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My guy, You have Azami, Lady of Scrolls and 3 other wizards in the deck. You should play more wizards to ensure maximum payoff. Cards like Snapcaster Mage, Counterspell, and other ways to protect your combo
January 9, 2019 9:19 a.m.
Also, I'd be most concerned about Echoing Truth, as it sees play more than Declaration in Stone. The key there is most likely not overextending your board. Also, declaration is pretty favorable for your deck if you can force it early. Card advantage is great.
January 7, 2019 2:11 p.m.
9-lives Path to Exile is removal. You exile an opponent's creature for a very little cost (a land is not much of a drawback). Not dying should be a priority.
For clarification, RIP is hate against your deck. I was suggesting that you put nature's spiral in the sideboard and hope that before game 2 your opponent sideboards out RIP to bring in enchantment hate, and you preemptively sideboard in Nature's Spiral to recur your enchantments.
Basically, when I play a deck like yours and find your enchantments, I want take out my graveyard hate (especially in control, where your tokens aren't going to last very long due to Terminus or Cyclonic Rift) to bring in a few cards that remove your enchantments. To counter this, you want to bring in things that protect your enchantments.
Does that clear things up? Just trying to help.
January 7, 2019 2:08 p.m.
9-lives, I ask that you read this and think about it. I am well known for wanting to have my cake and eat it. This is a game, and games are meant to be fun, even if it's competitive. That being said, the following are my suggestions:
Lotus Cobra is only really good when you can get more than one landfall trigger and generate a faster tempo (generally off of "fetch lands" like Windswept Heath into an untapped land). For example: consider turn three. Two forests in play, lotus cobra, Pride Sovereign, and windswept heath in hand. You play cobra, drop a fetch, and search, opening 3 mana (if you include the untapped land) to play the sovereign.
Life total is irrelevant unless you can abuse it, or you are playing against burn (in which it is still not really relevant). Examples of abusing lifegain are Aetherflux Reservoir+Sydri, Galvanic Genius, Felidar Sovereign, and Lim-Dul's Vault. The only formats these can be achieved in are commander, highlander, or other eternal formats.
Indestructible is insane, especially because the only removal for it in modern is in white or -1/-1 counters.
Even if I'm not in aggro I would still play Fleecemane Lion, Loam Lion, and Wild Nacatl. I would do this because they are the creatures that will keep me alive in the early game, while applying pressure. for these I would take out Ajani's Pridemate and Lotus Cobra (unless you are willing to get some fetches)
The flaw in your argument that Renaissance is better, is that it is for your enchantments. Renaissance is not card advantage. The information is still open, it doesn't immediately expand your board presence, and can be hated out more easily than your enchantments. Rest in Peace is currently in the mainboard of multiple decks that run white. My decks play Tormod's Crypt. Hating out your graveyard is currently game 1 meta. In reality, I would not run recursion/graveyard in the main. Against this deck (assuming your recursion is in your sideboard) I would plan on ditching my graveyard hate for enchantment hate. This is because I believe that drawing my graveyard hate is a dud against your deck.
January 7, 2019 12:08 p.m.
@machi_machiavellian I don't have much experience in the "no banlist" aspect, but I pride myself in my budget building. If your goal is to destroy a single opponent, Blue-Red Storm might be the path to victory. If you want to beat multiple opponents, alternate win conditions like Felidar Guardian, or Laboratory Maniac might be what you want to play
January 4, 2019 1:45 p.m.
Hope these help!
January 1, 2019 4:17 p.m.
Commander / EDH*
Commander / EDH
SCORE: 6 | 8 COMMENTS | 139 VIEWS
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|Avg. deck rating||6.00|
|Favorite formats||Legacy, Commander / EDH, Modern, Pauper, Limited, Tiny Leaders, Canadian Highlander|
|Good Card Suggestions||37|
|Last activity||1 week|