Ashes of the Fallen

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Saviors of Kamigawa (SOK) Rare

Combos Browse all

Ashes of the Fallen

Artifact

As Ashes of the Fallen enters the battlefield, choose a creature type.

Each creature card in your graveyard has the chosen creature type in addition to its other types.

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Ashes of the Fallen Discussion

RazortoothMtg on Creaturewalkers

6 days ago

It's impossible, unfortunately. The very closest thing I can think of is Ashes of the Fallen/Conspiracy which only changes subtypes. Nothing changes types or supertypes off the battlefield.

CMGraves on Grave Hand

2 weeks ago

I ran into the same problem of recursion with a U/B deck. The colors are good for creature recursion but nothing else. If you want enchantment recursion, Crystal Chimes can help. With Beacon of Unrest, you could do it several times. For instants and sorcercies you have Archeomancer, Mnemonic Wall and Possessed Skaab I would consider adding Coffin Queen, Havengul Lich and Chainer, Dementia Master - these allow you to recur not only your own creatures but opponents as well. Geth, Lord of the Vault is good as well for opponents graveyards. Another trick you could do is put in Haakon, Stromgald Scourge along with either Ashes of the Fallen, Conspiracy or Arcane Adaptation naming Knight.

majorappliance on The 5 Elements

4 weeks ago

I used to run a, elemental deck, i used Conspiracy at the time, but i guess now we can use Arcane Adaptation, though, i guess all we really need is Ashes of the Fallen for the Horde of Notions ability. That plus Maelstrom Wanderer, too good, ofc a sac engine like Phyrexian Altar would be nice to get the engine started. what amusing is elementals like Thundermare (which has been made a elemental) and Timbermare with like, a Deadeye Navigator, or maybe a Mindslicer and Ashes of the Fallen to control cards in hand. Maybe more control-y than you want. Spike Weaver is for infinite fogs if you got the ashes of the fallen, graveyard hate hurts tho.

Pheardemons on With the Night King's power, Death has no meaning

1 month ago

Thanks RedJokr. Somewhat delicate with the fact that Conspiracy and Ashes of the Fallen are required to be in play. But I haven't been this excited about a deck in a long time. Since my Rakdos the Defiler deck.

EternalBrewmaster on Haakon, the Mountain that Rides [[Primer]]

2 months ago

I actually considered that exact combo, which you can do with any number of other creatures too as long as you have Ashes of the Fallen, but I cut bitter ordeal because I can just do it with gonti and he's also good not as part of an infinite combo. Thanks for the cool suggestion!

hoardofnotions on Did I Notion My Commander?

2 months ago

Changeling spells like Nameless Inversion and Crib Swap are cool with your commander, and really good with Haakon, Stromgald Scourge.

Mirari's Wake and Mana Reflection are great with your commander, anything that doubles your mana is pretty good.

Might want to add some fetch lands, Windswept Heath is expensive but good, Flood Plain and that cycle is cheaper and great with amulet of vigor.

Patriarch's Bidding is really good for tribal decks.

Ashes of the Fallen is clever with your commander

Aethersnatch,Fertilid, Nevermaker, Reveillark, Whisperwood Elemental are all good elementals.

Karmic Guide isn't an elemental but still super good, and combos with reveillark and a sac outlet

hoardofnotions on Horde of Notions: Tribe of Elementals

2 months ago

First off I want to say I love the deck! I had one for the longest time and enjoyed it quite a bit!!!

So lets talk card choices,

I think i like the rest of the tri-land cycle (Savage Lands) over the vivid cycle. They always produce different color mana and can't run out of charges.

If you want budget fetch lands look at the mirage cycle (Mountain Valley) They might be better than Evolving Wilds/Terramorphic Expanse. especially once you add the check lands Canopy Vista

Once you start upgrading those options Cascading Cataracts might be a cut. It doesn't allow you to cast Horde of Notions on curve and the mana fixing shouldn't be such a concern once you upgrade a bit.

I'm not convinced Amulet of Vigor is necessary either. If you're just running it to untap ETB tapped lands it's effect is kinda wasted i think. Haven't played it like this so if you have good experiences with it keep it in!

Animist's Awakening, Explore, Shard Convergence, Manalith, Sylvan Caryatid, Embodiment of Spring, Brighthearth Banneret, seem like bad ramp spells.

Destructive Revelry could be Hull Breach

Hoofprints of the Stag is soooo slow

Metallic Mimic is a small effect in a big game

is Stigma Lasher necessary?

Coat of Arms could bite you, like against Avenger of Zendikar (which by the way is an elemental you should run!)

Malignus is just a big beater, no extra effects

Grave Sifter could be cut for a cheaper card

Gaea's Revenge and Supreme Exemplar are just more big dudes that aren't good enough in my opinon

Now onto the possible additions!!

Frost Lynx, Wispmare, Forgotten Ancient, Nevermaker, Spitemare, Ingot Chewer, Lord of Extinction, Whisperwood Elemental, AEthersnipe, Bane of Progress, Greenwarden of Murasa, Rubblehulk, Chameleon Colossus, Crib Swap, Nameless Inversion, Taurean Mauler,

Haakon, Stromgald Scourge-really clever with changeling spells like Nameless Inversion and Crib Swap.

Buried Alive is like a triple tutor.

Karmic Guide is a loop with Reveillark.

mana doublers are good too, Mirari's Wake, Mana Reflection,

other recursion could be good too, Meren of Clan Nel Toth is a beast, Phyrexian Reclamation is cheap and good.

sac outlets are cool with repeatable reanimation, create some loops. some good sac outlets are Goblin Bombardment, Disciple of Griselbrand

You could do with some more mass creature kill i think. 4 mana Wrath of God, Day of Judgment and Damnation allow you to cast them then your commander on back to back turns. plus they're cheap enough to cast then cast something else. Aura Shards is really good too

if you want to add a bunch of nonelementals you could add Ashes of the Fallen to make them elementals. If you go this route maybe add Eternal Witness as a cheaper greenwarden

Rings of Brighthearth is better than Illusionist's Bracers i think because it copies any activated ability, like fetch lands and plansewalkers.

You could upgrade some of your ramp to Cultivate and Kodama's Reach

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