Sage of Hours

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Mythic Rare

Combos Browse all

Sage of Hours

Creature — Human Wizard

Heroic - Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.

Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.

Sage of Hours Discussion

DarkHero on Mairsil, The Pretender Things That ...

6 days ago

Doing a little Brewing with Mairsil, the Pretender because I love commanders that let you use cards that don't see a lot of play. I've definitely come across some interesting stuff.

I'd like to share some of the interactions and also inquire about what others are thinking as far as efficiency and fun, or any other combos/interactions not mentioned.

  1. There are ways to get around the "only once per turn" wording. This is probably the most confusing piece of decks based on this Commander. The most obvious choice is Quicksilver Elemental , allowing you to pay to essential get a new instance of an ability. I am lead to believe that flickering Mairsil will also reset this rule. But if this is wrong or there is a way to make it more clear (OR OTHER WAYS TO DO IT) please share.

  2. AEtherling , Torchling , and Morphling are just about mandatory for protection and evasion.

  3. Untap effects are powerful, making Pili-Pala combos a thing, but I'm not sure what makes the most sense here. And finding a home for Horseshoe Crab .

  4. Skill Borrower can basically be a Mairsil Lite

  5. Loot Effects are excellent because Mairsil doesn't care if the target are in hand or in graveyard.

6. Pack Rat can be used to create copies of Mairsil, which one will die, but it can be used to evade and get additional uses of abilities.

7. Vector Asp ...

8. Anthroplasm + Sage of Hours in cages makes for extra turn shenanigans

9. Soul of New Phyrexia + Nevinyrral's Disk in cages creates one sided boardwipes on a stick.

10. The Chain Veil ? Could Grixis Superfriends be a thing with a combo here? If anything you get the ability without the drawback.

11.And this is the big one. Mirror-Mad Phantasm . So the wording here is different, "a card named..." means we won't replace the name with Mairsil, so we will rummage through our deck looking for another Phantasm, that isn't there. So we are able to put our entire library into the graveyard. From here we can use a combo based around Narcomoeba , Bloodghast Fatestitcher , Dread Return , Laboratory Maniac , and flashback Deep Analysis for the win. It's a little janky, but it is essentially a 2 card combo with a little support.

12.Aside from that, Necrotic Ooze would love all these activated abilities in the graveyard.

Again I'm looking to provide some clarity, for others and myself, on good ways to take this commander. If anything I've shared is wrong or there are better ways to do it, please let everyone know!

KibaAlpha on Arms Proliferation

1 month ago

Abzan Falconer , Tuskguard Captain , Yahenni, Undying Partisan , Vigor , Spark Double , Sakura-Tribe Elder , Mox Amber , Fellwar Stone , Good-Fortune Unicorn

I’d remove the Planeswalkers.

Sage of Hours . If a creature with a lot of +1/+1 counters dies and Reyhan, Last of Abzan is on the field you can move all those counters to the sage and then immediately remove them from the sage for possibly a mass amount of turns.

RNR_Gaming on Ezurão

1 month ago

Sage of Hours is usually the go to win for this commander. Also, dont sleep on Evolution Sage it fits the elf theme and proliferates.

multimedia on Atraxa queen of misfortune

1 month ago

Hey, nice start, several good cards and interactions here.

The manabase alone tells me this is a budget deck, but there's some budget upgrades to consider for the manabase. Your relying on basic lands which is fine on a budget, but if playing a lot of basic lands then consider adding lands that have interaction with basic lands?

Stream, Hollow and Vista have interaction with Farseek . Farseek being a two drop land ramp spell that can get a dual land is good when playing four colors. Other budget lands to consider adding:


Additional mana sources that use counters thus have interaction with proliferate is helpful ramp:

If going heavy on the +1/+1 counters theme then consider these cards that are within the budget here:

Cards that give you repeatable sources of counters should be priority over cards that only give you a one time source of counters. Repeatable effects especially if they don't cost any mana are very good in Commander.


More repeatable sources of proliferate can be helpful:

Other good budget cards to consider adding:

I offer more advice if you would like. Good luck with your deck.

multimedia on Breed Lethality with some upgrades

1 month ago

Hey, nice upgrade of the precon, but consider cutting a lot of the fat for more low mana cost support?

