations Discussion

Jewishman on Solemnity Now!

1 month ago

I had a similar solemnity control deck but absolutely after the video I had to try the list and found it way more reliable. Dimir transmutes for 4 but I know what you mean, something like Dimir Machinations or Drift of Phantasms. I ran it when I had just 2 of unlife and solemnity but now Id much rather have the slot free for control. Turn 3 ill always be interacting with the opponent or putting combo pieces down and thats working for me. I absolutely agree about the blue, I originally build the deck around Zur and I just like his flavor but hes disposable, while Glen Elendra Archmage has done work in maybe 2 games so far. Ill play with Glen for a while longer but what I really need is some spicy one off cards

zingzang on Mikaeus, the Broken EDH

1 month ago

I play a Mikaeus-deck myself and I really like your work. But I think your mana-curve is not really that optimal. I play many ramp cards and only combo-pieces, which allows to make a turn 4 or turn 5 kill, nearly every time. Please also be aware, that Mikaeus gives all your creatures +1/+1, so things like Mindless Automaton don't work, even if you kill them manually, it's stuck with only one +1-counter. If you want to make your deck more consistent and more deadly, take out all cards that don't kill your opponents IMMEDIATELY with Mikaeus. Cards like: Abhorrent Overlord or Dusk Urchins all need preparation time, so think about cutting them. Also cards like Liliana of the Veil don't do anything for your combo in this deck and are better off in a good modern deck (Oh, I wish I had one myself :( ). Here are some cards that I highly recommend to you, in order to combo off faster, and better:

Retribution of the Ancients

Fume Spitter (I love him but only in my starting hand)

Blood Artist

Blood Bairn

Zulaport Cutthroat

Devouring Swarm

Bloodthrone Vampire

Diabolic Servitude (maybe, but recommend)

Falkenrath Noble

Altar of Dementia

Altar of the Brood

Phyrexian Ghoul

Chainbreaker

Infernal Darkness (maybe, but always worth it)

Sidisi, Undead Vizier (maybe...)

Diabolic Intent

Dread Return (maybe...)

Pentavus (The only 7-drop allowed in this deck)

Nantuko Husk

Grim Haruspex

Grinding Station (you have many artifact creatures then...)

Wingrattle Scarecrow

Spincrusher

Lingering Tormentor

Skinrender

Some nice ways to tutor are:Dimir Machinations and Shred Memory. They get you all the combo pieces.

You may ask: "And what shall I cut?"Every Planeswalker, they do nothing for you in this deck. Every damn card that costs 5 mana or more (Only Exceptions are Pentavus and Triskelion) . (Yes, you can also cut Sidisi, Undead Vizier, if you have enough tutors). And everything, that doesn't combo with Mikaeus in a way that doesn't kill all your opponents immediately. Your goal is to win the game as soon as Mikaeus hits the battlefield. Most of the time the disruption can't do anything, because you can combo off in response to that. And to make it as fast as possible, add all mana artifacts known to mankind to your deck. Thran Dynamo, Jet Medallion and so on, and so on. You don't need any removal or any Temporal Extortion or Imp's Mischief and stuff like that. Aim for a turn 4 kill and cut everything that doesn't support your idea. There will be no threats on turn 4 or five that need you to have any special removal.

Hope this helps out.

If you want, I can post a link to my Mikaeus deck. I don't like to do advertisement for my decks, so I do it, if you want to see my idea of a perfect deck.

Cheers,ZZ

escesare on Solemn Solemnity

1 month ago

I would definitely cut blue and use Dimir Machinations or Beseech the Queen to tutor instead of awkwardly splashing two copies of Zur.

I also highly recommend Dark Confidant and/or Phyrexian Arena, which combo with Unlife.

You can check out my upgraded version of SaffronOlive's Solemnity combo deck.

escesare on Asleep in the Deep

2 months ago

I love this deck!

This is Modern, where all the other aggro/combo decks win by turn 4. This combo is slow by comparison, so Phyrexian Unlife is very useful and even creates a hard lock with the primary card.

Would definitely cut blue and use Dimir Machinations or Beseech the Queen to tutor instead.

I also highly recommend Dark Confidant and/or Phyrexian Arena, which combo with Unlife.

You can check out my upgraded version of SaffronOlive's Solemnity combo deck.

escesare on Persistant pains

2 months ago

What's the budget on this? If low-medium budget, I would definitely cut Zur the Enchanter and Glen Elendra Archmage. You only have 2 blue sources...there's no way you can support triple black, double white, and blue. You can use Dimir Machinations or Beseech the Queen to tutor your pieces instead.

Would also definitely recommend Phyrexian Arena and Dark Confidants depending on budget.

If it's budgetless, should definitely be playing fetchlands.

You can check out my similar competitive Solemnity combo deck.

010101nature on Oona, Queen of Vehicles

2 months ago

Since you got 2 places open (At the moment of making this comment) you could consider Aphetto Alchemist and Illusionist's Bracers, togetter they can push infinite artifacts untap, but alone they can still do pretty good, Illusionist's Bracers can do wonders with Oona, Queen of the Fae.

I see you are making this on a budget, and so you don't have any tutors, you could considerate Transmute mechanic in cards like Dimir Infiltrator, Dimir Machinations, Dizzy Spell, Drift of Phantasms and Muddle the Mixture could be really decent in here.

Good luck :)

Emzed on The Scarab God, Grave Defiler

3 months ago

Are you sure Black Sun's Zenith is better than Dimir Machinations? Many of your best cards cost 3, so you can transmute for card advantage (Necropotence), interaction (Fleshbag Marauder, Hero's Downfall, Toxic Deluge), or a synergystic card (Ashnod's Altar, Buried Alive, Necromancy). Both BSZ and transmuting Dimir Machinations are equally mana intensive, but the great flexibility provided by the transmute ability looks really powerful to me.

precociousapprentice on STOP FOCUSING ME

3 months ago

Im like your deck. It has similar elements to mine, but is much more budget conscious. I like both Traitor's Roar and Serene Master, and may playtest both in my deck, just to see how they play. I have multiple deathtouch creatures that are parallel to what Serene Master does, so that is a cheap alternative that may work nicely, since Serene Master will likely stick around, and deathtouch creatures don't always stick around after a fight. I like it, and it may be a nice upgrade. I get a lot of mileage out of Delirium and Backlash, so Traitor's Roar may be another nice addition. I use a Wishboard with both Death Wish and Burning Wish, so it may go in the Wishboard instead of the maindeck.

As for suggestions, for budget tutors, check out Transmute cards such as Shred Memory, Dimir Machinations, and Dimir House Guard. They work great for cheap tutors that also have another use. If you haven't, check out my Queen Marchesa deck. It is pretty similar to yours.

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