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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
See the Unwritten
Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
Ferocious — If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
1 month ago
2 months ago
TheOfficialCreator, playing like an utter asshole is fun on occasion. No, I don't mean targeting a single opponent in a 4-player pod. What I mean is, sometimes it's just fun to let the cannons loose and cause as much possible damage. No aim to win, just pure carnage.
But those games, for me at least, are few and far between. I just want to cast big dumb stupid spells.
As a Timmy, I do not look for combos. Many decks seek to have combos go off to win the game. Combos such as:
- "Okay, my opening hand has X, Y and Z. If I can get A or B, those combo with X. If I get 1, that'll combo with Y. Z doesn't have the resources yet to go off. Okay so I drew A, so I'm going to XA and tutor for G which produces infinite mana to win."
No, I play like this.
- "Here's a bomb that can entirely stand on it's own two legs. Oh here's another bomb. Want another bomb? Okay have two more. Overwhelmed yet?? Shit, Damnation. Alright, well let's Reverberate a See the Unwritten and rebuild."
I like to grind the game out with so many resources that my opponents exhaust all of their removal, and still can't keep up. Public enemy #1 baybee!!
If a game becomes Archenemy with me at the helm, I love it. Don't even care if I lose. And speaking of losing, can I get salty? For sure, ask Epicurus. But I don't get mad because I lost, what I am annoyed / angry with is when a deck fails entirely. Take, for example, the Dominaria United precon Painbow. That deck, surprisingly, sucks wet donkey ass. I don't know how many games I played with it where you could do LITERALLY NOTHING. I'm not upset that I am losing, I am upset that I wasted my time and money on something that doesn't function.
Listen, MTG is expensive and EDH is the worst offender (Outside of Vintage). If I drop enough cash into a deck to buy a friggen laptop, or a used car, it better do a helluva lot more than Draw. Discard. Go.
2 months ago
Well, draw implies it goes from the library to your hand.
Advantage is information.
Exiling the top card of your library so that you may play it until end of turn is certainly advantage, but strictly isn't draw.
Now, if you want to get into cards such as See the Unwritten that don't give you draw or advantage, and instead just do their own thing, that's entirely different.
3 months ago
Old Gnawbone, Mox Tantalite, Rampant Growth, and Dryad of the Ilysian Grove all seem like solid inclusions. You could also take Garruk, Primal Hunter out for a spin, its triple green mana pips are a bit scary though. Greater Good might be a better option.
Also, See the Unwritten.
8 months ago
My very first deck was a 5-color, 84 card monstrosity with like 27 lands, mostly dual Scry lands from Theros hahaha
I took this pile of unsleeved headaches to my buddy's house and he cracked out this Rakdos kill-on-sight deck where nothing you played lasted more than the phase it entered in.
I got so pissed off that I almost quit a third time, lol. So he taught me about mana curve, pips, ramp, etc.
I quickly fell in love with Dragons because they were big dumb unlockable bodies.
Then, like I said, I pulled a Savage Ventmaw from one of the starter decks and my mind exploded.
Ever since, whenever I can play big dumb monsters, I do. For example, Ghired, Conclave Exile is largely considered hot garbage. And yet, he's one of my favorites.
- Doesn't matter had tokens :3
8 months ago
Red05 - I would say it needs "more" self-mill not in the sense that more cards should self-mill, but the cards you include should each mill for more. Bang for card buck mill-wise.
It feels like the aim of this deck is to get the graveyard as full of some juicy keywords as quickly as possible, then let the beatdown commence with whatever creatures are on board after a Kathril play. The self-mill you have is somewhat limited or can't be played until later turns when you could already be falling behind. Dakmor Salvage is only good when you can consistently send it back to grave, Splinterfright just dies if you have no creatures in grave already, Stitcher's Supplier only mills 3 until your opponent decides to kill it, Deadbridge Chant and See the Unwritten require 6 mana which can take time, etc...
Pair that with the fact that there's only ~17 decent keyword providers at your disposal, the odds of ripping the several that you'll want to start with is low without more consistent mill. Some back-of-the-napkin math shows that even if you mill yourself for 6 cards there's still a ~1/3 chance that NONE of those creatures even get milled, let alone only milling some of the more tame keywords like flying or hexproof which by themselves probably won't win you any games.
Therefore, it feels like having some low-cost, high-yield self-mill options would be extremely valuable - the kind of thing where when you pull it in your opening hand or turn 2 you know you can get the ball rolling. You already have Nyx Weaver, Skull Prophet, World Shaper, and Death's Oasis which fits that bill, and having a couple more cards like those would add a lot more consistency. Mesmeric Orb (though a bit expensive) is reliable and even works on your opponents. As I mentioned before, dredge cards would be an especially nice conclusion since it means self-mill can lead you to more self mill when you don't need card draw. My personal favorite is probably Shambling Shell since it can sac itself turn after turn if you have just 3 mana and are desperate for grave fuel.
After messing around with a version of my own and trying some stuff out, easy discard outlets could also be a good inclusion in case you rip your meaty keyword cards into your hand and can't play them. Your Greenseeker fits nicely there, and Lotleth Troll can do the same but turning himself into more of a threat in the process.
8 months ago
Hey there, I'm a big fan of the premise of your deck. I've always liked goreclaw, she's a fun card. With that said, I do have some suggestions:
Those are the big suggestions I have to make at first glance. Here's some other good options for card advantage if you ever find yourself running out of steam.
Hope this all helps, and good luck!
9 months ago
For possible cuts... Temple of the False God has sabotaged me more times than it has helped me, though. Definitely recommend taking that one out. The five single color (and Adult Gold Dragon) AFR dragons, while cool, don't really do much in commander, sadly. I'd recommend taking them out as well. Gratuitous Violence is a great card for mono- decks but gets increasingly more difficult to cast with more colors. It will end up being uncastable in most situations. Should probably also be cut.
As for recommendations... Hellkite Courser would be fantastic in this deck! "Blinking" Tiamat in for a turn to trigger it's effect seems really good. Unclaimed Territory and Exotic Orchard would be help immensely with color fixing issues. Temur Ascendancy is great for giving all your dragons haste and helping you draw cards. Stubborn Denial (and to a lesser extent, anything with the keyword Ferocious) works really well in decks with big creatures. See the Unwritten is a way to possibly cheating out some creatures if you're looking for a bit of randomness. Lastly, Sarkhan's Unsealing can help you get rid of some enemy creatures or just blast someone in the face (or both!) just for casting dragons.
I think your first goal should be to getting the deck to 100 cards. Once there, you can use all the stats this site provides to see if you need more cards that help fix colors, what your mana curve is, how many spells you have etc. You can also create custom categories by putting #(yourcategoryname) after the card name in the deck builder. You can better organize your deck into categories like card draw, dragons, removal etc. You can even put them in multiple categories if you want. Here's a few so you can see what I mean :
1x Lathliss, Dragon Queen #Dragons #Tokens
1x Terminate #Creature_Removal
1x Command Tower #Lands
1x Arcane Signet #Ramp
Hope this helps! Best of luck!