There's 16 four drops here includes Atraxa and there's 12 five drops. This is too many four/five drops especially four drops because the main one you want to play is Atraxa since she's in the Command Zone. My advice is consider cutting a lot of these four and five drops for lower CMC cards that are within the budget here?

Higher mana cost cards to consider cutting:

  • Enduring Scalelord
  • Ajani, Valiant Protector
  • Armorcraft Judge
  • Citadel Siege
  • Fuel for the Cause
  • Herald of Secret Streams
  • Ishai, Ojutai Dragonspeaker
  • Angel of Invention
  • Cauldron of Souls
  • Elite Scaleguard
  • Inexorable Tide
  • Verdurous Gearhulk
  • Vulturous Zombie
  • Ajani Goldmane
  • Bloodspore Thrinax

Other cards to consider adding:

Other cards to consider cutting:

  • Vivid Grove
  • Vivid Meadow
  • Vivid Marsh
  • 1x Plains
  • 1x Forest
  • Servant of the Scale
  • Tuskguard Captain
  • Hungering Hydra
  • Darksteel Ingot
  • Mortify
  • Putrefy

I offer more advice if you have questions about any of these suggestions. Good luck with your deck.

SP3CTR3_chelts on New deck ideas

2 months ago

Hey I think you need more ramp other wise people are going to be quicker than you.

Otherwise, i think proliferate can be broken but you need to use the things that make it broken.

Magistrate's Scepter

Magosi, the Waterveil

Sage of Hours

these are three ways of abusing proliferate

Ohnoeszz on Ezuri claw of progress

2 months ago

Suggestions:

Reclamation Sage will ETB to destroy and trigger ezuri.

Viridian Corrupter will do the same and have infect.

Deadeye Navigator will let you repeat ETB effects.

Peregrine Drake will go infinite with deadeye navigator making mana and it triggers ezuri.

Sylvan Safekeeper will help protect your important creatures.

Heroic Intervention will help protect everything.

Sage of Hours combos with ezuri for infinite turns once you have 5 experience.

Tuskguard Captain will give all your buffed creatures trample and trigger ezuri.

Negate or Swan Song are cheap ways to stop the sorceries that will wipe your board.

Replace Mirror Match with Spike Weaver since you can put counters on it.

Edric, Spymaster of Trest gets you cards and convinces opponents to hit other players.

Alchemist's Refuge let's you flash cards on other turns and it's a land.

Triumph of the Hordes would be a one shot kill card in the deck as it would give all your creatures infect and a buff.

Kamahl, Fist of Krosa is overrun on a creature.

I'd consider cutting: Arbor Collossus and Elder Druid

TheBloopKing on Reyhan and Ishai's Counterattack

3 months ago

I'd get rid of Ajani's Welcome , Ordeal of Nylea , Ordeal of Thassa , Bloodcrazed Hoplite , and Grateful Apparition .

Ajani's Welcome is extremely slow. It's a okay turn 1 play, but in a 99 singleton card deck, you never consistently get this out turn 1. Gaining 1 life is awesome for triggers, but is extremely slow when you consider you are starting out with 40 life already. I personally feel it's a dud card and will never ever be the card that "put you so far ahead".

Ordeal of Thassa is better off a Brainstorm . Its 1 less mana, instant speed and gains you 1 more card to look at.

Ordeal of Nylea I kinda like, but I personally would just run a Kodama's Reach or Cultivate

Bloodcrazed Hoplite I am not a fan of in this deck. 100% of the time, you are going to wish it was a Sage of Hours and are going to want to put counters onto other creatures. I personally prefer Servant of the Scale as it doubles the amount of counters put from servant to x creature.

Grateful Apparition is straight up better as the OG Atraxa, Praetors' Voice . A 1/1 flying body is quite useless, and I've found it's often a wasted 2 mana and never the card you want to top deck. Atraxa atleast garuntees a proliferate and let's not forget that a 4/4 flying, vigilance, lifelink, death touch for 4 is extremely viable and offers lots of protection. I play the card as often as I can because it's a 'must remove' creature and that's useful for stripping your opponents of answers.

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Sage of Hours occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%