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Animar combo deck. Pretty simple ancestral statue combo. Sub theme:Free Eldrazi ramp I need criticism and advice on how to make the deck better. The Eldrazi titans have to stay. Everything else is free game. This deck sees a lot of counter magic in my playgroup so if you experience the same thing this deck is for you.

Let’s go through the cards of the deck:

Ainok survivalist: Gets rid of pesky enchantments, and for possibly a free cast with animars cost reduction.

Cyclonic rift: every blue deck should run this no exception

Ancestral Statue: the main combo piece

Ancient Ziggurat: tap for any mana, no brainer

Animar, Soul of Elements: Your commander that reduces the cost of generic mana in your creatures ie free eldrazis

Artisan of Kozilek: eldrazi recursion

Barrin, Master Wizard: Can bounce your stuff which is a staple of this deck being able to recast stuff with etb or cast triggers, can go infinite with dockside extortionist if opponents have 3-4 enchantments and or artifacts

Beast Whisperer: prime card draw abuse

Beastcaller Savant: hasty mana dork or first blood for league

Birds of Paradise: birbs are always a must have gor tri color decks and for one green mana???? Amazing choice

Bloom Tender:you’re a fool if you don’t choose to have this guy in any tri color deck. If you have Animar out it’s 3 mana

Bond Beetle:part of the turn 4 wincon, this underwhelming creature can put 2 counters on Animar when put onto the battlefield/cast

Botanical Sanctum:dual color land

Breeding Pool: Shock lands are great in general

Chrome Mox: this car is amazing, better than the mox diamond for Animar because it doesn’t eat a land on cast, it provides true mana ramp just for throwing away a useless card

City of Brass:tap for any mana but pings you

Cloudstone Curio: A combo piece, it bounces stuff you control on etb. You can bounce generic mana creatures you control like eldrazi for infinite memes and lolz

Collector Ouphe:this is a must, it prevents pesky kinnan and urza players from screwing up your game with a bs infinite combo with the basalt monolith or other artifact combos. Downside is you become a target for their rage although you’re playing Animar any half logical player should know not to underestimate you

Command Tower: tri mana land

Conduit of Ruin: mini ulamog ceaseless hunger plus cost reduction, it’s a great choice

Consecrated Sphinx: No brainer it’s great card draw with possible cost reduction. Downside is any locust god or any draw theme commanders will mill you out quickly if not careful

Den Protector: graveyard recursion Dockside Extortionist: combos with barrin plus is a cast trigger plus is an awesome mana ramp card

Domri, Anarch of Bolas: creatures cannot be countered and mana ramp. Plus fighting pesky annoying creatures it’s a solid choice

Eldritch Evolution:a tutor spell for a combo piece

Elvish Mystic: mana dork

Emrakul, the Promised End: He’s the worst titan in this deck but he’s in there because I adore the eldrazi. You can screw over a player with a sac outlet so easily with this card

Exotic Orchard: mana of any color

Eye of Ugin: Cost reduction and tutor for nasty colorless things

Ezuri, Claw of Progress: this one I’m not sure of yet (stay tuned)

Finale of Devastation:tutor for nasty things

Forest: Basic land

Frontier Bivouac: temur tri land

Gilded Drake:This doesn’t have to be in here for the deck to work it’s just a great card. Cast trigger for Animar plus steal a threat or someone’s commander.

Glen Elendra Archmage: a counter themed combo piece.

Glimpse of Nature: Card draw spell

Hardened Scales:Part of the turn 4 wincon. Doubles cast triggers for Animar for one green mana???? It’s an amazing card

Heroic Intervention:hexproof and indestructible, takes care of destroy all creatures board wipes

Imperial Recruiter: Tutors for a threat piece, usually either the spellseeker, ancestral statue, or painters servant

Island:Basic land

It That Betrays:This is more of a meme than anything else. Any sacrificed stuff belongs to me

Ketria Triome: temur tri land

Kozilek, Butcher of Truth: this is my fav eldrazi. It not only prevents you from getting milled out but it gives card draw on CAST and has annihilator 4

Thrasios: scry and land ramp

Llanowar Elves: mana dork

Lotus Cobra: this if used wisely can lead to major ramp

Mountain:basic land

Neoform: it’s a low cost tutor card

Opal Palace: This is the best land for us. Because every time we cast Animar from the command zone he comes in with additional counters. It’s almost better to not counter him because it’ll make things worse if you’re an opponent. It allows Animar to rebuild very quickly

Oracle of Mul Daya: in combination with the visier of the menagerine, you can play your whole library if lucky

Painter's Servant: the best protection for Animar

Palinchron: Infinite mana combo

Panharmonicon: doubles triggers

Pathrazer of Ulamog:annihilator 3

Phyrexian Metamorph: copy’s a threat or useful card

Phyrexian Revoker:Shuts down any card name

Prowling Serpopard: counter protection

Purphoros, God of the Forge: Is part of the turn 4 wincon

Reliquary Tower:No max hand size

Rhythm of the Wild: part of the glen eldrana infiniteish counter combo plus anti counter protection

Rogue's Passage: can be useful in some situations

Rootbound Crag:Dual land

Sakura-Tribe Elder:great card for Animar. Cast trigger plus fetching a land it’s a win-win

Scavenging Ooze:gets rid of pesky graveyard recursion players and black sacrifice nonsense

Shrieking Drake:bounces itself for many Animar triggers

Siren Stormtamer:protection for Animar

Selvala, heart of the wilds: gives a ton of mana

solemn simulacrum: land ramp with generic mana which adds counters to animar and acts as a blocker

Spellseeker:tutors your creature tutor spells definitely pick the weird harvest

Spellskite: Animar protection

Steam Vents: shock land

Stomping Ground:shock land

Stratus Dancer: protection for Animar

Survival of the Fittest: good lord this is a good card, it lets you tutor for creatures

Sylvan Library: addition card draw at the expense of your health

Vorinclex: a game ender if it lives through a turn

Temur Sabertooth:bounces stuff combos with palinchron

The Ozolith: Animar counter protection

Thran Quarry:any mana land, but you need a creature out first

Tinder Wall: creature cast trigger and mana ramp

Ulamog, the Ceaseless Hunger: and insane eldrazi already can cast for free with animar

Ulamog, the Infinite Gyre:prevents milling out, plus annihilator 4

Urabrask the Hidden:is an interesting choice. Gives my creatures haste and there’s nothing deadlier in magic than a hasty eldrazi. Why don’t I run temur ascendency??? Idk I just like urabrask lol.

Vizier of the Menagerie: combos with oracle of mul daya. Plus played creatures off the top of your library

Void Winnower: this is one nasty eldrazi. It pretty much denies most ways of dealing with your threats

Walking Ballista: combos with the cloudstone curio for infinite pings

Waterlogged Grove: dual lands all day long

Weird Harvest: your go to tutor spell, you will x=3 pick the sheopard or any other anti counter creature, the ancestral statue, and purphuros

Wheel of Fortune: it’s a wheel it draws you 7 new cards

Wood Elves: mana dork

Worldly Tutor: your second go to tutor for the statue

Yavimaya Coast:dual land

Stay tuned I’ll have the deck strategy out soon.

Thanks for giving my pride and joy of mtg a look. Please leave a comment and maybe even a like to help improve my child of magic,

-Superscrub

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Casual

93% Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

18 - 0 Mythic Rares

49 - 0 Rares

12 - 0 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 3.59
Tokens Morph 2/2 C, Treasure
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