Maybeboard


Semi-budget Kess Reanimator combo deck.

Buried Alive -> Necrotic Ooze + Phyrexian Devourer + Walking Ballista

This combo is relatively simple, just reanimate Ooze, use Devourer's ability to exile your library and give Ooze a number of +1/+1 counters equal to your remaining library's combined cmc, then fire them off with Ballista's ability.

The advantage of this combo is that it can go off at instant speed and doesn't rely on combat to win. The disadvantage is that it is very all in and you can't deal damage greater than your remaining library's combined cmc.

If you wanted you could use Sage of Hours as a replacement / alternative to Ballista, getting a crapton of extra turns instead of damage, however the deck as it is now is not built to abuse extra turns as well as it could.

Buried Alive -> Kiki-Jiki, Mirror Breaker + Phyrexian Delver + Deceiver Exarch / Pestermite

The combo works by reanimating Delver, which in turn reanimates Kiki, then Kiki copies Delver, who reanimates Exarch/Pestermite, who untaps Kiki, who then copies Exarch/Pestermite, who untaps kiki, repeat until you have Googolplex hasty Exarchs/Pestermites, then swing.

The advantage of this combo over the Necrotic Ooze combo is that you aren't limited by the total cmc of your remaining library, which gets around obscenely high life totals. However its reliance on the combat step makes it easier to disrupt. The combo also requires seven life to go off (twelve if you use Reanimate) which makes it risky to use at low life.

Animate Dead / Dance of the Dead / Necromancy + Worldgorger Dragon + Comet Storm / Walking Ballista

The combo works by using Animate Dead / Dance of the Dead / Necromancy (hereon referred to ans AD, DotD and Necro) to reanimate Worldgorger Dragon, Worldgorger then exiles all your permanents, including AD / DotD / Necro, which puts him back into you graveyard, then AD / DotD / Necro comes back and re-targets Worldgorger and starts the process all over again until you reanimate something other than Worldgorger.

By tapping all of your lands between each iteration of this combo you get infinite mana, which can then be abused by Comet Storm or Walking Ballista (or Necrotic Ooze copying Walking Ballista).

The advantage of this combo is that it is by far the fastest, requiring only to go off, whereas the others require at least to go off. The disadvantage is that if the combo fails, you are basically screwed. If they kill Worldgorger in response to it's etb trigger, it's ltb trigger will resolve first, causing the etb trigger to exile everything permanently. Same thing happens if they Stifle the ltb trigger.

As this combo also gets infinite etb/ltb triggers you could also use a card such as Murderous Redcap to kill, but I personally prefer Comet Storm / Ballista because Comet Storm can be flashed back with Kess, and Ballista is in the deck already.

Splinter Twin + Deceiver Exarch / Pestermite

The classic Splinter Twin combo. Just slap Splinter Twin onto Exarch/Pestermite, copy it, then use the copy to untap the original, repeat until you have Googolplex hasty Exarchs/Pestermites, then swing.

The advantage of this combo is that it doesn't rely on the graveyard like the others do, so you can play around a resolved Rest in Peace or Grafdigger's Cage. But like the Kiki combo, its reliance on the combat step makes it easier to disrupt. The deck also has no way of recurring Splinter Twin if it hits the graveyard.

As a back up this deck also carries Jin-Gitaxias, Core Augur and Sire Of Insanity as high impact reanimations targets, and Sidisi, Undead Vizier as a reanimateable tutor.

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Date added 6 years
Last updated 6 years
Exclude colors WG
Splash colors R
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

43 - 0 Rares

20 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 2.85
Tokens Bird 2/2 U, Copy Clone
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