Grim Discovery

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Nissa vs. Ob Nixilis (DDR) Common
Zendikar (ZEN) Common

Combos Browse all

Grim Discovery

Sorcery

Choose one or both —

  • Return target creature card from your graveyard to your hand.
  • Return target land card from your graveyard to your hand.

Price & Acquistion Set Price Alerts

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ZEN

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Grim Discovery Discussion

EventuallyClassy on Murder Death Kill

1 month ago

Those are some great suggestions, Profet93, thanks.

The majority of wins that this deck produces, are off of cards like Exsanguinate, Torment of Hailfire, or the basic combos. Stall with creature hate, then hit heavy. It was meta-born, so it didn’t really run into the artifact/ enchantment issue. But the more I play it, I’m sure I will encounter those issues.

Having said that, you gave me some good cards to play around with:

Mind Twist > Thoughtseize This makes sense, for the Commander format.

Soul Conduit seems like it should find a way into the deck.

Nevinyrral's Disk- It’s actually been in the deck for about a month (I forgot to update it), but I could definitely use its counter part Oblivion Stone.

And, All Is Dust seems like some gold that I kept overlooking.

Karn Liberated is a really good card, but he ends up being an expensive spot-removal, for this deck. However, Ugin, the Spirit Dragon gets multiple threats, and doesn’t target, perfect.

I don’t think that Oversold Cemetery is gonna find a place in the deck. I really don’t have enough creatures to allow this card to work, on a consistent basis. And, Grim Discovery is kind of a meta-based card, it’s there for land-hate I run into.

Profet93 on Murder Death Kill

1 month ago

I would definitely add Soul Conduit or it's expensive RL cousin Mirror Universe. Works well with your commander or necropotence.

How are do you deal with artifacts and enchantments, or do you just try to play under/race whatever you are facing? I feel in a race you would lose to any real dedicated combo deck whose pieces are more interactive with the rest of their deck.

Options include All Is Dust, Karn Liberated, Ugin, the Spirit Dragon, Nevinyrral's Disk, Oblivion Stone and the budget alternatives.

Mind Twist > Thoughtseize. You already operate on so much life loss. Why not just use this to destroy any hopes of them winning.

Oversold Cemetery > Grim Discovery

You can always add Bitterblossom and Contamination for a lock. Blossom also protects against fliers and provides tokens for Razaketh.

If you're into BS, since you have Urborg, you can run Kormus Bell to make everyone's lands swamps. Then play massacre worm to destroy their lands, make them lose life and then swing for the win.

pop101 on Budget Madness

2 months ago

Yes, Grim Discovery is better in a lot of cases. Thanks!

Gattison on Budget Madness

2 months ago

maybe Grim Discovery instead of Life // Death? Unless you use the side a lot, Grim Discovery is also a 2-drop and can get you creature and a land.

cplvela0811 on FirePox

3 months ago

redbird97:

Hey again. Unfortunately, at - I strongly feel that Fulminator Mage x Blood Moon take priority with the game plan. However, if I were playing Burn, I would accept that suggestion. Thank you again.

Prehcise:

Thank you. I have been tempted, for Faithless Looting. I really agree with the idea of -4 Faithless Looting -2 Tormenting Voice, for +4 Thoughtseize + 2 Grim Discovery. TS is just greater against Tron.

Grubbernaut on

6 months ago

I would cut Terminate for something like Doom Blade, Ghastly Demise, or Death Rattle

Also: With only 4 fetches and so many cantrips, I'd sub Ponder for Preordain

It might be worth going up to 6 fetches and playing some Grim Discovery instead of Soul Manipulation, perhaps, to get the fetches back

Also: for SB, Electrickery is da bess!

Cheers!

Gattison on Uncle Istvan | pEDH

8 months ago

KayneMarco: As a Pauper EDH deck, you can only use one uncommon creature as the Commander, and only commons in the 99. Unfortunately neither of those two cards were ever printed/released at common, so they wouldn't be legal. =)

As for the deck...

Echo Circlet & Vanguard's Shield for starters. Plus Cathar's Shield, Accorder's Shield also because you want to keep him untapped and able to block as well as attack. There're other vigilance enablers like True-Faith Censer, too.

Bone Saw & Bonesplitter because you don't really care about his Strength. Maybe even things like Unholy Strength and Predator's Gambit.

So I guess I'm thinking voltron. Which would include things like Bladed Pinions, maybe Flayer Husk and Sickleslicer.

Then of course Vault of Whispers and Darksteel Citadel to help justify that Cranial Plating you got there.

Costly Plunder + Ichor Wellspring / Mycosynth Wellspring.

Night's Whisper should be here. you might like Dash Hopes for late game security, but it's probably useless early on.

I'd also recommend a LOT of recursion/reanimation, that way you can just let your commander die, then get 'em back to avoid Commander-tax. Things like Macabre Waltz, Grim Discovery, etc.

Both Exalted creatures, too? Servant of Nefarox and Duty-Bound Dead.

I'm just tossing out ideas, so maybe something there can help get you started! =)

Hyena34 on (Competitive 1v1 EDH MEREN) La Mama de la Muerte

8 months ago

Hey maldito! Thank you for your comment and suggestions ! I think Life from the Loam and Eternal Witness are still more powerful and versatile and recurrable than Grim Discovery

Rite of Consumption could be interesting, but what bothers me is that it's a sorcery. Most of the time you're going to make the DD combo on end of turn (or before blockers) and kill (or atleast help to kill) on combat step, normally there should be no blockers if you've done your job well with a Meren deck Not being able to instant speed sac it in response to a bounce or an exile card at that crucial moment to steal the win seems really frustrating haha.

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